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Bats: Revision history

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27 April 2021

  • curprev 16:4916:49, 27 April 2021 imported>Dubesor 6,372 bytes +297 Infobox add dangerous bats, history add variations introduced. (stats taken from lookup ingame, XP from lookup and EXP mods)
  • curprev 15:2315:23, 27 April 2021 imported>Dubesor 6,075 bytes +21 Add dangerous Bat batwing chance (it's 90%+40% same as normal), add word to reference to also apply to dangerous variant.

9 April 2021

  • curprev 04:3304:33, 9 April 2021 imported>Dubesor 6,054 bytes −18 combine single wing probability for frost bat (dangerous) and add reference (same loot chance as normal version)

8 April 2021

6 April 2021

  • curprev 19:1019:10, 6 April 2021 imported>Dubesor 5,714 bytes +11 clarification
  • curprev 19:0619:06, 6 April 2021 imported>Dubesor 5,703 bytes −37 remove mentioning of specific bat types (it contradicts 1.5 patch notes). Any bat should work for monster eradication.

4 April 2021

23 December 2020

26 October 2020

12 August 2020

5 April 2020

14 February 2020

27 December 2019

21 April 2019

31 July 2018

2 June 2018

  • curprev 20:4320:43, 2 June 2018 imported>Margotbean 3,719 bytes +118 1.3 changes, delete duplicate info from variations table

30 May 2018

23 April 2018

18 April 2018

3 March 2018

20 November 2017

29 September 2017

6 September 2017

7 August 2017

30 May 2017

20 May 2017

8 May 2017

25 October 2016

24 October 2016

4 May 2016

  • curprev 19:4419:44, 4 May 2016 imported>Kittyhawk 2,696 bytes +26 Game refers to location as "Mines" rather than 'Cave.' Bats do not appear until level 31; they do not co-exist with white flies.

4 April 2016

19 March 2016

17 March 2016

13 March 2016

7 March 2016

5 March 2016

3 March 2016

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