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Targeted Bait: Revision history

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27 January 2025

27 November 2024

5 November 2024

2 July 2024

24 June 2024

23 June 2024

  • curprev 02:0702:07, 23 June 2024 imported>User314159 7,785 bytes 0 Separate Fishing Pole Targeted Bait effects and Crab Pot Targeted Bait effects
  • curprev 01:2801:28, 23 June 2024 imported>User314159 7,785 bytes +381 Transcluded Targeted Bait chance tables on the Crab Pot page to this one

19 June 2024

  • curprev 02:3002:30, 19 June 2024 imported>User314159 7,404 bytes +127 Corrected information based on a thorough reading in CrabPot::DayUpdate. Targeted Bait multiplies the chance listed in Data\Fish.xnb to obtain the fish, which doesn't reflect the actual chance to obtain the fish. Also the Targeted Bait code is skipped if the player has Mariner, so that should have no effect.

18 June 2024

14 June 2024

  • curprev 20:3220:32, 14 June 2024 imported>User314159 7,277 bytes +35 The Targeted Bait effects are very technical so I think it makes more sense for that information to be in its own section. Attempted to mirror Curiosity Lure page.
  • curprev 09:1009:10, 14 June 2024 imported>Margotbean 7,242 bytes +150 No edit summary

9 June 2024

29 May 2024

21 May 2024

18 May 2024

  • curprev 18:0218:02, 18 May 2024 imported>User314159 6,476 bytes 0 What link was fixed? Also I believe the intention is that both are capitalized to emphasize that's the variable being changed (like with Locational Chance)
  • curprev 08:1408:14, 18 May 2024 imported>Ethan m 6,476 bytes 0 fixed link

17 May 2024

15 May 2024

6 May 2024

5 May 2024

1 May 2024

23 April 2024

19 April 2024

  • curprev 19:4819:48, 19 April 2024 imported>User314159 5,059 bytes +1 No edit summary
  • curprev 19:4819:48, 19 April 2024 imported>User314159 5,058 bytes +4 No edit summary
  • curprev 07:2907:29, 19 April 2024 imported>Sicarious m 5,054 bytes +40 Clarified wording for looping effect.
  • curprev 07:2107:21, 19 April 2024 imported>Sicarious 5,014 bytes +12 Clarified that trash category is caught if the end of the list is reached twice, not the item named trash.
  • curprev 07:1907:19, 19 April 2024 imported>Sicarious 5,002 bytes +2,124 Corrected information on Targeted Bait impact on GetFishFromLocationData method and subsequent impact on IgnoreGenericRequirements fish. Fleshed out information on Crab Pods and notes for edge case fish.

17 April 2024

16 April 2024

  • curprev 19:5619:56, 16 April 2024 imported>User314159 2,301 bytes +46 No edit summary
  • curprev 05:1605:16, 16 April 2024 imported>User314159 2,255 bytes +48 Clarifying that the targeted fish replaces the original item by getting hooked instead if it was hooked on the second attempt
  • curprev 05:0405:04, 16 April 2024 imported>User314159 2,207 bytes −46 No edit summary
  • curprev 04:0304:03, 16 April 2024 imported>Sicarious 2,253 bytes −53 Clarified wording again to avoid implying that targeted bait increases chance of catching non-targeted fish relative to trash
  • curprev 04:0004:00, 16 April 2024 imported>Sicarious 2,306 bytes +42 Corrected Targeted Bait effect to specify that Targeted Bait only attempts to hook the targeted fish twice. Looping code is "for (int i = 0; i < 2; i++)", this only loops twice. Clarified wording as "increasing by 66%" was ambiguous and could refer to +0.66 or x1.66
  • curprev 01:5201:52, 16 April 2024 imported>User314159 2,264 bytes +1 Simplified explanation to make it clearer.

15 April 2024

11 April 2024

  • curprev 21:4921:49, 11 April 2024 imported>User314159 2,259 bytes +22 No edit summary
  • curprev 21:4821:48, 11 April 2024 imported>User314159 2,237 bytes +80 No edit summary
  • curprev 21:4321:43, 11 April 2024 imported>User314159 2,157 bytes +2,157 There have been mentions on the Bait talk page to move this to its own page. Since everybody refers to this as "Targeted Bait", we should not have to change the name of the page later.
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