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	<id>https://stardew.fastobject.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3ATargeted_Bait</id>
	<title>Talk:Targeted Bait - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://stardew.fastobject.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3ATargeted_Bait"/>
	<link rel="alternate" type="text/html" href="https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;action=history"/>
	<updated>2026-10-30T02:50:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=164880&amp;oldid=prev</id>
		<title>imported&gt;User314159 at 19:04, 19 February 2025</title>
		<link rel="alternate" type="text/html" href="https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=164880&amp;oldid=prev"/>
		<updated>2025-02-19T19:04:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:04, 19 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;References are unnecessarily long or in case of &amp;lt;ref name=&amp;quot;Trash_Reason&amp;quot;&amp;gt; not a reference.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;References are unnecessarily long or in case of &amp;lt;ref name=&amp;quot;Trash_Reason&amp;quot;&amp;gt; not a reference.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Unfortunately, the mechanics of Targeted Bait are pretty complicated. I don&#039;t think there&#039;s a valid workaround to that without deleting information, sadly. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 19:04, 19 February 2025 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;User314159</name></author>
	</entry>
	<entry>
		<id>https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=164684&amp;oldid=prev</id>
		<title>imported&gt;JohnnyRebellious: /* Article highly technical */ new section</title>
		<link rel="alternate" type="text/html" href="https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=164684&amp;oldid=prev"/>
		<updated>2025-02-13T00:12:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Article highly technical: &lt;/span&gt; new section&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 13 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Good catch, I didn&amp;#039;t check that function either. That explains why the Lava Eel bite rates are so high with Targeted Bait. Also, by the way, the SpecificBaitBuff value in Locations.xnb was only added in 1.6.4, so I wonder if Targeted Bait impacting Locational Chance is new (because it seemed to not impact in 1.6.3 for Legendary Fish, unless I got really unlucky). [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 18:42, 23 April 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Good catch, I didn&amp;#039;t check that function either. That explains why the Lava Eel bite rates are so high with Targeted Bait. Also, by the way, the SpecificBaitBuff value in Locations.xnb was only added in 1.6.4, so I wonder if Targeted Bait impacting Locational Chance is new (because it seemed to not impact in 1.6.3 for Legendary Fish, unless I got really unlucky). [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 18:42, 23 April 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Article highly technical ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The article is highly technical. Effects and Notes feel very convoluted. It feels very different to the other articles in this Wiki.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;References are unnecessarily long or in case of &amp;lt;ref name=&quot;Trash_Reason&quot;&amp;gt; not a reference.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;JohnnyRebellious</name></author>
	</entry>
	<entry>
		<id>https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=149063&amp;oldid=prev</id>
		<title>imported&gt;User314159 at 18:42, 23 April 2024</title>
		<link rel="alternate" type="text/html" href="https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=149063&amp;oldid=prev"/>
		<updated>2024-04-23T18:42:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:42, 23 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Really excellent analysis! I&amp;#039;m glad we know of the exact effects of targeted bait now. The Lava Eel spawn rates are still slightly alluding though, but it&amp;#039;s okay. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 16:01, 19 April 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Really excellent analysis! I&amp;#039;m glad we know of the exact effects of targeted bait now. The Lava Eel spawn rates are still slightly alluding though, but it&amp;#039;s okay. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 16:01, 19 April 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::Previously, I stated that Targeted Bait had no impact on Locational Chance. This was incorrect, as I failed to check a function defined in &amp;lt;samp&amp;gt;StardewValley.GameData.dll&amp;lt;/samp&amp;gt;, outside of the usual game code. Having checked this now, I have updated the overview to include this effect for future reference. This has little effect on most fish, as most fish have a Locational chance of 1, but has a significant impact on Legendaries, Caldera Lava Eels, and Submarine fish. [[User:Sicarious|Sicarious]] ([[User talk:Sicarious|talk]]) 18:11, 23 April 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::Previously, I stated that Targeted Bait had no impact on Locational Chance. This was incorrect, as I failed to check a function defined in &amp;lt;samp&amp;gt;StardewValley.GameData.dll&amp;lt;/samp&amp;gt;, outside of the usual game code. Having checked this now, I have updated the overview to include this effect for future reference. This has little effect on most fish, as most fish have a Locational chance of 1, but has a significant impact on Legendaries, Caldera Lava Eels, and Submarine fish. [[User:Sicarious|Sicarious]] ([[User talk:Sicarious|talk]]) 18:11, 23 April 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::Good catch, I didn&#039;t check that function either. That explains why the Lava Eel bite rates are so high with Targeted Bait. Also, by the way, the SpecificBaitBuff value in Locations.xnb was only added in 1.6.4, so I wonder if Targeted Bait impacting Locational Chance is new (because it seemed to not impact in 1.6.3 for Legendary Fish, unless I got really unlucky). [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 18:42, 23 April 2024 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>imported&gt;User314159</name></author>
	</entry>
	<entry>
		<id>https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=149062&amp;oldid=prev</id>
		<title>imported&gt;Sicarious: Updated overview of exact fishing function to include Locational Chance multiplier.</title>
		<link rel="alternate" type="text/html" href="https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=149062&amp;oldid=prev"/>
		<updated>2024-04-23T18:11:57Z</updated>

		<summary type="html">&lt;p&gt;Updated overview of exact fishing function to include Locational Chance multiplier.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:11, 23 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1) First, the game gets a list of all possible catches for the location. This list is then ordered by ascending precedence, and randomly shuffled within each level of precedence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1) First, the game gets a list of all possible catches for the location. This list is then ordered by ascending precedence, and randomly shuffled within each level of precedence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) Now, the game iterates over the list of possible catches, checking each Fish in sequence to see if it passes the two associated RNG checks:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) Now, the game iterates over the list of possible catches, checking each Fish in sequence to see if it passes the two associated RNG checks:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Locational Chance (specified in &amp;lt;samp&amp;gt;Locations.xnb&amp;lt;/samp&amp;gt;) - this is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unaffected &lt;/del&gt;by Targeted &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bait&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Locational Chance (specified in &amp;lt;samp&amp;gt;Locations.xnb&amp;lt;/samp&amp;gt;) - this is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplied &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1.66 for the &lt;/ins&gt;Targeted &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fish, after it has been modified by any Curiosity Lure, Daily Luck, or Conditional modifiers specified in the location data. This does not include bonuses per Luck level, which are applied after. Any Chance value over 1.0 has no effect, as it simply guarantees the RNG check passing&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Spawn Rate (specified in &amp;lt;samp&amp;gt;Fish.xnb&amp;lt;/samp&amp;gt;) - this is multiplied by 1.66 for the Targeted Fish, after it has been modified by Fishing Level and after the 0.9 cap. For fish above their Minimum Fishing Zone, this means that final Spawn Rate for targeted fish can be simplified to &amp;lt;code&amp;gt;(Spawn_Multiplier + 0.02 * Fishing_Level) * 1.66&amp;lt;/code&amp;gt;. Any Spawn Rate over 1.0 has no effect, as it simply guarantees the RNG check passing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Spawn Rate (specified in &amp;lt;samp&amp;gt;Fish.xnb&amp;lt;/samp&amp;gt;) - this is multiplied by 1.66 for the Targeted Fish, after it has been modified by Fishing Level and after the 0.9 cap. For fish above their Minimum Fishing Zone, this means that final Spawn Rate for targeted fish can be simplified to &amp;lt;code&amp;gt;(Spawn_Multiplier + 0.02 * Fishing_Level) * 1.66&amp;lt;/code&amp;gt;. Any Spawn Rate over 1.0 has no effect, as it simply guarantees the RNG check passing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game continues iterating over the list, performing these checks on all catches until one of three conditions is met:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game continues iterating over the list, performing these checks on all catches until one of three conditions is met:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Really excellent analysis! I&amp;#039;m glad we know of the exact effects of targeted bait now. The Lava Eel spawn rates are still slightly alluding though, but it&amp;#039;s okay. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 16:01, 19 April 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Really excellent analysis! I&amp;#039;m glad we know of the exact effects of targeted bait now. The Lava Eel spawn rates are still slightly alluding though, but it&amp;#039;s okay. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 16:01, 19 April 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::Previously, I stated that Targeted Bait had no impact on Locational Chance. This was incorrect, as I failed to check a function defined in &amp;lt;samp&amp;gt;StardewValley.GameData.dll&amp;lt;/samp&amp;gt;, outside of the usual game code. Having checked this now, I have updated the overview to include this effect for future reference. This has little effect on most fish, as most fish have a Locational chance of 1, but has a significant impact on Legendaries, Caldera Lava Eels, and Submarine fish. [[User:Sicarious|Sicarious]] ([[User talk:Sicarious|talk]]) 18:11, 23 April 2024 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Sicarious</name></author>
	</entry>
	<entry>
		<id>https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=148408&amp;oldid=prev</id>
		<title>imported&gt;User314159 at 16:01, 19 April 2024</title>
		<link rel="alternate" type="text/html" href="https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=148408&amp;oldid=prev"/>
		<updated>2024-04-19T16:01:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:01, 19 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Talkheader}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Exact Functionality of Targeted Bait==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Exact Functionality of Targeted Bait==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In order to clear up some of the misconceptions around Targeted Bait, I&amp;#039;ve decided to actually spell out exactly how it affects the fish-catching process, which is rather complicated. The relevant code can be found in &amp;lt;samp&amp;gt;GameLocation::GetFishFromLocationData&amp;lt;/samp&amp;gt; for the overall loop, and &amp;lt;samp&amp;gt;GameLocation::CheckGenericFishRequirements&amp;lt;/samp&amp;gt; for the [[Modding:Fish_data#Spawn_rate|Spawn Rate]] effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In order to clear up some of the misconceptions around Targeted Bait, I&amp;#039;ve decided to actually spell out exactly how it affects the fish-catching process, which is rather complicated. The relevant code can be found in &amp;lt;samp&amp;gt;GameLocation::GetFishFromLocationData&amp;lt;/samp&amp;gt; for the overall loop, and &amp;lt;samp&amp;gt;GameLocation::CheckGenericFishRequirements&amp;lt;/samp&amp;gt; for the [[Modding:Fish_data#Spawn_rate|Spawn Rate]] effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So there are two effects that Targeted Bait has on the catch. If not using Targeted Bait, the game simply returns the first item to pass both checks. See the following code from &amp;lt;samp&amp;gt;GameLocation::GetFishFromLocationData&amp;lt;/samp&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So there are two effects that Targeted Bait has on the catch. If not using Targeted Bait, the game simply returns the first item to pass both checks. See the following code from &amp;lt;samp&amp;gt;GameLocation::GetFishFromLocationData&amp;lt;/samp&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;samp&amp;gt;if (baitTargetFish == null || !(fish.QualifiedItemId != baitTargetFish) || targetedBaitTries &amp;gt;= 2) { return fish; }&amp;lt;/samp&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;samp&amp;gt;if (baitTargetFish == null || !(fish.QualifiedItemId != baitTargetFish) || targetedBaitTries &amp;gt;= 2) { return fish; }&amp;lt;/samp&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Really excellent analysis! I&#039;m glad we know of the exact effects of targeted bait now. The Lava Eel spawn rates are still slightly alluding though, but it&#039;s okay. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 16:01, 19 April 2024 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;User314159</name></author>
	</entry>
	<entry>
		<id>https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=148407&amp;oldid=prev</id>
		<title>imported&gt;Sicarious: Clarified that the third condition guarantees trash.</title>
		<link rel="alternate" type="text/html" href="https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=148407&amp;oldid=prev"/>
		<updated>2024-04-19T06:07:56Z</updated>

		<summary type="html">&lt;p&gt;Clarified that the third condition guarantees trash.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:07, 19 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Three items pass both checks. In this case, the third item (which  may or may not be the targeted Fish) is returned.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Three items pass both checks. In this case, the third item (which  may or may not be the targeted Fish) is returned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Two full loops of the list are completed without either of the above happening. In this case, the first item to pass both checks is returned.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Two full loops of the list are completed without either of the above happening. In this case, the first item to pass both checks is returned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;Due to Trash existing in all locations (see Default in &amp;lt;samp&amp;gt;Location.xnb&amp;lt;/samp&amp;gt;) which has a 1.0 Locational Chance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;no &amp;lt;samp&amp;gt;Fish.xnb&amp;lt;/samp&amp;gt; data (causing it to auto-pass the Spawn Rate check unless it&#039;s the Fishing Tutorial), this means that Trash will always pass its checks, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making it impossible &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/del&gt;no items &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pass both &lt;/del&gt;checks.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Due to Trash existing in all locations (see Default in &amp;lt;samp&amp;gt;Location.xnb&amp;lt;/samp&amp;gt;) which has a 1.0 Locational Chance&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;no &amp;lt;samp&amp;gt;Fish.xnb&amp;lt;/samp&amp;gt; data (causing it to auto-pass the Spawn Rate check unless it&#039;s the Fishing Tutorial)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and always being in last position due to +2000 Precedenmce&lt;/ins&gt;, this means that Trash will always pass its checks, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on both loops. As this means 2 items are guaranteed to succeed, the only possible way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach two full loops of the list without 3 items passing is if &#039;&#039;&lt;/ins&gt;no items &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other trash&#039;&#039; passed their random &lt;/ins&gt;checks. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This means that the third condition is guaranteed to return trash.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So there are two effects that Targeted Bait has on the catch. If not using Targeted Bait, the game simply returns the first item to pass both checks. See the following code from &amp;lt;samp&amp;gt;GameLocation::GetFishFromLocationData&amp;lt;/samp&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So there are two effects that Targeted Bait has on the catch. If not using Targeted Bait, the game simply returns the first item to pass both checks. See the following code from &amp;lt;samp&amp;gt;GameLocation::GetFishFromLocationData&amp;lt;/samp&amp;gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;samp&amp;gt;if (baitTargetFish == null || !(fish.QualifiedItemId != baitTargetFish) || targetedBaitTries &amp;gt;= 2) { return fish; }&amp;lt;/samp&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;lt;samp&amp;gt;if (baitTargetFish == null || !(fish.QualifiedItemId != baitTargetFish) || targetedBaitTries &amp;gt;= 2) { return fish; }&amp;lt;/samp&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Sicarious</name></author>
	</entry>
	<entry>
		<id>https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=148406&amp;oldid=prev</id>
		<title>imported&gt;Sicarious: Added full detailed description of targeted bait functionality</title>
		<link rel="alternate" type="text/html" href="https://stardew.fastobject.net/index.php?title=Talk:Targeted_Bait&amp;diff=148406&amp;oldid=prev"/>
		<updated>2024-04-19T05:48:10Z</updated>

		<summary type="html">&lt;p&gt;Added full detailed description of targeted bait functionality&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Exact Functionality of Targeted Bait==&lt;br /&gt;
In order to clear up some of the misconceptions around Targeted Bait, I&amp;#039;ve decided to actually spell out exactly how it affects the fish-catching process, which is rather complicated. The relevant code can be found in &amp;lt;samp&amp;gt;GameLocation::GetFishFromLocationData&amp;lt;/samp&amp;gt; for the overall loop, and &amp;lt;samp&amp;gt;GameLocation::CheckGenericFishRequirements&amp;lt;/samp&amp;gt; for the [[Modding:Fish_data#Spawn_rate|Spawn Rate]] effects.&lt;br /&gt;
1) First, the game gets a list of all possible catches for the location. This list is then ordered by ascending precedence, and randomly shuffled within each level of precedence.&lt;br /&gt;
2) Now, the game iterates over the list of possible catches, checking each Fish in sequence to see if it passes the two associated RNG checks:&lt;br /&gt;
:* Locational Chance (specified in &amp;lt;samp&amp;gt;Locations.xnb&amp;lt;/samp&amp;gt;) - this is unaffected by Targeted Bait.&lt;br /&gt;
:* Spawn Rate (specified in &amp;lt;samp&amp;gt;Fish.xnb&amp;lt;/samp&amp;gt;) - this is multiplied by 1.66 for the Targeted Fish, after it has been modified by Fishing Level and after the 0.9 cap. For fish above their Minimum Fishing Zone, this means that final Spawn Rate for targeted fish can be simplified to &amp;lt;code&amp;gt;(Spawn_Multiplier + 0.02 * Fishing_Level) * 1.66&amp;lt;/code&amp;gt;. Any Spawn Rate over 1.0 has no effect, as it simply guarantees the RNG check passing.&lt;br /&gt;
The game continues iterating over the list, performing these checks on all catches until one of three conditions is met:&lt;br /&gt;
:* The Targeted Fish passes both checks. In this case, the Targeted Fish is returned.&lt;br /&gt;
:* Three items pass both checks. In this case, the third item (which  may or may not be the targeted Fish) is returned.&lt;br /&gt;
:* Two full loops of the list are completed without either of the above happening. In this case, the first item to pass both checks is returned.&lt;br /&gt;
(Due to Trash existing in all locations (see Default in &amp;lt;samp&amp;gt;Location.xnb&amp;lt;/samp&amp;gt;) which has a 1.0 Locational Chance and no &amp;lt;samp&amp;gt;Fish.xnb&amp;lt;/samp&amp;gt; data (causing it to auto-pass the Spawn Rate check unless it&amp;#039;s the Fishing Tutorial), this means that Trash will always pass its checks, making it impossible to have no items pass both checks.)&lt;br /&gt;
&lt;br /&gt;
So there are two effects that Targeted Bait has on the catch. If not using Targeted Bait, the game simply returns the first item to pass both checks. See the following code from &amp;lt;samp&amp;gt;GameLocation::GetFishFromLocationData&amp;lt;/samp&amp;gt;:&lt;br /&gt;
:&amp;lt;samp&amp;gt;if (baitTargetFish == null || !(fish.QualifiedItemId != baitTargetFish) || targetedBaitTries &amp;gt;= 2) { return fish; }&amp;lt;/samp&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Sicarious</name></author>
	</entry>
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