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Modding:Dialogue: Revision history

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16 December 2018

  • curprev 00:5900:59, 16 December 2018 imported>Xjax1 m 25,911 bytes −33 →Dialogue commands: currently working on a mod and using this page as reference, looked through the code and it just calls Game1.random which is solely derived from the time and date.

27 August 2018

3 July 2018

2 July 2018

19 June 2018

7 June 2018

12 May 2018

7 May 2018

20 March 2018

28 February 2018

11 January 2018

8 December 2017

23 September 2017

19 September 2017

11 September 2017

9 September 2017

8 September 2017

7 September 2017

29 May 2017

  • curprev 07:0807:08, 29 May 2017 imported>Sisyphean 6,641 bytes −6 Looking at Seb's .yaml I noticed a dialogue (which I know for fact only appears after dating) marked with "$1 Sebastian1". I've updated the syntax and word choice for that command a little to reflect this, but it could still use testing. I'm new to this.

12 May 2017

4 May 2017

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