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Fishing: Revision history

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23 September 2021

14 September 2021

10 September 2021

7 September 2021

25 August 2021

24 August 2021

  • curprev 02:4002:40, 24 August 2021 imported>User314159 28,981 bytes −81 on android i believe the fishing zones are correct after doing a lot of trials; so i will remove the "unknown" part of the bug because it's only confirmed to fail on ios
  • curprev 02:3002:30, 24 August 2021 imported>User314159 29,062 bytes +282 removing every instance of informal second-person language
  • curprev 02:2302:23, 24 August 2021 imported>User314159 28,780 bytes +8 links + removing informal second-person language

23 August 2021

20 August 2021

16 August 2021

  • curprev 00:4400:44, 16 August 2021 imported>Kn0wmad1c 27,877 bytes +1 →Experience Points: I fixed the Crimsonfish example, which erroneously claimed 1055XP for a Gold quality perfect Crimsonfish with treasure chest. The quality multiplier applies prior to the increase in quality brought about by a perfect catch.

15 August 2021

28 June 2021

17 June 2021

26 May 2021

14 May 2021

6 May 2021

30 April 2021

29 April 2021

13 April 2021

4 April 2021

2 April 2021

  • curprev 17:0517:05, 2 April 2021 imported>CandyNim m 28,592 bytes +2 I'm an idiot and messed up the formatting with the last edit.
  • curprev 17:0217:02, 2 April 2021 imported>CandyNim 28,590 bytes −32 Removed the fact that broken trident says can't be in your inventory, I've fished up 3 with it in my inventory. I would think this is also true about the Neptune's Glaive but I can not prove it so I will leave that in.

6 March 2021

24 February 2021

27 January 2021

22 January 2021

14 January 2021

5 January 2021

  • curprev 02:5002:50, 5 January 2021 imported>Techhead7890 26,899 bytes +115 →Experience Points: put fixed XP rewards at top of section to avoid mixing them up with the formula. Adjust formula display for mental arithmetic simplicity and also placing coefficients infront of variables
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