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Animals: Revision history

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27 October 2026

9 October 2026

1 October 2026

20 September 2026

19 September 2026

6 September 2026

12 July 2026

16 June 2026

8 June 2026

  • curprev 00:2800:28, 8 June 2026 imported>JackBlack69 45,428 bytes +174 →Pets: Fixed up details of name. Default only applies to the animal from the cutscene, and is different for males/females and cats/dogs.

6 June 2026

21 May 2026

  • curprev 18:2418:24, 21 May 2026 imported>TwitchUniversity m 45,194 bytes +385 Edited ==Horse== section to clarify the increase in movement speed is not multiplicative through a percent, instead it is a base +1.4 in the code. Clarified speed buffs behave normally and way of the wind books do not increase horse speed. Added sources from code.

15 May 2026

14 May 2026

6 May 2026

  • curprev 04:5804:58, 6 May 2026 imported>Margotbean 44,809 bytes 0 Undo revision 192837 by NotmanyIQ (talk) read the change notes
  • curprev 04:0404:04, 6 May 2026 imported>NotmanyIQ m 44,809 bytes 0 I have changed '*The door of the animal's barn or coop was closed behind them at night' to decreases mood as it makes no sense for it to increases mood of an animal

4 April 2026

30 March 2026

26 March 2026

19 November 2025

18 November 2025

16 November 2025

18 September 2025

15 August 2025

31 May 2025

29 May 2025

18 May 2025

  • curprev 17:2917:29, 18 May 2025 imported>Ethiviju m 44,635 bytes +2 Possums and opossums are different animals, the one seen in-game is an opossum.

5 May 2025

7 April 2025

  • curprev 21:2921:29, 7 April 2025 imported>Margotbean 44,631 bytes −132 image not necessary
  • curprev 21:0621:06, 7 April 2025 imported>Luxistyping 44,763 bytes +616 Added information about what happens if a feeding bench is completely blocked by placeable objects.

14 December 2024

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