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Modding:Event data: Revision history

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8 October 2026

10 September 2026

8 August 2026

14 March 2026

26 February 2026

  • curprev 03:2703:27, 26 February 2026 imported>Abagaianye 68,418 bytes −69 Changed the changeToTemporaryMap pan argument to be called clamp instead because it doesn't do any panning but is not broken like I previously thought.

25 February 2026

19 February 2026

18 February 2026

6 January 2026

  • curprev 08:4508:45, 6 January 2026 imported>Abagaianye m 68,112 bytes +13 Edited GameStateQuery precondition description so the example uses the full name instead of the alias

3 January 2026

1 January 2026

  • curprev 03:3403:34, 1 January 2026 imported>Abagaianye 66,217 bytes +78 Added (do not use) to the alias header for the precondition tables because people are still using them in new events due to not reading the notice that they're deprecated. Happy for this to be replaced with a more effective warning, I just think something needs to be done.

20 December 2025

19 December 2025

18 December 2025

3 December 2025

29 November 2025

25 November 2025

  • curprev 05:4205:42, 25 November 2025 imported>Blueberry m 65,820 bytes −30 Update viewport to clarify the "unfreeze" argument only works when used with the x-y pattern (did not work with "player" in testing).

31 October 2025

29 October 2025

23 October 2025

21 October 2025

14 October 2025

  • curprev 11:4911:49, 14 October 2025 imported>Blueberry m 65,479 bytes +860 Update Viewport event command with complete list of formats and arguments.

8 August 2025

  • curprev 08:2608:26, 8 August 2025 imported>Abagaianye 64,619 bytes +79 Added more info to ignoreMovementAnimation to help explain its use

19 May 2025

16 May 2025

17 April 2025

  • curprev 06:0906:09, 17 April 2025 imported>Abagaianye 64,346 bytes +149 Explained that farmerEat shows drink animation for IsDrink: true objects

10 April 2025

27 March 2025

  • curprev 16:3916:39, 27 March 2025 imported>Ichortower 63,859 bytes +1,478 →Basic format: Expand description of beginSimultaneousCommand/endSimultaneousCommand to clarify how exactly it works (and doesn't work)

13 March 2025

  • curprev 12:3412:34, 13 March 2025 imported>Abagaianye 62,381 bytes +330 Added info that textAboveHead can't use @ and to use {{PlayerName}} instead
  • curprev 11:4211:42, 13 March 2025 imported>Abagaianye 62,051 bytes +116 Added info that the direction argument in character starting positions must be numeric

23 February 2025

3 February 2025

29 January 2025

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