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Bait And Bobber: Difference between revisions

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imported>Bluestblur
Added other obtain methods, converted to list format and added to infobox. Added % chances and references where applicable. Added Bundles, Tailoring, Quests, Trading, and other language links.
imported>Margotbean
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==Trading==
==Trading==
1 Bait And Bobber can be traded to the [[Bookseller]] for 30 {{name|Deluxe Bait|class=inline}}.
One Bait And Bobber can be traded to the [[Bookseller]] for 30 [[Deluxe Bait]].


==References==
==References==

Latest revision as of 01:40, 5 November 2024

Bait And Bobber
Read this to gain some fishing experience.
Information
Source Bookseller • Traveling Cart • Fishing Treasure Chests • Mayor's Manor • Mystery Boxes • Golden Mystery Boxes • Monsters • Crates and Barrels • Trees • Artifact Spots
Sell Price data-sort-value="500">500g

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Bait And Bobber, gift |site_name=Stardew Valley Wiki |type=article |title=Bait And Bobber - Stardew Valley Wiki }} Bait And Bobber is a skill book that can be obtained through:

Upon reading the book, players will earn 250 Fishing XP.

Gifting

Villager Reactions

Love  Penny
Like  Elliott •  Willy
Neutral  Abigail •  Caroline •  Clint •  Demetrius •  Dwarf •  Elliott •  Emily •  Evelyn •  George •  Gus •  Haley •  Harvey •  Jas •  Jodi •  Kent •  Krobus •  Leah •  Leo •  Lewis •  Linus •  Marnie •  Maru •  Pam •  Penny •  Pierre •  Robin •  Sam •  Sandy •  Sebastian •  Shane •  Vincent •  Willy •  Wizard
Dislike  Alex

Bundles

Bait And Bobber is not used in any bundles.

Tailoring

Bait And Bobber is not used in any tailoring. It can be used in dyeing, serving as a blue dye at the dye pots located in Emily's and Haley's house, 2 Willow Lane. It can also be used as a blue dye when used in the spool of the Sewing Machine with a dyeable clothing item in the feed.

Quests

Bait And Bobber is not used in any quests.

Trading

One Bait And Bobber can be traded to the Bookseller for 30 Deluxe Bait.

References

  1. ↑ See Data\Shops.xnb in the game code.
  2. ↑ See FishingRod::openTreasureMenuEndFunction in the game code.
  3. ↑ See PrizeTicketMenu::getPrizeItem in the game code.
  4. ↑ See RockGolem::getExtraDropItems in the game code.
  5. ↑ 5.0 5.1 5.2 5.3 See Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::shake, Tree::performToolAction, and GameLocation::digUpArtifactSpot.

History

  • 1.6: Introduced.