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Original wording implied the effect may not stack, which is false.
 
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{{Infobox clothing
{{Infobox clothing
|name        = Burglar's Ring
|image = Burglar's Ring.png
|image       = Burglar's Ring.png
|source = [[Adventurer's Guild]]
|description = Monsters have a greater chance of dropping loot.
|value = 750
|source     = [[Adventurer's Guild]]
|gprice = 20000
|ingredients = N/A
|value       = 750
|id          = 526
|type        = Ring
|category    = -96
}}
}}
'''Burglar's Ring''' is a [[ring]] in [[Stardew Valley]]. It can be obtained by killing 500 [[Dust Sprites]] and claiming the reward from the [[Adventurer's Guild]]; afterwards they can be purchased from [[Marlon]] for {{price|20000}}. The effect doesn't stack if you have two equipped.
The '''Burglar's Ring''' is a [[Rings|ring]] that can be obtained as a reward from [[Gil]] at the [[Adventurer's Guild]] after completing the Monster Eradication Goal of killing 500 [[Dust Sprite]]s.  After that, it can be purchased from [[Marlon]] for {{Price|20000}}.  


==Stats==
With the Burglar's Ring equipped, [[Monsters]] will drop (on average) twice as much loot; the game will make two random rolls instead of one for each item in a monster's drop list. The effect '''does not''' stack with two Burglar's Rings equipped, but it does stack with the power from the [[Monster Compendium]].
{| class="wikitable sortable"
!Image
!Name
!Description
!Effect
!Selling Value
|-
|[[File:Burglar's Ring.png]]
|Burglar's Ring
|Monsters have a greater chance of dropping loot.
|Monsters have double chance of dropping items (including a chance of dropping the same item twice).
|{{price|750}}
|-
|}


{{NavboxClothing}}[[Category:Rings]]
==Dyeing==
It can be used in [[dyeing]], serving as a green dye at the dye pots, located in [[Emily]]'s and [[Haley]]'s house, [[2 Willow Lane]].
 
==Tips==
*This item makes it significantly easier to obtain the items required for [[Quests#List of Special Orders|Special Orders]] that require obtaining loot from monsters, namely ''Fragments of the past'' and ''Juicy Bugs Wanted!''.
 
==Bugs==
There are a number of items that do not have a double drop chance due to where they are added to the potential drops (in the constructor for the relevant monster in the game code). These items include:
* [[Prismatic Shard]]s and [[Diamond]]s from any monster after reaching the bottom of [[The Mines|the mines]].
* [[Slime Egg]]s from [[Slimes]].
* [[Iridium Ore]] and [[Iridium Bar]]s from Purple Slimes.
* [[Algae Soup]] from [[Mutant Grub]]s.
* Specific drops from [[Wilderness Golem]]s and [[Iridium Golem]]s: [[Mixed Seeds]] (20%) and [[Omni Geode]] (5%) after reaching [[Combat]] level 5, [[Iridium Ore]] (1%) and [[Prismatic Shard]] (0.1%) after reaching Combat level 10.
* [[Iridium Bar]]s from [[Iridium Golem]]s.
* [[Qi Gem]]s and [[Ginger]] from [[Stick Bug]]s.
* Gold Coins from any monster when the [[Parrot Egg]] is equipped.
 
==Trivia==
*While wearing the Burglar's Ring does not affect the chances that a [[Slimes#Big Slimes|Big Slime]] in the [[Skull Cavern]] will contain a special item inside ([[Pink Cake]], [[Qi Gem]], or [[Galaxy Soul]]), the player will receive two copies of that item when killing it if they have the Burglar's Ring equipped.<ref name="burgRingXtraDrop" />
*Wearing the Burglar's Ring in the Mines does not cause special monsters to drop [[The Mines#Special Items|special items]] twice.
*It is possible to obtain two [[Prismatic Jelly]] or [[Ectoplasm]] using this ring, although this has no effect on the Wizard's Special Order.
 
==References==
<references>
    <ref name="burgRingXtraDrop">See <samp>GameLocation::monsterDrop</samp> in the game code.</ref>
</references>
 
==History==
{{History|1.6|Added more monster drops that do not have a double drop chance. Effect now stacks with the Monster Compendium.}}
 
{{NavboxClothing}}
 
[[Category:Rings]]
[[Category:Bugs tested in 1.4]]
 
[[de:Ring des Diebes]]
[[es:Anillo del ladrón]]
[[fr:Bague de cambrioleur]]
[[it:Anello del ladro]]
[[ja:盗人の指輪]]
[[ko:도둑의 반지]]
[[hu:Tolvajok gyűrűje]]
[[pt:Anel do ladrão]]
[[ru:Воровское кольцо]]
[[tr:Hırsız Yüzüğü]]
[[zh:窃贼戒指]]

Latest revision as of 17:41, 23 December 2024

Burglar's Ring
Monsters have a greater chance of dropping loot.
Information
Source: Adventurer's Guild
Adventurer's Guild

Purchase Price: data-sort-value="20000">20,000g
Sell Price: data-sort-value="750 ">750g

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Burglar's Ring, gift |site_name=Stardew Valley Wiki |type=article |title=Burglar's Ring - Stardew Valley Wiki }} The Burglar's Ring is a ring that can be obtained as a reward from Gil at the Adventurer's Guild after completing the Monster Eradication Goal of killing 500 Dust Sprites. After that, it can be purchased from Marlon for data-sort-value="20000">20,000g.

With the Burglar's Ring equipped, Monsters will drop (on average) twice as much loot; the game will make two random rolls instead of one for each item in a monster's drop list. The effect does not stack with two Burglar's Rings equipped, but it does stack with the power from the Monster Compendium.

Dyeing

It can be used in dyeing, serving as a green dye at the dye pots, located in Emily's and Haley's house, 2 Willow Lane.

Tips

  • This item makes it significantly easier to obtain the items required for Special Orders that require obtaining loot from monsters, namely Fragments of the past and Juicy Bugs Wanted!.

Bugs

There are a number of items that do not have a double drop chance due to where they are added to the potential drops (in the constructor for the relevant monster in the game code). These items include:

Trivia

  • While wearing the Burglar's Ring does not affect the chances that a Big Slime in the Skull Cavern will contain a special item inside (Pink Cake, Qi Gem, or Galaxy Soul), the player will receive two copies of that item when killing it if they have the Burglar's Ring equipped.[1]
  • Wearing the Burglar's Ring in the Mines does not cause special monsters to drop special items twice.
  • It is possible to obtain two Prismatic Jelly or Ectoplasm using this ring, although this has no effect on the Wizard's Special Order.

References

  1. ↑ See GameLocation::monsterDrop in the game code.

History

  • 1.6: Added more monster drops that do not have a double drop chance. Effect now stacks with the Monster Compendium.