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'''Immunity''' is a statistic that affects your chance to be afflicted with a [[Buffs | status ailment]] when hit with a debuffing projectile (such as the jinx shots used by the [[Shadow Shaman]]). It has no effect on the length of time that you are invulnerable after getting damaged, the duration of status ailments, or even on any other status ailments (such as "Slimed").
'''Immunity''' [[File:Immunity.png|24px]] is a statistic that affects your chance to be afflicted with any [[Buffs|debuff]]. It has no effect on the length of time that you are invulnerable after getting damaged.


Your chance to be afflicted is calculated by comparing your immunity with a random number less than 10. If your immunity is less than the random number, you get the status ailment. If it is greater, then there is no effect.
Each point of Immunity reduces the probability of being debuffed by 9.1%, additively.<ref name="DebuffingProjectile" /> For example, when wearing the Genie Shoes, which provides 6 points of Immunity, the chance of being debuffed is reduced by 55%. If wearing equipment that provide sufficient total Immunity (+11 or more), the player can stay completely free from any debuffs.


==Footwear==
==Equipment==
The following [[Footwear]] increases Immunity. The effect is constant while wearing the boots/shoes.
The following equipment affects Immunity.
{| class="wikitable sortable" id="roundedborder"
<div style="float: left; margin-right: 24px;">
!Image
===Footwear===
!Name
  {|class="wikitable sortable roundedborder"
!Duration
  !Image
|-
  !Name
|[[File:Leather Boots.png]]
  !Effect
|[[Leather Boots]]
  |-
|{{name|Defense|+1}}{{name|Immunity|+1}}
  |[[File:Leather Boots.png]]
|-
  |[[Leather Boots]]
|[[File:Rubber Boots.png]]
  |data-sort-value="1"|{{Name|Defense|+1}}{{Name|Immunity|+1}}
|[[Rubber Boots]]
  |-
|{{name|Immunity|+1}}
  |[[File:Rubber Boots.png]]
|-
  |[[Rubber Boots]]
|[[File:Tundra Boots.png]]
  |data-sort-value="1"|{{Name|Immunity|+1}}
|[[Tundra Boots]]
  |-
|{{name|Defense|+2}}{{name|Immunity|+1}}
  |[[File:Tundra Boots.png]]
|-
  |[[Tundra Boots]]
|[[File:Thermal Boots.png]]
  |data-sort-value="1"|{{Name|Defense|+2}}{{Name|Immunity|+1}}
|[[Thermal Boots]]
  |-
|{{name|Defense|+1}}{{name|Immunity|+2}}
  |[[File:Thermal Boots.png]]
|-
  |[[Thermal Boots]]
|[[File:Firewalker Boots.png]]
  |data-sort-value="2"|{{Name|Defense|+1}}{{Name|Immunity|+2}}
|[[Firewalker Boots]]
  |-
|{{name|Defense|+3}}{{name|Immunity|+3}}
  |[[File:Firewalker Boots.png]]
|-
  |[[Firewalker Boots]]
|[[File:Space Boots.png]]
  |data-sort-value="3"|{{Name|Defense|+3}}{{Name|Immunity|+3}}
|[[Space Boots]]
  |-
|{{name|Defense|+4}}{{name|Immunity|+4}}
  |[[File:Space Boots.png]]
|-
  |[[Space Boots]]
|[[File:Cowboy Boots.png]]
  |data-sort-value="4"|{{Name|Defense|+4}}{{Name|Immunity|+4}}
|[[Cowboy Boots]]
  |-
|{{name|Defense|+2}}{{name|Immunity|+2}}
  |[[File:Cowboy Boots.png]]
|-
  |[[Cowboy Boots]]
|[[File:Dark Boots.png]]
  |data-sort-value="2"|{{Name|Defense|+2}}{{Name|Immunity|+2}}
|[[Dark Boots]]
  |-
|{{name|Defense|+4}}{{name|Immunity|+2}}
  |[[File:Dark Boots.png]]
|-
  |[[Dark Boots]]
|[[File:Genie Shoes.png]]
  |data-sort-value="2"|{{Name|Defense|+4}}{{Name|Immunity|+2}}
|[[Genie Shoes]]
  |-
|{{name|Defense|+1}}{{name|Immunity|+6}}
  |[[File:Genie Shoes.png]]
|-
  |[[Genie Shoes]]
|}
  |data-sort-value="6"|{{Name|Defense|+1}}{{Name|Immunity|+6}}
  |-
  |[[File:Leprechaun Shoes.png]]
  |[[Leprechaun Shoes]]
  |data-sort-value="1"|{{Name|Defense|+2}}{{Name|Immunity|+1}}
  |-
  |[[File:Emily's Magic Boots.png]]
  |[[Emily's Magic Boots]]
  |data-sort-value="4"|{{Name|Defense|+4}}{{Name|Immunity|+4}}
  |-
  |[[File:Cinderclown Shoes.png]]
  |[[Cinderclown Shoes]]
  |data-sort-value="5"|{{Name|Defense|+6}}{{Name|Immunity|+5}}
  |-
  |[[File:Mermaid Boots.png]]
  |[[Mermaid Boots]]
  |data-sort-value="8"|{{Name|Defense|+5}}{{Name|Immunity|+8}}
  |-
  |[[File:Crystal Shoes.png]]
  |[[Crystal Shoes]]
  |data-sort-value="5"|{{Name|Defense|+3}}{{Name|Immunity|+5}}
  |}
</div>
<div style="float: left;">
===Rings===
  {|class="wikitable sortable roundedborder"
  !Image
  !Name
  !Effect
  |-
  |[[File:Immunity Band.png|center]]
  |[[Immunity Band]]
  |{{Name|Immunity|+4}}
  |}
</div>{{clear}}
 
==References==
<references>
    <ref name="DebuffingProjectile">See <samp>DebuffingProjectile::behaviorOnCollisionWithPlayer</samp> in the game code.</ref>
</references>
 
==History==
{{History|1.5|Immunity now reduces the chance of any status debuff, instead of only debuffs from projectiles.}}


{{NavboxSkillsStats}}
[[Category:Buffs]]
[[Category:Buffs]]


[[de:Immunität]]
[[es:Inmunidad]]
[[es:Inmunidad]]
[[fr:Immunité]]
[[it:Immunità]]
[[ja:無効]]
[[ko:면역력]]
[[hu:Immunitás]]
[[pt:Imunidade]]
[[ru:Иммунитет]]
[[tr:Dokunulmazlık]]
[[zh:免疫]]
{{NavboxSkillsStats}}

Latest revision as of 17:58, 12 January 2026

Immunity is a statistic that affects your chance to be afflicted with any debuff. It has no effect on the length of time that you are invulnerable after getting damaged.

Each point of Immunity reduces the probability of being debuffed by 9.1%, additively.[1] For example, when wearing the Genie Shoes, which provides 6 points of Immunity, the chance of being debuffed is reduced by 55%. If wearing equipment that provide sufficient total Immunity (+11 or more), the player can stay completely free from any debuffs.

Equipment

The following equipment affects Immunity.

Footwear

Image Name Effect
Leather Boots Defense (+1) Immunity (+1)
Rubber Boots Immunity (+1)
Tundra Boots Defense (+2) Immunity (+1)
Thermal Boots Defense (+1) Immunity (+2)
Firewalker Boots Defense (+3) Immunity (+3)
Space Boots Defense (+4) Immunity (+4)
Cowboy Boots Defense (+2) Immunity (+2)
Dark Boots Defense (+4) Immunity (+2)
Genie Shoes Defense (+1) Immunity (+6)
Leprechaun Shoes Defense (+2) Immunity (+1)
Emily's Magic Boots Defense (+4) Immunity (+4)
Cinderclown Shoes Defense (+6) Immunity (+5)
Mermaid Boots Defense (+5) Immunity (+8)
Crystal Shoes Defense (+3) Immunity (+5)

Rings

Image Name Effect
Immunity Band Immunity (+4)

References

  1. ↑ See DebuffingProjectile::behaviorOnCollisionWithPlayer in the game code.

History

  • 1.5: Immunity now reduces the chance of any status debuff, instead of only debuffs from projectiles.