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{{spoiler}}
{{Infobox clothing
{{Infobox clothing
|image      = Lucky Ring.png
|image      = Lucky Ring.png
|source      = [[Skull Cavern]], [[Copper Pan|panning]]
|source      = [[Skull Cavern]] • [[Quarry Mine]] • [[Pans|Panning]]
|value      = 200
|stats      = {{Name|Luck|+1}}
|value      = 100
|gprice      = Not Sold
|gprice      = Not Sold
}}
}}
The '''Lucky Ring''' is a [[Rings|ring]] that can be dropped as a [[The Mines#Special Items|special item]] in the [[Skull Cavern]], or rarely by [[panning]]. While wearing it, [[File:Luck.png|24px]] [[Luck]] is increased by +1.
The '''Lucky Ring''' is a [[Rings|ring]] that can be dropped as a [[The Mines#Special Items|special item]] in the [[Skull Cavern]] or the [[Quarry Mine]]. It can also be obtained by [[Pans|panning]].


==Bugs==
The Lucky Ring provides +1 [[Luck]].
As of 1.5.3, waking up with Lucky Rings on will not grant extra Luck, and taking the rings off in this state will give negative Luck.  Sleeping with no Lucky Rings on will fix this problem.
 
Equipping a second Lucky Ring adds a further +1 Luck.<ref name="stacking" />
 
==Dyeing==
The Lucky Ring can be used in [[dyeing]], serving as a yellow dye at the dye pots, located in [[Emily]] and [[Haley]]'s house, [[2 Willow Lane]].
 
==Panning==
The Lucky Ring can drop from [[Pans|panning]] and the odds are heavily influenced by daily [[luck]] and luck [[buffs]]. The formula is <code>(0.4 + x * 0.04 + y) * (x * 0.002 + y)</code> where x is the player's luck buff and y is their daily luck.<ref name="itempanchances" />
 
{|class="wikitable"
|-
!rowspan="2"|Daily Luck
!colspan="9"|{{Name|Luck|class=inline}} Buff
|-
! +0
! +1
! +2
! +3
! +4
! +5
! +6
! +7
! +8
|-
| 0.0
| 0.0%
| 0.1%
| 0.2%
| 0.3%
| 0.4%
| 0.6%
| 0.8%
| 1.0%
| 1.2%
|-
| 0.02
| 0.8%
| 1.0%
| 1.2%
| 1.4%
| 1.6%
| 1.9%
| 2.1%
| 2.4%
| 2.7%
|-
| 0.07
| 3.3%
| 3.7%
| 4.1%
| 4.5%
| 4.9%
| 5.4%
| 5.8%
| 6.3%
| 6.8%
|-
| 0.1
| 5.0%
| 5.5%
| 6.0%
| 6.6%
| 7.1%
| 7.7%
| 8.3%
| 8.9%
| 9.5%
|-
| 0.125
| 6.6%
| 7.2%
| 7.8%
| 8.4%
| 9.1%
| 9.8%
| 10.5%
| 11.2%
| 11.9%
|}
 
==References==
<references>
<ref name="stacking"><samp>Ring::AddEquipmentEffects</samp> is called once for each equipped ring by <samp>BuffManager::GetValues</samp>.</ref>
<ref name="itempanchances">See <samp>Pan::getPanItems</samp> in the game code.</ref>
</references>


==History==
==History==
{{History|1.5|Introduced.}}
{{History|1.5|Introduced.}}
{{History|1.5.4|Fixed lucky rings losing their luck bonus overnight.}}


{{NavboxClothing}}
{{NavboxClothing}}
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[[ja:幸運の指輪]]
[[ja:幸運の指輪]]
[[ko:행운의 반지]]
[[ko:행운의 반지]]
[[hu:Szerencsés gyűrű]]
[[hu:Szerencsegyűrű]]
[[pt:Anel da Sorte]]
[[pt:Anel da Sorte]]
[[ru:Кольцо Удачи]]
[[ru:Кольцо Удачи]]
[[tr:Şans Yüzüğü]]
[[tr:Şans Yüzüğü]]
[[zh:幸运戒指]]
[[zh:幸运戒指]]

Latest revision as of 17:58, 12 January 2026

Lucky Ring
The lunar emblem is said to bring good luck to whoever wears it.
Information
Source: Skull Cavern • Quarry Mine • Panning

Stats: Luck (+1)
Adventurer's Guild

Purchase Price: Not Sold
Sell Price: data-sort-value="100 ">100g

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Lucky Ring, gift |site_name=Stardew Valley Wiki |type=article |title=Lucky Ring - Stardew Valley Wiki }} The Lucky Ring is a ring that can be dropped as a special item in the Skull Cavern or the Quarry Mine. It can also be obtained by panning.

The Lucky Ring provides +1 Luck.

Equipping a second Lucky Ring adds a further +1 Luck.[1]

Dyeing

The Lucky Ring can be used in dyeing, serving as a yellow dye at the dye pots, located in Emily and Haley's house, 2 Willow Lane.

Panning

The Lucky Ring can drop from panning and the odds are heavily influenced by daily luck and luck buffs. The formula is (0.4 + x * 0.04 + y) * (x * 0.002 + y) where x is the player's luck buff and y is their daily luck.[2]

Daily Luck Luck Buff
+0 +1 +2 +3 +4 +5 +6 +7 +8
0.0 0.0% 0.1% 0.2% 0.3% 0.4% 0.6% 0.8% 1.0% 1.2%
0.02 0.8% 1.0% 1.2% 1.4% 1.6% 1.9% 2.1% 2.4% 2.7%
0.07 3.3% 3.7% 4.1% 4.5% 4.9% 5.4% 5.8% 6.3% 6.8%
0.1 5.0% 5.5% 6.0% 6.6% 7.1% 7.7% 8.3% 8.9% 9.5%
0.125 6.6% 7.2% 7.8% 8.4% 9.1% 9.8% 10.5% 11.2% 11.9%

References

  1. ↑ Ring::AddEquipmentEffects is called once for each equipped ring by BuffManager::GetValues.
  2. ↑ See Pan::getPanItems in the game code.

History

  • 1.5: Introduced.
  • 1.5.4: Fixed lucky rings losing their luck bonus overnight.