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{{Spoiler}}
{{Infobox
{{Infobox
|eng      = Monster Compendium
|eng      = Monster Compendium
|source    = [[Monsters]] • [[Bookseller]]
|source    = <ul><li>[[Monsters]]</li><li>[[Bookseller]]</li></ul>
|sellprice = 2000
|sellprice = 2000
|quality  = false
|quality  = false
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The '''Monster Compendium''' is a power [[Books|book]] that can be dropped by [[monsters]]. The chance for a monster to drop the book starts at 0.01% and increases by 0.015% for each monster killed until it is dropped. Then the chance stays at 0.05% permanently. It cannot drop until the player has killed more than 10 monsters.<ref name="compendiumDrop" />
The '''Monster Compendium''' is a power [[Books|book]] that can be dropped by [[monsters]]. The chance for a monster to drop the book starts at 0.01% and increases by 0.015% for each monster killed until it is dropped. Then the chance stays at 0.05% permanently. It cannot drop until the player has killed more than 10 monsters.<ref name="compendiumDrop" />


It can also be purchased from the [[Bookseller]] for {{Price|20000}} starting in Year 3 (~9% chance to appear).<ref name="y3chance" />
It can also be purchased from the [[Bookseller]] for {{Price|20000}} starting in Year 3 (≈9% chance to appear).<ref name="y3chance" />


The first reading grants the player a power that gives all monsters a 3% chance to drop double loot. This effect stacks with that of the [[Burglar's Ring]].<ref name="compendiumDrop" /> Once read, it can be found in [[the Player]]'s Menu on the [[Special Items & Powers]] tab. Each subsequent reading gives the player 100 [[Combat]] [[Skills|XP]].
The first reading grants the player a power that gives all monsters a 3% chance to drop double loot. This effect stacks with that of the [[Burglar's Ring]].<ref name="compendiumDrop" /> Once read, it can be found in [[the Player]]'s Menu on the [[Special Items & Powers]] tab. Each subsequent reading gives the player 100 [[Combat]] [[Skills|XP]].

Latest revision as of 15:19, 14 April 2026

Monster Compendium
Monsters have a small chance to drop double loot.
Information
Source
Sell Price data-sort-value="2000">2,000g

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Monster Compendium, gift |site_name=Stardew Valley Wiki |type=article |title=Monster Compendium - Stardew Valley Wiki }} The Monster Compendium is a power book that can be dropped by monsters. The chance for a monster to drop the book starts at 0.01% and increases by 0.015% for each monster killed until it is dropped. Then the chance stays at 0.05% permanently. It cannot drop until the player has killed more than 10 monsters.[1]

It can also be purchased from the Bookseller for data-sort-value="20000">20,000g starting in Year 3 (≈9% chance to appear).[2]

The first reading grants the player a power that gives all monsters a 3% chance to drop double loot. This effect stacks with that of the Burglar's Ring.[1] Once read, it can be found in the Player's Menu on the Special Items & Powers tab. Each subsequent reading gives the player 100 Combat XP.

Gifting

Villager Reactions

Love  Abigail •  Krobus •  Penny
Like  Elliott •  Sebastian
Neutral  Caroline •  Clint •  Demetrius •  Dwarf •  Emily •  Evelyn •  George •  Gus •  Haley •  Harvey •  Jas •  Jodi •  Kent •  Leah •  Leo •  Lewis •  Linus •  Marnie •  Maru •  Pam •  Pierre •  Robin •  Sam •  Sandy •  Shane •  Vincent •  Willy •  Wizard
Dislike  Alex

Bundles

Monster Compendium is not used in any bundles.

Tailoring

Monster Compendium is not used in any tailoring. It can be used as a black dye when used in the spool of the Sewing Machine with a dyeable clothing item in the feed.

Quests

Monster Compendium is not used in any quests.

Trading

Two Monster Compendiums can be traded to the Bookseller for either 1 Slime Egg-Press or 1 Slime Incubator, provided the player has already obtained the power from this book.

Trivia

  • It is possible to obtain two Prismatic Jelly using this book's power, although this has no effect on the Wizard's Special Order.

References

  1. ↑ 1.0 1.1 See GameLocation::monsterDrop in the game code.
  2. ↑ See Data\Shops.xnb in the game files.

History

  • 1.6: Introduced.
  • 1.6.4: Fixed Monster Compendium not actually doubling all loot.