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imported>StargazerAndi
Specified the quantities of drops from Slime Balls: changed "multiple" to "10 to 21", and "rare" to "33%". Added a reference comparing Petrified Slime drops to extra Potato drops.
imported>Swift To The Core
m spelling, grammar, wording
 
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[[Slimes]] produce '''Slime Balls''' in a [[Slime Hutch]] on a daily basis, but only if there are enough slimes present and the water troughs are filled. Up to four slime balls per day are possible in one Slime Hutch, and the types of slimes present has no impact on spawning.
[[Slimes]] produce '''Slime Balls''' in a [[Slime Hutch]] daily, but only if there are enough slimes present and the water troughs are filled. Up to four slime balls per day are possible in one Slime Hutch, and the types of slimes present have no impact on spawning.


The minimum requirements for just one slime ball to form is at least five slimes (of any gender) and at least one filled water trough.<ref name="spawning" /> To get four slime balls per day, there must be at least 20 slimes living in the hutch and all four water troughs must be filled. Whether or not the slimes can reach the water troughs (because of obstacles placed in the hutch) does not matter. There must also be enough unoccupied tiles in the hutch; note that slime balls cannot spawn on [[Crafting#Decor|crafted flooring]].   
For at least one slime ball to spawn, there must be at least five slimes and at least one filled water trough.<ref name="spawning" /> To get four slime balls per day, there must be at least 20 slimes living in the hutch and all four water troughs must be filled. Whether or not the slimes can reach the water troughs (because of obstacles placed in the hutch) does not matter. There must also be enough unoccupied tiles in the hutch; note that slime balls cannot spawn on [[Crafting#Decor|crafted flooring]].   


The Slime Ball can be right-clicked to release 10 to 21 {{name|Slime|class=inline}} items.  Slime balls also have a 33% chance to have [[Petrified Slime]] inside.<ref name="petrSlime" />
The Slime Ball can be right-clicked to release 10 to 21 {{Name|Slime|class=inline}} items.  Slime balls also have a 33% chance to contain [[Petrified Slime]].<ref name="petrSlime" />


==Bugs==
==Bugs==

Latest revision as of 02:23, 17 April 2026

Slime Ball
Filled with slime.
Information
Source Slime Hutch
Season  All
Sell Price Cannot be sold

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Slime Ball, gift |site_name=Stardew Valley Wiki |type=article |title=Slime Ball - Stardew Valley Wiki }} Slimes produce Slime Balls in a Slime Hutch daily, but only if there are enough slimes present and the water troughs are filled. Up to four slime balls per day are possible in one Slime Hutch, and the types of slimes present have no impact on spawning.

For at least one slime ball to spawn, there must be at least five slimes and at least one filled water trough.[1] To get four slime balls per day, there must be at least 20 slimes living in the hutch and all four water troughs must be filled. Whether or not the slimes can reach the water troughs (because of obstacles placed in the hutch) does not matter. There must also be enough unoccupied tiles in the hutch; note that slime balls cannot spawn on crafted flooring.

The Slime Ball can be right-clicked to release 10 to 21 Slime items. Slime balls also have a 33% chance to contain Petrified Slime.[2]

Bugs

On mobile versions of the game, loading a middle-of-the-day save file (either an Emergency Save or a Backup Save), causes all water troughs in Slime Hutches to be prematurely emptied. Therefore, Slime Balls will never spawn the following morning. To reliably produce Slime Balls on mobile versions of the game, it is best to fill water troughs at the end of the day, shortly before going to sleep.

References

  1. ↑ See game code in SlimeHutch::DayUpdate.
  2. ↑ Similarly to Potato, the game generates a random number between 0 and 1, and if it is less than 0.33, then a Petrified Slime will spawn. This repeats until the random number is greater than or equal to 0.33, at which point the chance for an extra Petrified Slime ends. See game code in Object.CheckForActionOnSlimeBall.

History