Model Ship: Difference between revisions
imported>User314159 Can now be obtained from various player actions in 1.6. |
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The '''Model Ship''' is a piece of [[furniture]]. It can rotate into daily stock at the [[Carpenter's Shop]] for {{ | The '''Model Ship''' is a piece of [[furniture]]. It can rotate into daily stock at the [[Carpenter's Shop]] for {{Price|750}} or the [[Traveling Cart]] for between {{Tprice|furniture}}. It's also available from the [[Furniture Catalogue]] for {{Price|0}}. It can also be obtained in [[Penny#Fourteen Hearts|Penny's 14 heart event]] if choosing the "Pirate Theme". | ||
Players who select a [[Farm Maps|Riverland farm map]] during character creation will have one inside their house when the game begins. | Players who select a [[Farm Maps|Riverland farm map]] during character creation will have one inside their house when the game begins. | ||
Latest revision as of 16:38, 19 May 2026
| Model Ship | |
| Can be placed as decoration. | |
| Information | |
| Source | Price |
| Other Source(s) | Riverland Farmhouse |
| Sell Price | Cannot be sold |
{{#seo:
|keywords=Stardew Valley Wiki, Stardew Valley, Model Ship, gift
|site_name=Stardew Valley Wiki
|type=article
|title=Model Ship - Stardew Valley Wiki
}}
The Model Ship is a piece of furniture. It can rotate into daily stock at the Carpenter's Shop for
750g or the Traveling Cart for between
250–2,500g. It's also available from the Furniture Catalogue for
0g. It can also be obtained in Penny's 14 heart event if choosing the "Pirate Theme".
Players who select a Riverland farm map during character creation will have one inside their house when the game begins.
There is a small chance to receive this furniture item from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or panning.[1]
References
- ↑ See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.
History
- 1.0: Introduced.
- 1.5: Decor can be placed outside.
- 1.6: Small chance added to receive from various player actions.