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Undo revision 194227 by GriffinsTale (talk) also affected by fisher and angler, which is on the appropriate page (Smoked Fish)
 
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|source      = [[Crafting]]
|source      = [[Crafting]]
|recipe      = [[Fish Shop]] for {{Price|10000}}
|recipe      = [[Fish Shop]] for {{Price|10000}}
|ingredients = {{name|Hardwood|10}}{{name|Sea Jelly|1}}{{name|River Jelly|1}}{{name|Cave Jelly|1}}
|ingredients = {{Name|Hardwood|10}}{{Name|Sea Jelly|1}}{{Name|River Jelly|1}}{{Name|Cave Jelly|1}}
|sellprice  = Cannot be sold
|sellprice  = Cannot be sold
}}
}}
The '''Fish Smoker''' is a type of [[Crafting#Artisan Equipment|Artisan Equipment]] that is used to create [[Smoked Fish|smoked fish]] using any [[fish]] and 1 [[coal]]. It doubles the sell price of a [[fish]] while retaining quality, as well as multiplying the [[energy]] and [[health]] restoration by 1.5. The smoker accepts [[Fish#Legendary Fish|Legendary Fish]] as well as [[Crab Pot]] specific fish, making the latter now edible.
The '''Fish Smoker''' is a type of [[Crafting#Artisan Equipment|Artisan Equipment]] that is used to create [[Smoked Fish|smoked fish]] using any [[fish]] and 1 [[coal]]. It doubles the sell price of a fish while retaining quality, as well as multiplying the [[energy]] and [[health]] restoration by 1.5 (if that fish restored energy or health, otherwise the value remains unchanged).<ref name="energy" /> The smoker accepts [[Fish#Legendary Fish|Legendary Fish]] as well as [[Crab Pot]] specific fish, making the latter edible.<ref name="inedible" />


It can be crafted after purchasing the recipe from the [[Fish Shop]] for {{Price|10000}}. It is also a possible reward as the 12th prize from the [[Mayor's Manor#Prize Machine|Prize Machine]] in the Mayor's Manor (50% chance). Players on the [[Farm Maps#Riverland|Riverland Farm]] start with one Fish Smoker.
It can be crafted after purchasing the recipe from the [[Fish Shop]] for {{Price|10000}}. It is also a possible reward as the 12th prize from the [[Mayor's Manor#Prize Machine|Prize Machine]] in the Mayor's Manor (50% chance). Players on the [[Farm Maps#Riverland|Riverland Farm]] start with one Fish Smoker.
Because smoked fish are considered artisan goods as well as fish, they benefit from both the Artisan [[Profession]] and the Fisher or Angler Professions. If the player has the Artisan and Angler Professions, the total sell value of smoked fish is multiplied by 4.2. (2x for Smoked, 1.4x for Artisan, 1.5x for Angler).
To remain profitable when purchasing coal from the [[Blacksmith]] at {{Price|150}} per piece with the Artisan Profession, the minimum sell value of a fish needs be at least {{Price|84}}.
fish value = (fish value + coal price) / (smoked * artisan)
x=(x+150)/(2*1.4)=83.33
This increases to at least {{Price|139}} after the purchase price of coal increases to {{Price|250}} in Years 2+.
x=(x+250)/(2*1.4)=138.89
Note that the modifier for the Angler Profession is not considered, as it affects the sell value both before and after smoking.
Without the Artisan Profession unlocked, the minimum sell value to buy coal for smoking and remain profitable is {{Price|150}} in Year 1, and {{Price|250}} in Years 2+.


==Products==
==Products==
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! Energy / Health
! Energy / Health
|-
|-
| [[File:Smoked_Fish.png]] || [[Smoked Fish]] || A whole fish, smoked to perfection. || [[File:Fish.png|24px|link=]] Any [[Fish]] (1) {{name|Coal|1}} || {{duration|50 mins}} || 2 × [[Fish]] Price || {{energy|1.5 × [[Fish]] Energy}}{{health|1.5 × [[Fish]] Health}}
| [[File:Smoked Fish.png]] || [[Smoked Fish]] || A whole fish, smoked to perfection. || [[File:Fish.png|24px|link=]] Any [[Fish]] (1) {{Name|Coal|1}} || {{duration|50 mins}} || 2 × Fish Price || {{Energy|1.5 × Fish Energy}}{{Health|1.5 × Fish Health}}
|}<section end="fishsmokerproducts"/>
|}<section end="fishsmokerproducts"/>
==References==
<references>
    <ref name="energy">See <samp>ObjectDataDefinition::CreateFlavoredSmokedFish</samp> in the game code.</ref>
    <ref name="inedible">The edibility of a crab pot fish that is normally inedible is calculated as <samp>Sell Price × 0.3</samp>. See <samp>ObjectDataDefinition::CreateFlavoredSmokedFish</samp> in the game code.</ref>
</references>


==History==
==History==
{{History|1.6|Introduced.}}
{{History|1.6|Introduced.}}


{{NavboxArtisanGoods}}
{{NavboxEquipment}}
{{NavboxEquipment}}


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[[es:Ahumador de Peces]]
[[es:Ahumador de Peces]]
[[fr:Fumoir à poisson]]
[[fr:Fumoir à poisson]]
[[it:Affumicatore]]
[[ja:魚のくんせい器]]
[[ja:魚のくんせい器]]
[[ko:생선 훈제기]]
[[ko:생선 훈제기]]
[[hu:Halfüstölő]]
[[pt:Defumador de Peixes]]
[[pt:Defumador de Peixes]]
[[ru:Коптильня для рыбы]]
[[ru:Коптильня для рыбы]]
[[tr:Balık Tütsüleyici]]
[[tr:Balık Tütsüleyici]]
[[zh:熏鱼机]]
[[zh:熏鱼机]]

Latest revision as of 00:12, 9 September 2026

Fish Smoker
   
Place fish inside with a piece of coal to create smoked fish, which is worth double. The quality of the fish is preserved.
Information
Source Crafting
Sell Price Cannot be sold
Crafting
Recipe Source Fish Shop for data-sort-value="10000">10,000g
Ingredients Hardwood (10) Sea Jelly (1) River Jelly (1) Cave Jelly (1)

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Fish Smoker, gift |site_name=Stardew Valley Wiki |type=article |title=Fish Smoker - Stardew Valley Wiki }} The Fish Smoker is a type of Artisan Equipment that is used to create smoked fish using any fish and 1 coal. It doubles the sell price of a fish while retaining quality, as well as multiplying the energy and health restoration by 1.5 (if that fish restored energy or health, otherwise the value remains unchanged).[1] The smoker accepts Legendary Fish as well as Crab Pot specific fish, making the latter edible.[2]

It can be crafted after purchasing the recipe from the Fish Shop for data-sort-value="10000">10,000g. It is also a possible reward as the 12th prize from the Prize Machine in the Mayor's Manor (50% chance). Players on the Riverland Farm start with one Fish Smoker.

Products

Image Name Description Ingredients Processing Time Sell Price Energy / Health
Smoked Fish A whole fish, smoked to perfection. Any Fish (1) Coal (1) 50 mins 2 × Fish Price 1.5 × Fish Energy1.5 × Fish Health

References

  1. ↑ See ObjectDataDefinition::CreateFlavoredSmokedFish in the game code.
  2. ↑ The edibility of a crab pot fish that is normally inedible is calculated as Sell Price × 0.3. See ObjectDataDefinition::CreateFlavoredSmokedFish in the game code.

History

  • 1.6: Introduced.