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| ==to do== | | ==to do== |
| furniture placement details
| | * <s>Gold Clock/Ginger Island</s> |
| | | * Island Field Office fossil specifics |
| public const int chair = 0;
| | * Artifact Spot chances |
| public const int bench = 1;
| | * Island North Cave forage |
| public const int couch = 2;
| | * Qi bean frequency |
| public const int armchair = 3;
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| public const int dresser = 4;
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| public const int longTable = 5;
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| public const int painting = 6;
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| public const int lamp = 7;
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| public const int decor = 8;
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| public const int other = 9;
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| public const int bookcase = 10;
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| public const int table = 11;
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| public const int rug = 12;
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| public const int window = 13;
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| public const int fireplace = 14;
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| public const int bed = 15;
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| public const int torch = 16;
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| public const int sconce = 17;
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| | |
| if (base.name.Contains("TV"))-this._placementRestriction = 0;
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| }
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| this.furniture_type.Value == 11 || this.furniture_type.Value == 1 || this.furniture_type.Value == 0 || this.furniture_type.Value == 5 || this.furniture_type.Value == 8 || this.furniture_type.Value == 16)
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| | |
| GetSeatCapacity()
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| if ((int)this.furniture_type == 0)
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| return 1;
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| if ((int)this.furniture_type == 1)
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| return 2;
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| if ((int)this.furniture_type == 2)
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| return this.defaultBoundingBox.Width / 64 - 1;
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| if ((int)this.furniture_type == 3)
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| return 1;
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| else return 0;
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| <pre> | | <pre> |
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| ==History== | | ==History== |
| {{history|1.5|Decor can be placed outside.}} | | {{history|1.5|Decor can be placed outside.}} |
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| </pre> | | </pre> |
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| {{Spoiler}}
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| {{Infobox
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| |name = Telephone
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| |source = [[Carpenter's Shop]] for {{price|2000}}
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| |quality = false
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| |sellprice = Cannot be sold
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| }}{{Stub}}
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| The '''Telephone''' is a piece of equipment that allows players to check store hours and inventory. It can be purchased from the [[Carpenter's Shop]] for {{price|2000}}. It may be placed anywhere in Stardew Valley, indoors or out.
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| After completing the [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goal]] for Magma Sprites and Sparklers, [[Marlon|Marlon's]] number is added so you can use the [[Marlon#Item Recovery Service|Item Recovery Service]] from home.
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| You can receive a scam phone call, a call from the bear from Bear's Knowledge, [[Vincent]], [[Lewis]], [[Pierre]], the [[Abandoned House|hat mouse]], a call in a foreign language that you can't understand, and possibly others.
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| Calling a shop does not affect [[Friendship|friendship]] points and does not count as talking to that villager for the day.
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| ==Answering Machine==
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| Calling someone who isn't available will result in an answering machine message being played, which gives current stock and store hours for shops.
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| <gallery mode=nolines>
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| Answering Machine.png|The Answering Machine
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| </gallery>
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| ==Secrets==
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| * For individuals who have [[Secrets#Dove Children|turned their children into doves]], you may get a mysterious phone call that starts with rolling static and finishes with a voice saying "you have forsaken us."
| |
Hey, I'm Ellen. Been playing Stardew since 2017 and with these unprecedented times I spend too much time on the computer and realized I could help out with 1.5 updates/other organization. I play on PC without mods. I never really used the wiki in my playthroughs, but after a recent Terraria playthrough where I leveraged the wiki a TON I realized what a game wiki could bring to the table.
My "coding" experience:
I learned basic HTML from Neopets in 2006 LOL
Please feel free to message me if you're curious/concerned about a change I've made. (Of course, revert as needed - I'm just trying to build up my presence here, so knowing why something is reverted would help :D).
to do
Gold Clock/Ginger Island
- Island Field Office fossil specifics
- Artifact Spot chances
- Island North Cave forage
- Qi bean frequency
|description = {{Description|decoration}}
==History==
{{history|1.5|Decor can be placed outside.}}