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imported>Bluestblur
Added 1.6 random drop from various actions. Added to history and references.
imported>Margotbean
m Text replacement - "{{name|" to "{{Name|"
 
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|image          = Fashion Hat.png
|image          = Fashion Hat.png
|source          = [[Tailoring]]
|source          = [[Tailoring]]
|ingredients    = {{name|Caviar|1}}
|ingredients    = {{Name|Caviar|1}}
}}
}}
The '''Fashion Hat''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Caviar]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order.
The '''Fashion Hat''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Caviar]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order.


There is a small chance to receive this hat from slaying [[Monsters]], breaking [[The_Mines#Crates_and_Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[panning]].<ref name="rarecosmeticdrop" />
There is a small chance to receive this hat from slaying [[monsters]], breaking [[The_Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[Pans|panning]].<ref name="rarecosmeticdrop" />


==References==
==References==
<references>
<references>
   <ref name="rarecosmeticdrop">See <samp>Utility::getRandomCosmeticItem</samp> and <samp>Utility::trySpawnRareObject</samp>. Chances are determined in <samp>GameLocation::monsterDrop</samp>, <samp>Objects.BreakableContainer::releaseContents</samp>, <samp>TerrainFeatures.Tree::performToolAction</samp>, <samp>TerrainFeatures.Tree::shake</samp>, <samp>GameLocation::digUpArtifactSpot</samp>, and <samp>Tools.Pan::getPanItems</samp>.</ref>
   <ref name="rarecosmeticdrop">See <samp>Utility::getRandomCosmeticItem</samp> and <samp>Utility::trySpawnRareObject</samp> in the game code. Chances are determined in <samp>GameLocation::monsterDrop</samp>, <samp>BreakableContainer::releaseContents</samp>, <samp>Tree::performToolAction</samp>, <samp>Tree::shake</samp>, <samp>GameLocation::digUpArtifactSpot</samp>, and <samp>Pan::getPanItems</samp>.</ref>
</references>
</references>



Latest revision as of 17:59, 12 January 2026

Fashion Hat
A fashionable hat with a feather in the brim.
Information
Source Tailoring
Recipe
(Cloth + )
Caviar (1)
Sell Price Cannot be sold

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Fashion Hat, gift |site_name=Stardew Valley Wiki |type=article |title=Fashion Hat - Stardew Valley Wiki }} The Fashion Hat is a hat that can be tailored using Cloth and a Caviar at the sewing machine inside Emily's house or the Sewing Machine received as a reward for the "Rock Rejuvenation" special order.

There is a small chance to receive this hat from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or panning.[1]

References

  1. ↑ See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.

History

  • 1.4: Introduced.
  • 1.6: Small chance added to receive from various player actions.