Table Plant: Difference between revisions
Appearance
imported>User314159 Can now be obtained from various player actions in 1.6. |
imported>Margotbean m Text replacement - "{{price|" to "{{Price|" |
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|description = {{Description|decoration}} | |description = {{Description|decoration}} | ||
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The '''Table Plant''' is a decorative piece of [[furniture]]. It can rotate into daily stock at the [[Carpenter's Shop]] for {{ | The '''Table Plant''' is a decorative piece of [[furniture]]. It can rotate into daily stock at the [[Carpenter's Shop]] for {{Price|250}} or the [[Traveling Cart]] for between {{tprice|furniture}}. It's also available from the [[Furniture Catalogue]] for {{Price|0}}. | ||
There is a small chance to receive this furniture item from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[Pans|panning]].<ref name="rarecosmeticdrop" /> | There is a small chance to receive this furniture item from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[Pans|panning]].<ref name="rarecosmeticdrop" /> | ||
Latest revision as of 08:56, 25 August 2024
| Table Plant | |
| Can be placed as decoration. | |
| Information | |
| Source | Price |
| Sell Price | Cannot be sold |
{{#seo:
|keywords=Stardew Valley Wiki, Stardew Valley, Table Plant, gift
|site_name=Stardew Valley Wiki
|type=article
|title=Table Plant - Stardew Valley Wiki
}}
The Table Plant is a decorative piece of furniture. It can rotate into daily stock at the Carpenter's Shop for
250g or the Traveling Cart for between
250–2,500g. It's also available from the Furniture Catalogue for
0g.
There is a small chance to receive this furniture item from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or panning.[1]
References
- ↑ See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.
History
- 1.0: Introduced.
- 1.5: Decor can be placed outside.
- 1.6: Small chance added to receive from various player actions.