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Undo revision 193770 by Aero (talk) it is the farm cave
 
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[[File:Cave Entrance.png|200px|thumb|right|The entrance to the cave, located North West of the [[Farmhouse]], right by the [[Greenhouse]].]]
[[File:Cave Entrance.png|thumb|right|200px|The entrance to the cave near the [[Greenhouse]].]]
When your total earnings reach 25,000g [[Demetrius]] will come by and tell you he has been doing research. He'll then give you the options if you want bats to leave fruits in your cave or to have mushrooms randomly grow in your cave. This choice is permanent and cannot be changed in game.


'''The Farm Cave''' is an underground location accessed through a passage near the northern edge of [[The Farm]].  Initially, it is just a small empty cave.  After [[The Player|the player]] accumulates {{Price|25000}} in total earnings, [[Demetrius]] will visit the farm in the morning and inform the player that he would like to use the cave to set up research specimens. He'll give the player the option to choose between fruit bats (which leave [[Fruits|fruit]] in the cave) or [[Foraging|mushrooms]]. This choice is permanent and cannot be reversed.


==Fruit Bats==
==Fruit bats==
[[File:Fruitbat example.png|200px|thumb|right|A pomegranate left by the bats.]] Fruitbats leave various fruits in the Cave on your farm. This is a great option if you are large into making [[Artisan Goods]] as it gives you a slow but steady supply of fruit even out of season. This is also helps speed up finishing the [[Artisan Bundle]] in the first year or two before you have enough money to buy the all the [[Fruit Trees]] necessary for the bundle. Though sadly, there seem to be no other use for the fruits outside of making [[Artisan Goods]], [[Shipping]] them, finishing the [[Artisan Bundle]], or eating them for extra energy as they don't replenish very much health.
[[File:CaveFruitBats.png|thumb|right|200px|Interior of the Fruit Bat cave]]
Fruit bats leave various fruit in the Cave on the farm overnight. This is a great option for making [[Artisan Goods]] as it gives a slow but steady supply of [[Fruits|fruit]], particularly foraged berries, even out of their respective seasons. It also helps complete the {{Bundle|Artisan|16|y}} in the first year or two, before the player has enough money to buy all the necessary [[Fruit Trees]].
 
[[Fruit Trees|Fruit Tree]] fruits make excellent gifts for villagers because they are universal likes, readily accessible early in the game, and do not require a [[Cooking|kitchen]]. Gifting may be the best late-game use for fruit, other than making [[Artisan Goods]], [[Shipping]] them, finishing the [[Bundles]], or eating them for extra energy and health.
 
Every night, there is a chance of new fruit spawning. If the cave is empty, there is a 48% chance of no new fruit; 25% chance of 1 fruit; 13% chance of 2 fruit; 7% chance of 3 fruit; 7% chance of 4 or more fruit.<ref name="fruitchances" /> The average spawn rate is 1.06 fruit per night. There is no hard limit on the maximum number of fruit in one night, other than the available floor space (50 tiles).
 
Fruit spawned in the cave always remains there until the player collects it (the cave contents are never automatically reset, even at the end of the day, week, or season). Uncollected fruit reduces the space available for new fruit to spawn. For example, ten uncollected fruit increases the chances of no new fruit from 48% to 54%.  Placing equipment or [[Crafting#Decor|craftable flooring]] in the cave also reduces the space available for fruit.
 
Fruit found in the cave can be of any quality (normal, silver, gold, or iridium).  If the [[Foraging#Foraging Skill|Botanist Profession]] is chosen, the fruit will be iridium quality.  The [[Skills#Foraging|Gatherer]] profession gives the player a chance of obtaining two fruit.  Each fruit obtained from the cave gives the player 7 [[Foraging]] experience points.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 10: Line 19:
!Name
!Name
!Description
!Description
!Found
!Also Found
!Revenue
!Sell Price
!Recovers
!Energy / Health
!Used In
!Used In
!Chance <ref name="fruitchances" />
|-
|[[File:Cherry.png]]
|[[Cherry]]
|{{Description|Cherry}}
|[[Cherry Tree]] ([[Spring]])
|{{Qualityprice|Cherry|80}}
|{{EdibilityGrid|Cherry|15}}
|{{Bundle|Artisan}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}
|3.6%
|-
|-
|[[File:Pomegranate.png]]
|[[File:Pomegranate.png]]
|[[Pomegranate]]
|[[Pomegranate]]
|Within the fruit are clusters of juicy seeds.
|{{Description|Pomegranate}}
|
|[[Pomegranate Tree]] ([[Fall]])
Grown from [[Fruit Trees]] on the farm in the [[Fall]].
|{{Qualityprice|Pomegranate|140}}
 
|{{EdibilityGrid|Pomegranate|15}}
Cave
|{{Bundle|Artisan}}<br />{{Bundle|Enchanter}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}{{NPC|Elliott|Loved gift}}
| rowspan=1 style="width:120px;"|
|3.6%
{|
|[[File:Pomegranate.png|32px|link=]]||140g
|-
|{{Quality|Pomegranate|silver|32}}
|175g
|-
|{{Quality|Pomegranate|gold|32}}
|210g
|}
| rowspan=1 style="width:120px;"|
{|
|-
|[[File:Pomegranate.png|32px|link=]]
{{energy|38}}
{{health|15}}
|{{Quality|Pomegranate|silver|32}}
{{energy|53}}
{{health|21}}
|{{Quality|Pomegranate|gold|32}}
{{energy|68}}
{{health|27}}
|}
|{{name|Artisan Bundle}}
{{name|Enchanter's Bundle}}
{{name|Wine}}
{{name|Jelly}}
|-
|-
|[[File:Peach.png]]
|[[File:Peach.png]]
|[[Peach]]
|[[Peach]]
|It's almost fuzzy to the touch.
|{{Description|Peach}}
|
|[[Peach Tree]] ([[Summer]])
Grown from [[Fruit Trees]] on the farm in the [[Summer]].
|{{Qualityprice|Peach|140}}
 
|{{EdibilityGrid|Peach|15}}
Cave
|{{Bundle|Artisan}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}{{NPC|Robin|Loved gift}}
| rowspan=1 style="width:120px;"|
|3.6%
{|
|[[File:Peach.png|32px|link=]]||140g
|-
|{{Quality|Peach|silver|32}}
|175g
|-
|{{Quality|Peach|gold|32}}
|210g
|}
| rowspan=1 style="width:120px;"|
{|
|-
|[[File:Peach.png|32px|link=]]
{{energy|38}}
{{health|15}}
|{{Quality|Peach|silver|32}}
{{energy|53}}
{{health|21}}
|{{Quality|Peach|gold|32}}
{{energy|68}}
{{health|27}}
|}
|{{name|Artisan Bundle}}
{{name|Wine}}
{{name|Jelly}}
|-
|-
|[[File:Apple.png]]
|[[File:Apple.png]]
|[[Apple]]
|[[Apple]]
|A crisp fruit used for juice and cider.
|{{Description|Apple}}
|
|[[Apple Tree]] ([[Fall]])
Grown from [[Fruit Trees]] on the farm in the [[Fall]].
|{{Qualityprice|Apple|100}}
 
|{{EdibilityGrid|Apple|15}}
Cave
|{{Bundle|Artisan}}<br />{{Bundle|Fodder}}{{Name|Cranberry Candy}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}
| rowspan=1 style="width:120px;"|
|2%
{|
|[[File:Apple.png|32px|link=]]||100g
|-
|{{Quality|Apple|silver|32}}
|125g
|-
|{{Quality|Apple|gold|32}}
|150g
|}
| rowspan=1 style="width:120px;"|
{|  
|-
|[[File:Apple.png|32px|link=]]
{{energy|38}}
{{health|15}}
|{{Quality|Apple|silver|32}}
{{energy|53}}
{{health|21}}
|{{Quality|Apple|gold|32}}
{{energy|68}}
{{health|27}}
|}
|{{name|Artisan Bundle}}
{{name|Wine}}
{{name|Jelly}}
{{name|Cranberry Candy}}
{{name|Fodder Bundle}}
|-
|-
|[[File:Orange.png]]
|[[File:Orange.png]]
|[[Orange]]
|[[Orange]]
|Juicy, tangy, and bursting with sweet summer aroma
|{{Description|Orange}}
|
|[[Orange Tree]] ([[Summer]])
Grown from [[Fruit Trees]] on the farm in the [[Summer]].
|{{Qualityprice|Orange|100}}
 
|{{EdibilityGrid|Orange|15}}
Cave
|{{Bundle|Artisan}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}{{NPC|Gus|Loved gift}}
| rowspan=1 style="width:120px;"|
|3.6%
{|
|[[File:Orange.png|32px|link=]]||100g
|-
|{{Quality|Orange|silver|32}}
|125g
|-
|{{Quality|Orange|gold|32}}
|150g
|}
| rowspan=1 style="width:120px;"|
{|  
|-
|[[File:Orange.png|32px|link=]]
{{energy|38}}
{{health|15}}
|{{Quality|Orange|silver|32}}
{{energy|53}}
{{health|21}}
|{{Quality|Orange|gold|32}}
{{energy|68}}
{{health|27}}
|}
|{{name|Artisan Bundle}}
{{name|Wine}}
{{name|Jelly}}
|-
|-
|[[File:Spice Berry.png]]
|[[File:Spice Berry.png]]
|[[Spice Berry]]
|[[Spice Berry]]
|It fills the air with a pungent aroma.
|{{Description|Spice Berry}}
|
|[[Foraging]] ([[Summer]])<br />[[Summer Seeds]]
[[Pelican Town]]
|{{Qualityprice|Spice Berry|80}}
 
|{{EdibilityGrid|Spice Berry|10}}
Cave
|{{Bundle|Summer Forage}}{{Name|Summer Seeds}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}
| rowspan=1 style="width:120px;"|
|20%
{|
|[[File:Spice Berry.png|32px|link=]]||80g
|-
|{{Quality|Spice Berry|silver|32}}
|100g
|-
|{{Quality|Spice Berry|gold|32}}
|120g
|}
| rowspan=1 style="width:120px;"|
{|
|-
|[[File:Spice Berry.png|32px|link=]]
{{energy|25}}
{{health|10}}
|{{Quality|Spice Berry|silver|32}}
{{energy|35}}
{{health|14}}
|{{Quality|Spice Berry|gold|32}}
{{energy|45}}
{{health|18}}
|}
|{{name|Summer Foraging Bundle}}
{{name|Wine}}
{{name|Jelly}}
|-
|-
|[[File:Apricot.png]]
|[[File:Apricot.png]]
|[[Apricot]]
|[[Apricot]]
|A tender little fruit with a rock-hard pit.
|{{Description|Apricot}}
|
|[[Apricot Tree]] ([[Spring]])
Grown from [[Fruit Trees]] on the farm in the [[Spring]].
|{{Qualityprice|Apricot|50}}
 
|{{EdibilityGrid|Apricot|15}}
[[Cave]]
|{{Bundle|Artisan}}{{Name|Fruit Salad}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}
| rowspan=1 style="width:120px;"|
|3.6%
 
{|  
|[[File:Apricot.png|32px|link=]]||50g
|-
|-
|{{Quality|Apricot|silver|32}}
||[[File:Wild Plum.png]]
|62g
|[[Wild Plum]]
|{{Description|Wild Plum}}
|[[Foraging]] ([[Fall]])<br />
[[Fall Seeds]]
|{{Qualityprice|Wild Plum|80}}
|{{EdibilityGrid|Wild Plum|10}}
|{{Bundle|Fall Forage}}{{Name|Fall Seeds}}{{Name|Plum Pudding}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}
|20%
|-
|-
|{{Quality|Apricot|gold|32}}
|[[File:Blackberry.png]]
|75g
|[[Blackberry]]
|}
|{{Description|Blackberry}}
| rowspan=1 style="width:120px;"|
|[[Foraging]] ([[Fall]])
{|
[[Fall Seeds]]
|-
|{{Qualityprice|Blackberry|20}}
|[[File:Apricot.png|32px|link=]]
|{{EdibilityGrid|Blackberry|10}}
{{energy|38}}
|{{Bundle|Fall Forage}}{{Name|Fall Seeds}}{{Name|Blackberry Cobbler}}{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}
{{health|17}}
|20%
|{{Quality|Apricot|silver|32}}
{{energy|53}}
{{health|23}}
|{{Quality|Apricot|gold|32}}
{{energy|68}}
{{health|30}}
|}
|{{name|Artisan Bundle}}
{{name|Fruit Salad}}
|-
|-
||[[File:Salmonberry.png]]
|[[Salmonberry]]
|{{Description|Salmonberry}}
|[[Foraging]] ([[Spring]])
|{{Qualityprice|Salmonberry|5}}
|{{EdibilityGrid|Salmonberry|10}}
|{{Name|Wine}}{{Name|Jelly}}{{Name|Dried Fruit}}
|20%
|}
|}


==Mushrooms==
==Mushrooms==
[[File:Cave Mushrooms.jpg|400px|thumb|right|Mushroom plots in the cave.]]
[[File:CaveMushrooms.png|thumb|right|200px|Mushrooms in the cave.]]
Six plots will be added to the cave where certain types of [[Foraging|mushrooms]] will randomly grow. Five different types will appear, including all four that are required to craft the [[Life Elixir]].  Even though Common Mushrooms, Morels, and Chanterelles, are the ones that most commonly appear, this is still the best way to craft the elixir as often as possible. This makes the Mushroom option a great one for those who love to go into [[The Mines]], especially since most mushrooms can be hard to find otherwise. This is also a good choice for players that have grown, or plan to grow, fruit trees and do not need the extra fruit provided by the fruit bats.
Six boxes will be added to the cave where certain types of [[Foraging|mushrooms]] will randomly grow. Five different types will appear, including all four that are required to craft the [[Life Elixir]].  Even though [[Common Mushroom]]s, [[Morel]]s, and [[Chanterelle]]s are the ones that most commonly appear, this is still the best way to craft the elixir as often as possible. This makes the Mushroom option a great one for those who love to go into [[The Mines]], especially since most mushrooms can be hard to find otherwise. This is also a good choice for players that have grown, or plan to grow, fruit trees and do not need the extra [[Fruits|fruit]] provided by the fruit bats. After the [[Seed Maker]] recipe is unlocked, the Common Mushrooms can also be processed into [[Fall Seeds]], and then crafted into [[Tea Sapling]]s to either plant or sell.
 
Cave mushroom boxes produce every second day.<ref name="mushroomtime" /> Mushrooms grown in the cave are always of normal quality, even if the [[Foraging#Foraging Skill|Botanist Profession]] is chosen.  Each mushroom collected awards the player with 5 [[Foraging]] experience points.
 
The mushroom cave comes with a free [[Dehydrator]].


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 233: Line 131:
!Description
!Description
!Also Found
!Also Found
!Profits
!Sell Price
!Recovers
!Energy / Health
!Used In
!Used In
!Chance <ref name="mushroomchances" />
|-
|-
|[[File:Common Mushroom.png]]
|[[File:Common Mushroom.png]]
|[[Common Mushroom]]
|[[Common Mushroom]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
|{{Description|Common Mushroom}}
|
|
[[Wild Seeds (Fa)]]
*<span class="no-wrap">[[Foraging]] ([[Fall]])</span>
 
*[[Fall Seeds]]
[[Pelican Town]] (Fall)
*[[Secret Woods]] ([[Spring]] &amp; [[Fall]])
 
*[[Tapper|Tapping]] a [[Mushroom Tree]] ([[Spring]], [[Summer]] &amp; [[Fall]])
[[Secret Woods]]
*[[Mushroom Log]]
| rowspan=1 style="width:120px;"|
|{{Qualityprice|Common Mushroom|40}}
{|
|{{EdibilityGrid|Common Mushroom|15}}
|[[File:Common Mushroom.png|32px|link=]]||40g
|{{Bundle|Fall Forage}}{{Name|Fried Mushroom}}{{Name|Tom Kha Soup}}{{Name|Stir Fry}}{{Name|Fall Seeds}}{{Name|Dried Mushrooms}}{{Name|Pickles}}
|-
|69.8%
|{{Quality|Common Mushroom|silver|32}}
|50g
|-
|{{Quality|Common Mushroom|gold|32}}
|60g
|}
| rowspan=1 style="width:120px;"|
{|
|-
|[[File:Common Mushroom.png|32px|link=]]
{{energy|38}}
{{health|15}}
|{{Quality|Common Mushroom|silver|32}}
{{energy|53}}
{{health|21}}
|{{Quality|Common Mushroom|gold|32}}
{{energy|68}}
{{health|27}}
|}
|{{name|Fried Mushroom}}
{{name|Tom Kha Soup}}
{{name|Stir Fry}}
|-
|-
|[[File:Red Mushroom.png]]
|[[File:Red Mushroom.png]]
|[[Red Mushroom]]
|[[Red Mushroom]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
|{{Description|Red Mushroom}}
|
|
[[The Mines]]
*[[The Mines]]
| rowspan=1 style="width:120px;"|
*[[Tapper|Tapping]] or chopping a [[Mushroom Tree]] ([[Spring]], [[Summer]] &amp; [[Fall]])
{|
*[[Secret Woods]] ([[Summer]] &amp; [[Fall]])
|[[File:Red Mushroom.png|32px|link=]]||75g
*[[Mushroom Log]]
|-
|{{Qualityprice|Red Mushroom|75}}
|{{Quality|Red Mushroom|silver|32}}
|{{EdibilityGrid|Red Mushroom|-20}}
|93g
|{{Bundle|Dye}}<br />{{Bundle|Exotic}}{{Name|Life Elixir}}
|-
|12.3%
|{{Quality|Red Mushroom|gold|32}}
|112g
|}
| rowspan=1 style="width:120px;"|
{|
|-
|[[File:Red Mushroom.png|32px|link=]]
{{energy|-50}}
|{{Quality|Red Mushroom|silver|32}}
{{energy|-70}}
|{{Quality|Red Mushroom|gold|32}}
{{energy|-90}}
|}
|{{name|Dye Bundle}}
{{name|Exotic Foraging Bundle}}
{{name|Life Elixir}}
|-
|-
|[[File:Purple Mushroom.png]]
|[[File:Purple Mushroom.png]]
|[[Purple Mushroom]]
|[[Purple Mushroom]]
|A rare mushroom found deep in caves.
|{{Description|Purple Mushroom}}
|
|
[[The Mines]]
*[[The Mines]]
| rowspan=1 style="width:120px;"|
*[[Tapper|Tapping]] or chopping a [[Mushroom Tree]] ([[Spring]], [[Summer]] &amp; [[Fall]])
{|
*[[Mushroom Log]]
|[[File:Purple Mushroom.png|32px|link=]]||250g
|{{Qualityprice|Purple Mushroom|250}}
|-
|{{EdibilityGrid|Purple Mushroom|50}}
|{{Quality|Purple Mushroom|silver|32}}
|{{Bundle|Exotic}}<br />{{Bundle|Field Research}}{{Name|Life Elixir}}{{Name|Dried Mushrooms}}{{Name|Pickles}}{{NPC|Wizard|Loved gift}}
|312g
|2.5%
|-
|{{Quality|Purple Mushroom|gold|32}}
|375g
|}
| rowspan=1 style="width:120px;"|
{|
|-
|[[File:Purple Mushroom.png|32px|link=]]
{{energy|125}}
{{health|50}}
|{{Quality|Purple Mushroom|silver|32}}
{{energy|175}}
{{health|70}}
|{{Quality|Purple Mushroom|gold|32}}
{{energy|225}}
{{health|90}}
|}
|{{name|Exotic Foraging Bundle}}
{{name|Field Research Bundle}}
{{name|Life Elixir}}
|-
|-
|[[File:Chanterelle.png]]
|[[File:Chanterelle.png]]
|[[Chanterelle]]
|[[Chanterelle]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
|{{Description|Chanterelle}}
|
|
[[Secret Woods]]
*[[Secret Woods]] ([[Fall]])
| rowspan=1 style="width:120px;"|
*[[Mushroom Log]]
{|
|{{Qualityprice|Chanterelle|160}}
|[[File:Chanterelle.png|32px|link=]]||160g
|{{EdibilityGrid|Chanterelle|30}}
|-
|{{Name|Life Elixir}}{{Name|Dried Mushrooms}}{{Name|Pickles}}
|{{Quality|Chanterelle|silver|32}}
|7.3%
|200g
|-
|{{Quality|Chanterelle|gold|32}}
|240g
|}
| rowspan=1 style="width:120px;"|
{|
|-
|[[File:Chanterelle.png|32px|link=]]
{{energy|75}}
{{health|30}}
|{{Quality|Chanterelle|silver|32}}
{{energy|105}}
{{health|42}}
|{{Quality|Chanterelle|gold|32}}
{{energy|135}}
{{health|54}}
|}
|{{name|Life Elixir}}
|-
|-
|[[File:Morel.png]]
|[[File:Morel.png]]
|[[Morel]]
|[[Morel]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
|{{Description|Morel}}
|
|
[[Secret Woods]]
*[[Secret Woods]] ([[Spring]])
| rowspan=1 style="width:120px;"|
*[[Mushroom Log]]
{|
|{{Qualityprice|Morel|150}}
|[[File:Morel.png|32px|link=]]||150g
|{{EdibilityGrid|Morel|8}}
|-
|{{Bundle|Exotic}}{{Name|Fried Mushroom}}{{Name|Life Elixir}}{{Name|Dried Mushrooms}}{{Name|Pickles}}
|{{Quality|Morel|silver|32}}
|8.1%
|187g
|-
|{{Quality|Morel|gold|32}}
|225g
|}
| rowspan=1 style="width:120px;"|
{|
|-
|[[File:Morel.png|32px|link=]]
{{energy|20}}
{{health|8}}
|{{Quality|Morel|silver|32}}
{{energy|28}}
{{health|11}}
|{{Quality|Morel|gold|32}}
{{energy|36}}
{{health|14}}
|}
|{{name|Fried Mushroom}}
{{name|Exotic Foraging Bundle}}
{{name|Life Elixir}}
|}
|}
==Notes==
* [[Demetrius]] will not visit the farm to open the Cave on [[Weather#Green Rain|Green Rain]] day.
* One of the stats on the [[Farm Computer]] is whether items are ready to be collected in the farm cave.
==References==
<references>
    <ref name="fruitchances">Fruit spawning is controlled in the game code by <samp>FarmCave::DayUpdate</samp>. The code loops repeatedly, with a 34% chance of the loop terminating on each iteration.  Otherwise, the spawn location is randomly selected from one of 90 tiles.  Fruit only spawns if the selected tile is a valid location. 40 of the tiles are never valid (in the cave walls); existing fruit, equipment, or flooring in the cave will also make tiles invalid.</ref>
    <ref name="mushroomchances">See <samp>Object::DayUpdate</samp> in the game code.</ref>
    <ref name="mushroomtime">Mushroom processing times are controlled by the game code in <samp>Object::DayUpdate</samp> <samp>case 128</samp>.</ref>
</references>
==History==
{{History|1.5|Fixed bug where mushroom box processing time was dependent on time of day when the player went to sleep.}}
{{History|1.6|Fixed unintended behavior where mushroom boxes were harvestable every day. Now are harvestable every other day. The mushroom cave now comes with a free dehydrator. Mushrooms now give 5 foraging experience each.}}
{{NavboxLocations}}
[[Category:Locations]]
[[Category:Locations]]
[[de:Die Höhle]]
[[es:La Cueva]]
[[fr:Grotte]]
[[it:La grotta]]
[[ja:洞窟]]
[[ko:농장 동굴]]
[[hu:Barlang]]
[[pt:A Caverna]]
[[ru:Пещера]]
[[tr:Mağara]]
[[zh:山洞]]

Latest revision as of 14:55, 9 July 2026

The entrance to the cave near the Greenhouse.

The Farm Cave is an underground location accessed through a passage near the northern edge of The Farm. Initially, it is just a small empty cave. After the player accumulates data-sort-value="25000">25,000g in total earnings, Demetrius will visit the farm in the morning and inform the player that he would like to use the cave to set up research specimens. He'll give the player the option to choose between fruit bats (which leave fruit in the cave) or mushrooms. This choice is permanent and cannot be reversed.

Fruit bats

Interior of the Fruit Bat cave

Fruit bats leave various fruit in the Cave on the farm overnight. This is a great option for making Artisan Goods as it gives a slow but steady supply of fruit, particularly foraged berries, even out of their respective seasons. It also helps complete the Artisan Bundle in the Pantry in the first year or two, before the player has enough money to buy all the necessary Fruit Trees.

Fruit Tree fruits make excellent gifts for villagers because they are universal likes, readily accessible early in the game, and do not require a kitchen. Gifting may be the best late-game use for fruit, other than making Artisan Goods, Shipping them, finishing the Bundles, or eating them for extra energy and health.

Every night, there is a chance of new fruit spawning. If the cave is empty, there is a 48% chance of no new fruit; 25% chance of 1 fruit; 13% chance of 2 fruit; 7% chance of 3 fruit; 7% chance of 4 or more fruit.[1] The average spawn rate is 1.06 fruit per night. There is no hard limit on the maximum number of fruit in one night, other than the available floor space (50 tiles).

Fruit spawned in the cave always remains there until the player collects it (the cave contents are never automatically reset, even at the end of the day, week, or season). Uncollected fruit reduces the space available for new fruit to spawn. For example, ten uncollected fruit increases the chances of no new fruit from 48% to 54%. Placing equipment or craftable flooring in the cave also reduces the space available for fruit.

Fruit found in the cave can be of any quality (normal, silver, gold, or iridium). If the Botanist Profession is chosen, the fruit will be iridium quality. The Gatherer profession gives the player a chance of obtaining two fruit. Each fruit obtained from the cave gives the player 7 Foraging experience points.

Image Name Description Also Found Sell Price Energy / Health Used In Chance [1]
Cherry It's popular, and ripens sooner than most other fruits. Cherry Tree (Spring) data-sort-value="80"
80g
100g
120g
160g
data-sort-value="15"
38
17
53
23
68
30
98
44
Artisan Bundle Wine Jelly Dried Fruit 3.6%
Pomegranate Within the fruit are clusters of juicy seeds. Pomegranate Tree (Fall) data-sort-value="140"
140g
175g
210g
280g
data-sort-value="15"
38
17
53
23
68
30
98
44
Artisan Bundle
Enchanter's Bundle Wine Jelly Dried Fruit

Elliott (Loved gift)

3.6%
Peach It's almost fuzzy to the touch. Peach Tree (Summer) data-sort-value="140"
140g
175g
210g
280g
data-sort-value="15"
38
17
53
23
68
30
98
44
Artisan Bundle Wine Jelly Dried Fruit

Robin (Loved gift)

3.6%
Apple A crisp fruit used for juice and cider. Apple Tree (Fall) data-sort-value="100"
100g
125g
150g
200g
data-sort-value="15"
38
17
53
23
68
30
98
44
Artisan Bundle
Fodder Bundle Cranberry Candy Wine Jelly Dried Fruit
2%
Orange Juicy, tangy, and bursting with sweet summer aroma. Orange Tree (Summer) data-sort-value="100"
100g
125g
150g
200g
data-sort-value="15"
38
17
53
23
68
30
98
44
Artisan Bundle Wine Jelly Dried Fruit

Gus (Loved gift)

3.6%
Spice Berry It fills the air with a pungent aroma. Foraging (Summer)
Summer Seeds
data-sort-value="80"
80g
100g
120g
160g
data-sort-value="10"
25
11
35
15
45
20
65
29
Summer Foraging Bundle Summer Seeds Wine Jelly Dried Fruit 20%
Apricot A tender little fruit with a rock-hard pit. Apricot Tree (Spring) data-sort-value="50"
50g
62g
75g
100g
data-sort-value="15"
38
17
53
23
68
30
98
44
Artisan Bundle Fruit Salad Wine Jelly Dried Fruit 3.6%
Wild Plum Tart and juicy with a pungent aroma. Foraging (Fall)

Fall Seeds

data-sort-value="80"
80g
100g
120g
160g
data-sort-value="10"
25
11
35
15
45
20
65
29
Fall Foraging Bundle Fall Seeds Plum Pudding Wine Jelly Dried Fruit 20%
Blackberry An early-fall treat. Foraging (Fall)

Fall Seeds

data-sort-value="20"
20g
25g
30g
40g
data-sort-value="10"
25
11
35
15
45
20
65
29
Fall Foraging Bundle Fall Seeds Blackberry Cobbler Wine Jelly Dried Fruit 20%
Salmonberry A spring-time berry with the flavor of the forest. Foraging (Spring) data-sort-value="5"
5g
6g
7g
10g
data-sort-value="10"
25
11
35
15
45
20
65
29
Wine Jelly Dried Fruit 20%

Mushrooms

Mushrooms in the cave.

Six boxes will be added to the cave where certain types of mushrooms will randomly grow. Five different types will appear, including all four that are required to craft the Life Elixir. Even though Common Mushrooms, Morels, and Chanterelles are the ones that most commonly appear, this is still the best way to craft the elixir as often as possible. This makes the Mushroom option a great one for those who love to go into The Mines, especially since most mushrooms can be hard to find otherwise. This is also a good choice for players that have grown, or plan to grow, fruit trees and do not need the extra fruit provided by the fruit bats. After the Seed Maker recipe is unlocked, the Common Mushrooms can also be processed into Fall Seeds, and then crafted into Tea Saplings to either plant or sell.

Cave mushroom boxes produce every second day.[2] Mushrooms grown in the cave are always of normal quality, even if the Botanist Profession is chosen. Each mushroom collected awards the player with 5 Foraging experience points.

The mushroom cave comes with a free Dehydrator.

Image Name Description Also Found Sell Price Energy / Health Used In Chance [3]
Common Mushroom Slightly nutty, with good texture. data-sort-value="40"
40g
50g
60g
80g
data-sort-value="15"
38
17
53
23
68
30
98
44
Fall Foraging Bundle Fried Mushroom Tom Kha Soup Stir Fry Fall Seeds Dried Mushrooms Pickles 69.8%
Red Mushroom A spotted mushroom sometimes found in caves. data-sort-value="75"
75g
93g
112g
150g
data-sort-value="-20"
−50
0
−70
0
−90
0
−130
0
Dye Bundle
Exotic Foraging Bundle Life Elixir
12.3%
Purple Mushroom A rare mushroom found deep in caves. data-sort-value="250"
250g
312g
375g
500g
data-sort-value="50"
125
56
175
78
225
101
325
146
Exotic Foraging Bundle
Field Research Bundle Life Elixir Dried Mushrooms Pickles

Wizard (Loved gift)

2.5%
Chanterelle A tasty mushroom with a fruity smell and slightly peppery flavor. data-sort-value="160"
160g
200g
240g
320g
data-sort-value="30"
75
33
105
47
135
60
195
87
Life Elixir Dried Mushrooms Pickles 7.3%
Morel Sought after for its unique nutty flavor. data-sort-value="150"
150g
187g
225g
300g
data-sort-value="8"
20
9
28
12
36
16
52
23
Exotic Foraging Bundle Fried Mushroom Life Elixir Dried Mushrooms Pickles 8.1%

Notes

  • Demetrius will not visit the farm to open the Cave on Green Rain day.
  • One of the stats on the Farm Computer is whether items are ready to be collected in the farm cave.

References

  1. ↑ 1.0 1.1 Fruit spawning is controlled in the game code by FarmCave::DayUpdate. The code loops repeatedly, with a 34% chance of the loop terminating on each iteration. Otherwise, the spawn location is randomly selected from one of 90 tiles. Fruit only spawns if the selected tile is a valid location. 40 of the tiles are never valid (in the cave walls); existing fruit, equipment, or flooring in the cave will also make tiles invalid.
  2. ↑ Mushroom processing times are controlled by the game code in Object::DayUpdate case 128.
  3. ↑ See Object::DayUpdate in the game code.

History

  • 1.5: Fixed bug where mushroom box processing time was dependent on time of day when the player went to sleep.
  • 1.6: Fixed unintended behavior where mushroom boxes were harvestable every day. Now are harvestable every other day. The mushroom cave now comes with a free dehydrator. Mushrooms now give 5 foraging experience each.