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Crit. Chance: Difference between revisions

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The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.
The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.


{| class="wikitable sortable" id="roundedborder" style="text-align: center;
{| class="wikitable sortable" id="roundedborder"
!Image
!Image
!Name
!Name
!Effect
!Effect
!Base Critchance
!Base Crit Chance
|-
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|[[File:Dwarf Dagger.png|center]]
|[[File:Dwarf Dagger.png|center]]

Revision as of 14:54, 22 March 2021

 Warning: Spoilers  

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Article Stub

This article is marked as a stub for the following reason:

  • Need to explain exact correlation of crit.chance POINT to crit.chance %Percent.

Crit. Chance (short for Critical Chance) is a Combat statistic. When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.

A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount. Bonus damage done by critical strikes is equal to base damage × (3 + Crit. Power / 50).

How the critical hit chance works is discussed in Combat#Critical_hits.

Increasing Crit. Chance

The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.

Image Name Effect Base Crit Chance
Dwarf Dagger Speed (+1) Defense (+6) Crit. Chance (+2) Weight (+5) 3%
Dark Sword Speed (-5) Weight (+5) Crit. Chance (+2)Vampiric (8%) 4%
Burglar's Shank Crit. Chance (+2) Crit. Power (+25) 4%
Wicked Kris Crit. Chance (+4) 5%
Galaxy Dagger Speed (+1) Crit. Chance (+1) Weight (+5) 6%
Dragontooth Shiv Crit. Chance (+3) Crit. Power (+100) Weight (+5) 5%
Infinity Dagger Speed (+1) Defense (+3) Crit. Chance (+4) Weight (+5) 6%
Iridium Needle Crit. Chance (+6) Crit. Power (+200) 10%
Aquamarine Ring Crit. Chance (+10%)
Scout (Combat skill) Crit. Chance (+50%)