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Crit. Chance: Difference between revisions

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|data-sort-value="2"|{{name|Speed w|-5}}{{name|Crit. Chance|+2}}{{name|Weight|+5}}[[File:Health.png|24px]][[Forge#Enchantments|Vampiric]] (9%)
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Revision as of 12:25, 27 May 2021

 Warning: Spoilers  

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Article Stub

This article is marked as a stub for the following reason:

  • Need to explain exact correlation of crit.chance POINT to crit.chance %Percent.

Crit. Chance (short for Critical Chance) is a Combat statistic. When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.

A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount. Bonus damage done by critical strikes is equal to base damage × (3 + Crit. Power / 50).

How the critical hit chance works is discussed in Combat#Critical hits.

Increasing Crit. Chance

The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.

Image Name Effect Base Crit. Chance
Insect Head Speed (+2) Crit. Chance (+2) 4%
Dark Sword Speed (-5) Crit. Chance (+2) Weight (+5)Vampiric (9%) 4%
Carving Knife Crit. Chance (+2) 4%
Iron Dirk Crit. Chance (+2) 3%
Wind Spire Crit. Chance (+1) Crit. Power (+10) Weight (+5) 2%
Elf Blade Crit. Chance (+2) 4%
Crystal Dagger Crit. Chance (+2) Crit. Power (+50) Weight (+5) 3%
Burglar's Shank Crit. Chance (+2) Crit. Power (+25) 4%
Shadow Dagger Crit. Chance (+2) 4%
Broken Trident Crit. Chance (+1) 2%
Wicked Kris Crit. Chance (+4) 6%
Galaxy Dagger Speed (+1) Crit. Chance (+1) Weight (+5) 2%
Dwarf Dagger Speed (+1) Defense (+6) Crit. Chance (+2) Weight (+5) 3%
Dragontooth Shiv Crit. Chance (+3) Crit. Power (+100) Weight (+5) 5%
Iridium Needle Crit. Chance (+6) Crit. Power (+200) 10%
Infinity Dagger Speed (+1) Defense (+3) Crit. Chance (+4) Weight (+5) 6%
Aquamarine Ring Crit. Chance (+10%)
Scout (Combat skill) Crit. Chance (+50%)