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Haunted Skull (dangerous): Difference between revisions

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imported>Snakebeast
Just added more detail of what they can drop but not how ‘rare’ they are
imported>Margotbean
alphabetize
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|exp        = 15
|exp        = 15
|variations = {{name|Haunted Skull}}
|variations = {{name|Haunted Skull}}
|drops      = {{name|Bomb|2%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Rare Disc|0.1%}}{{name|Artifact Trove|1.3%}}{{name|Mega Bomb|1.3%}}{{name|Aquamarine Ring|1.3%}}{{name|Ruby Ring|1.3%}}
|drops      = {{name|Aquamarine Ring|1.3%}}{{name|Artifact Trove|1.3%}}{{name|Bomb|2%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Mega Bomb|1.3%}}{{name|Rare Disc|0.1%}}{{name|Ruby Ring|1.3%}}
}}
}}



Revision as of 19:50, 11 November 2021

 Warning: Spoilers  

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Article Stub

This article is marked as a stub for the following reason:

  • Need drop information for Auto-Petter and Skeletal Hand, etc.
Haunted Skull (dangerous)
Information
Spawns In: Dangerous Mines
Floors: 71-79 and on dungeon floors
Killable: Yes
Base HP: 310
Base Damage: 19-26
Base Def: 2
Speed: 3
XP: 15
Variations: Haunted Skull
Drops: Aquamarine Ring (1.3%) Artifact Trove (1.3%) Bomb (2%) Dwarf Scroll III (0.5%) Dwarf Scroll IV (0.1%) Mega Bomb (1.3%) Rare Disc (0.1%) Ruby Ring (1.3%)

If reached bottom of Mines:

Diamond (0.05%) Prismatic Shard (0.05%)

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Haunted Skull (dangerous), gift |site_name=Stardew Valley Wiki |type=article |title=Haunted Skull (dangerous) - Stardew Valley Wiki }}

Haunted Skulls (dangerous) are a flying enemy found in the the Mines after activating the Shrine of Challenge or during the Danger In The Deep quest.

Behavior

They behave identical to their weaker counterpart the Haunted Skull. They may fly away from the player and change the direction of attack.

Strategy

The best weapon may be a regular sword swing (not a club or dagger), since its angle is large. If possible, move in a contrary direction to the Skull so a mob is all on one side of the player, and swing at them all at once.

History

  • 1.5: Introduced.