Crit. Chance: Difference between revisions
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The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped. | The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped. | ||
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Revision as of 17:38, 25 October 2021
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
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Crit. Chance (short for Critical Chance) is a Combat statistic. When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.
A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount. Bonus damage done by critical strikes is equal to base damage × (3 + Crit. Power / 50).
How the critical hit chance works is discussed in Combat#Critical hits.
Increasing Crit. Chance
The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.
| Image | Name | Effect | Base Crit. Chance |
|---|---|---|---|
| Insect Head | 4% | ||
| Dark Sword | 4% | ||
| Carving Knife | 4% | ||
| Iron Dirk | 3% | ||
| Wind Spire | 2% | ||
| Elf Blade | 4% | ||
| Crystal Dagger | 3% | ||
| Burglar's Shank | 4% | ||
| Shadow Dagger | 4% | ||
| Broken Trident | 2% | ||
| Wicked Kris | 6% | ||
| Galaxy Dagger | 2% | ||
| Dwarf Dagger | 3% | ||
| Dragontooth Shiv | 5% | ||
| Iridium Needle | 10% | ||
| Infinity Dagger | 6% | ||
| Aquamarine Ring | |||
| Scout (Combat skill) |
| Skills & Stats | |
|---|---|
| Skills | Farming • Mining • Foraging • Fishing • Combat |
| Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |


















