Walnut End Table: Difference between revisions
Appearance
imported>User314159 Can now be obtained from various player actions in 1.6. |
imported>Margotbean m Text replacement - "{{price|" to "{{Price|" |
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|description = {{Description|decoration}} | |description = {{Description|decoration}} | ||
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The '''Walnut End Table''' is a piece of [[furniture]]. It can rotate into daily stock at the [[Carpenter's Shop]] for {{ | The '''Walnut End Table''' is a piece of [[furniture]]. It can rotate into daily stock at the [[Carpenter's Shop]] for {{Price|500}} or the [[Traveling Cart]] for between {{tprice|furniture}}. It's also available from the [[Furniture Catalogue]] for {{Price|0}}. | ||
Players who select a [[Farm Maps|Wilderness farm map]] during character creation will have one inside their house when the game begins. | Players who select a [[Farm Maps|Wilderness farm map]] during character creation will have one inside their house when the game begins. | ||
Latest revision as of 08:56, 25 August 2024
| Walnut End Table | |
| Can be placed as decoration. | |
| Information | |
| Source | Price |
| Other Source(s) | Wilderness farmhouse |
| Sell Price | Cannot be sold |
{{#seo:
|keywords=Stardew Valley Wiki, Stardew Valley, Walnut End Table, gift
|site_name=Stardew Valley Wiki
|type=article
|title=Walnut End Table - Stardew Valley Wiki
}}
The Walnut End Table is a piece of furniture. It can rotate into daily stock at the Carpenter's Shop for
500g or the Traveling Cart for between
250–2,500g. It's also available from the Furniture Catalogue for
0g.
Players who select a Wilderness farm map during character creation will have one inside their house when the game begins.
There is a small chance to receive this furniture item from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or panning.[1]
References
- ↑ See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.
History
- 1.0: Introduced.
- 1.5: Tables can be placed outside.
- 1.6: Small chance added to receive from various player actions.