Jump to content

Crit. Power: Difference between revisions

From Stardew Valley Wiki
imported>Apparent1
No edit summary
imported>Apparent1
No edit summary
Line 8: Line 8:


Crit. Power Bonus is increased by:
Crit. Power Bonus is increased by:
* [[Jade Ring]]: +0.1 per ring
* [[Jade Ring]]: +10% per ring
* [[Forge#Innate enchantments|Innate enchantments]]: +0.5 per enchantment level. A Crit. Power Innate enchantment shows as +25 "Crit. Power" per level, so a "+75 Crit. Power" tooltip represents a level 3 enchantment and thus increases Crit. Power Bonus by 1.5.
* [[Forge#Innate enchantments|Innate enchantments]]: +50% per enchantment level. A Crit. Power Innate enchantment shows as +25 "Crit. Power" per level, so a "+75 Crit. Power" tooltip represents a level 3 enchantment and thus increases Crit. Power Bonus by 150%.


Example:
Example:
Line 16: Line 16:
* A Lava Katana has 25 Crit. Power, so on a critical strike: <code>60 &times; (3 + 25 / 50) = 210</code> damage will be dealt.
* A Lava Katana has 25 Crit. Power, so on a critical strike: <code>60 &times; (3 + 25 / 50) = 210</code> damage will be dealt.
* If the Lava Katana was forged with 3 Jades, Crit. Power would be increased by 15, for a total of 40 (though it shows up as +39 ingame due to rounding errors). This means the damage would instead be <code>60 &times; (3 + 40 / 50) = 228</code>.
* If the Lava Katana was forged with 3 Jades, Crit. Power would be increased by 15, for a total of 40 (though it shows up as +39 ingame due to rounding errors). This means the damage would instead be <code>60 &times; (3 + 40 / 50) = 228</code>.
* With 2 Jade Rings and a +75 Crit. Power innate enchantment, Crit. Power Bonus would equal <code>0.1 (Jade Ring) x 2 + 1.5 (Innate enchantment) = 1.7</code>. The total damage would become <code>228 &times; (1 + 1.7) = 615.6</code>.
* With 2 Jade Rings and a +75 Crit. Power innate enchantment, Crit. Power Bonus would equal <code>10% (Jade Ring) x 2 + 150% (Innate enchantment) = 170%</code>. The total damage would become <code>228 &times; (100% + 170%) = 615.6</code>.
* With Desperado, this becomes <code>615.6 &times; 2 = 1231.2</code>.
* With Desperado, this becomes <code>615.6 &times; 2 = 1231.2</code>.



Revision as of 22:06, 21 August 2025

Crit. Power (short for Critical Power) is a Combat statistic. When you hit a critical strike, this stat will deal additional damage to your enemy.

A critical strike does additional damage to an enemy. A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount. Bonus damage done by critical strikes is equal to base damage × (3 + Crit. Power / 50) × (1 + Crit. Power Bonus) multiplied again by 2 with the Desperado Profession.

Crit. Power itself can be found on:

Crit. Power Bonus is increased by:

  • Jade Ring: +10% per ring
  • Innate enchantments: +50% per enchantment level. A Crit. Power Innate enchantment shows as +25 "Crit. Power" per level, so a "+75 Crit. Power" tooltip represents a level 3 enchantment and thus increases Crit. Power Bonus by 150%.

Example:

  • A normal attack using the Lava Katana can do 55-64 damage. Assume an attack rolls 60 damage.
  • A Lava Katana has 25 Crit. Power, so on a critical strike: 60 × (3 + 25 / 50) = 210 damage will be dealt.
  • If the Lava Katana was forged with 3 Jades, Crit. Power would be increased by 15, for a total of 40 (though it shows up as +39 ingame due to rounding errors). This means the damage would instead be 60 × (3 + 40 / 50) = 228.
  • With 2 Jade Rings and a +75 Crit. Power innate enchantment, Crit. Power Bonus would equal 10% (Jade Ring) x 2 + 150% (Innate enchantment) = 170%. The total damage would become 228 × (100% + 170%) = 615.6.
  • With Desperado, this becomes 615.6 × 2 = 1231.2.

How the critical hit chance works is discussed in Critical hit chance.

Increasing Crit. Power

The following items increase Crit. Power. The effect is permanent when the item is equipped. Forging a weapon with Jades will increase its natural Crit. Power stat by 5 per Jade.

Image Name Effect Crit
multiplier
Obsidian Edge Speed (−1) Crit. Power (+10) 3.2
Yeti Tooth Defense (+4) Crit. Power (+10) 3.2
Steel Falchion Speed (+4) Crit. Power (+20) 3.4
Lava Katana Defense (+3) Crit. Power (+25) 3.5
Dragontooth Cutlass Crit. Power (+50) 4
Wind Spire Crit. Power (+10) Weight (+5) 3.2
Crystal Dagger Crit. Power (+50) Weight (+5) 4
Burglar's Shank Crit. Power (+25) 3.5
Dragontooth Shiv Crit. Chance (+3) Crit. Power (+100) Weight (+5) 5
Iridium Needle Crit. Chance (+6) Crit. Power (+200) 7
Kudgel Speed (−1) Crit. Power (+50) Weight (+2) 4
Dragontooth Club Crit. Power (+50) Weight (+3) 4
Jade Ring Crit. Power (+10%)

History

  • 1.6: Raised Kudgel's critical attack power from +4 to +50.