Jump to content

Pine Tree: Difference between revisions

From Stardew Valley Wiki
imported>Margotbean
formatting
imported>One More Day
m Tidying up, clarity on clear tile requirement for growth to maturity
Line 5: Line 5:
|growth = Variable
|growth = Variable
}}
}}
A '''Pine Tree''' is a type of [[Trees|Tree]]. It grows from a [[Pine Cone]], so long as the area in a one tile radius remains clear.  A properly planted Pine Cone has approximately a 20% chance of growing to the next stage each day. The median time to maturity is about 18 days, with over 90% of seeds maturing in less than 32 growing days.   
A '''Pine Tree''' is a type of [[Trees|Tree]]. It grows from a [[Pine Cone]].  A properly planted Pine Cone has approximately a 20% chance of growing to the next stage each day, though Pine Trees do not grow in [[Winter]]. The median time to maturity is about 18 days, with over 90% of seeds maturing in less than 32 growing days. If a tree or other items are directly adjacent, the tree will not grow to maturity, but halts at stage four. Once fully grown, items can be placed next to the tree without affecting it adversely.  Trees can be planted next to stones, ponds, cliff edges and even the greenhouse and still grow to full maturity provided they are not next to another tree.  Pathing such as cobblestones have no effect on tree growth.


Pine Trees outside the farm can be chopped down or tapped.  These trees will respawn as Stage 3 saplings (20% chance each day) and grow as normal after that, as long as the stump is removed.
Pine Trees outside the farm (except in [[Pelican Town]]) can be chopped down or tapped.  These trees will respawn as Stage 3 saplings (20% chance each day) and grow as normal after that, as long as the stump is removed.


If a tree or other items are directly adjacent, the tree will not grow to maturity, but halts at stage four. Once fully grown, items can be placed next to the tree without affecting it adversely.  Trees can be planted next to stones, ponds, cliff edges and even the greenhouse and still grow to full maturity provided they are not next to another tree.  Pathing such as cobblestones have no effect on tree growth.
When [[Tapper|tapped]], it yields [[Pine Tar]].


When [[Tapper|tapped]], it yields [[Pine Tar]].
Pine trees have a chance to drop a [[Hazelnut]] when shaken or chopped down during the last 2 weeks of Fall.


==Stages of Growth==
==Stages of Growth==

Revision as of 02:04, 3 December 2018

Pine Tree
Information
Seed Pine Cone
Tapper Product Pine Tar
Growth Time Variable

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Pine Tree, gift |site_name=Stardew Valley Wiki |type=article |title=Pine Tree - Stardew Valley Wiki }} A Pine Tree is a type of Tree. It grows from a Pine Cone. A properly planted Pine Cone has approximately a 20% chance of growing to the next stage each day, though Pine Trees do not grow in Winter. The median time to maturity is about 18 days, with over 90% of seeds maturing in less than 32 growing days. If a tree or other items are directly adjacent, the tree will not grow to maturity, but halts at stage four. Once fully grown, items can be placed next to the tree without affecting it adversely. Trees can be planted next to stones, ponds, cliff edges and even the greenhouse and still grow to full maturity provided they are not next to another tree. Pathing such as cobblestones have no effect on tree growth.

Pine Trees outside the farm (except in Pelican Town) can be chopped down or tapped. These trees will respawn as Stage 3 saplings (20% chance each day) and grow as normal after that, as long as the stump is removed.

When tapped, it yields Pine Tar.

Pine trees have a chance to drop a Hazelnut when shaken or chopped down during the last 2 weeks of Fall.

Stages of Growth

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 - Spring, Summer, Fall, Winter Stump - Spring, Summer, Fall, Winter

Bug

Normally a Pine Tree can be planted only on The Farm, or in select spots of tillable soil outside the farm. However, an Acorn, Maple Seed, or Pine Cone can be planted in the tilled tile left by digging up an Artifact Spot, no matter where it occurs.