Professions: Difference between revisions
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imported>InfinitySamurai Added framework for other skills professions and added a few |
imported>InfinitySamurai m Added level 10 mining skills |
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| Chance for gems to appear in pairs | | Chance for gems to appear in pairs | ||
| 5 | | 5 | ||
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| Excavator | |||
| Chance to find geodes doubled | |||
| 10 | |||
|- | |||
| Gemologist | |||
| Gems worth 30% more | |||
| 10 | |||
|} | |} | ||
Revision as of 00:12, 2 March 2016
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Professions allow for players to specialize within a proficiency and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency.
Farming
| Name | Description | Level Required |
|---|---|---|
| Rancher | Animal products worth 10% more. | 5 |
| Tiller | Crops worth 10% more. | 5 |
Combat
| Name | Description | Level Required |
|---|---|---|
| Fighter | 10% Damage to all attacks +15hp | |
| Scout | Crit chance increased by 50% |
Mining
| Name | Description | Level Required |
|---|---|---|
| Geologist | Chance for gems to appear in pairs | 5 |
| Excavator | Chance to find geodes doubled | 10 |
| Gemologist | Gems worth 30% more | 10 |
Foraging
| Name | Description | Level Required |
|---|---|---|
| Gatherer | Chance for double harvest of foraged items | 5 |
Fishing
| Name | Description | Level Required |
|---|---|---|
| Fisher | Fish worth 25% more | 5 |
