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Professions allow for players to specialize within a proficiency and receive a bonus that suits their chosen play style.  The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10.
Professions allow for players to specialize within a [[Skills|proficiency]] and receive a bonus that suits their chosen play style.  The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10, based on their first choice.


==Farming==
==Farming==
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!Name
!Name
!Description
!Description
!Level Required
!Level
!Prerequisite
|-
|-
|Rancher
|Rancher
|Animal products worth 10% more.
|Animal products worth 10% more
|5
|5
|
|-
|-
|Tiller
|Tiller
|Crops worth 10% more.
|Crops worth 10% more
|5
|5
|
|-
|Coopmaster
|Befriend coop animals quicker
Incubation time cut in half
|10
|Rancher
|-
|Shepherd
|Befriend barn animals quicker
Sheep produce wool faster
|10
|Rancher
|-
|Artisan
|[[Artisan_Goods|Artisan goods]] worth 50% more
|10
|Tiller
|-
|Agriculturalist
|All crops grow 10% faster
|10
|Tiller
|}
|}


==Combat==
==Mining==
{| class="wikitable"
{| class="wikitable"
!Name
!Name
!Description
!Description
!Level Required
!Level
!Prerequisite
|-
|-
|Fighter
|Miner
|10% Damage to all attacks +15hp
| +1 ore per vein
|5
|
|
|-
|-
|Scout
|Geologist
|Crit chance increased by 50%
|Chance for gems to appear in pairs
|5
|
|
|-
|Blacksmith
|Metal bars worth 25% more
|10
|Miner
|-
|Prospector
|Chance to find coal doubled
|10
|Miner
|-
|Excavator
|Chance to find geodes doubled
|10
|Geologist
|-
|Gemologist
|Gems worth 30% more
|10
|Geologist
|}
|}


==Mining==
==Foraging==
{| class="wikitable"
{| class="wikitable"
!Name
!Name
!Description
!Description
!Level Required
!Level
!Prerequisite
|-
|Forester
|Wood worth 50% more
|5
|
|-
|Gatherer
|Chance for double harvest of foraged items
|5
|
|-
|-
| Miner
|Lumberjack
| +1 ore per vein
|Normal trees occasionally drop hardwood
| 5
|10
|Forester
|-
|-
| Geologist
|Tapper
| Chance for gems to appear in pairs
|Syrup is worth 25% more
| 5
|10
|Forester
|-
|-
| Excavator
|Botanist
| Chance to find geodes doubled
|Foraged items are always gold quality
| 10
|10
|Gatherer
|-
|-
| Gemologist
|Tracker
| Gems worth 30% more
|Locations of forageable items are revealed
| 10
|10
|Gatherer
|}
|}


==Foraging==
==Fishing==
{| class="wikitable"
{| class="wikitable"
!Name
!Name
!Description
!Description
!Level Required
!Level
!Prerequisite
|-
|Fisher
|Fish worth 25% more
|5
|
|-
|Trapper
|Resources required to craft crab pots reduced
|5
|
|-
|Angler
|Fish worth 50% more
|10
|Fisher
|-
|Pirate
|Chance to find treasure doubled
|10
|Fisher
|-
|Mariner
|Crab pots never catch trash
|10
|Trapper
|-
|-
| Gatherer
|Luremaster
| Chance for double harvest of foraged items
|Crab pots no longer need to be baited
| 5
|10
|Trapper
|}
|}


==Fishing==
==Combat==
{| class="wikitable"
{| class="wikitable"
!Name
!Name
!Description
!Description
!Level Required
!Level
!Prerequisite
|-
|Fighter
|10% damage increase
+15 HP
|5
|
|-
|Scout
|Crit chance increased by 50%
|5
|
|-
|Brute
|15% damage increase
|10
|Fighter
|-
|Defender
| +25 HP
|10
|Fighter
|-
|Acrobat
|Cooldown on special moves is cut in half
|10
|Scout
|-
|-
| Fisher
|Desperado
| Fish worth 25% more
|Critical hits are deadly
| 5
|10
|Scout
|}
|}

Revision as of 18:39, 2 March 2016

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Professions allow for players to specialize within a proficiency and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10, based on their first choice.

Farming

Name Description Level Prerequisite
Rancher Animal products worth 10% more 5
Tiller Crops worth 10% more 5
Coopmaster Befriend coop animals quicker

Incubation time cut in half

10 Rancher
Shepherd Befriend barn animals quicker

Sheep produce wool faster

10 Rancher
Artisan Artisan goods worth 50% more 10 Tiller
Agriculturalist All crops grow 10% faster 10 Tiller

Mining

Name Description Level Prerequisite
Miner +1 ore per vein 5
Geologist Chance for gems to appear in pairs 5
Blacksmith Metal bars worth 25% more 10 Miner
Prospector Chance to find coal doubled 10 Miner
Excavator Chance to find geodes doubled 10 Geologist
Gemologist Gems worth 30% more 10 Geologist

Foraging

Name Description Level Prerequisite
Forester Wood worth 50% more 5
Gatherer Chance for double harvest of foraged items 5
Lumberjack Normal trees occasionally drop hardwood 10 Forester
Tapper Syrup is worth 25% more 10 Forester
Botanist Foraged items are always gold quality 10 Gatherer
Tracker Locations of forageable items are revealed 10 Gatherer

Fishing

Name Description Level Prerequisite
Fisher Fish worth 25% more 5
Trapper Resources required to craft crab pots reduced 5
Angler Fish worth 50% more 10 Fisher
Pirate Chance to find treasure doubled 10 Fisher
Mariner Crab pots never catch trash 10 Trapper
Luremaster Crab pots no longer need to be baited 10 Trapper

Combat

Name Description Level Prerequisite
Fighter 10% damage increase

+15 HP

5
Scout Crit chance increased by 50% 5
Brute 15% damage increase 10 Fighter
Defender +25 HP 10 Fighter
Acrobat Cooldown on special moves is cut in half 10 Scout
Desperado Critical hits are deadly 10 Scout