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imported>Nebulous Maestress
Provide max/min values of daily luck (with ref); mention special charm
imported>Nebulous Maestress
daily luck affects more than just Neptune's Glaive; luck buffs do not automatically have same effects as daily luck, with another example
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*Chance your [[Marriage|spouse]] will be [[Marriage#Jealousy|jealous]] after giving a gift to another marriage candidate.
*Chance your [[Marriage|spouse]] will be [[Marriage#Jealousy|jealous]] after giving a gift to another marriage candidate.
*Chance of [[Fishing#Treasure Chests|treasure]] appearing while [[Fishing]].
*Chance of [[Fishing#Treasure Chests|treasure]] appearing while [[Fishing]].
**Chance of getting [[Neptune's Glaive]] from [[Fishing#Treasure Chests|Fishing Treasure Chests]].
**Chance of getting special items (''e.g.'', [[Neptune's Glaive]], [[Prismatic Shard]], [[Iridium Band]]).
*Results of playing slots at the [[Casino]].
*Results of playing slots at the [[Casino]].
*Amount of lightning during a storm (higher luck = more lightning). <ref name="lightning" />
*Amount of lightning during a storm (higher luck = more lightning). <ref name="lightning" />
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==Luck Buffs==
==Luck Buffs==
In addition to Daily Luck, Luck Buffs gained from eating [[Cooking|food]] will temporarily affect the same aspects of the game as Daily Luck, with the exception of the drop chance of [[Duck Feather]] and [[Rabbit's Foot]]. A luck buff of +1 means a random event is roughly 1% more likely to happen. The following foods provide a temporary luck buff:
In addition to Daily Luck, Luck Buffs gained from eating [[Cooking|food]] will provide temporary bonuses.  A luck buff of +1 means a random event is roughly 1% more likely to happen.  Any luck buff is treated separately from daily luck, so the effects of the two types of luck are not automatically the same; both the types of events affected by luck buffs and the magnitude of the effect can be different.
 
Known differences between daily luck and luck buffs include:
* The drop chance of [[Duck Feather]] and [[Rabbit's Foot]] is not improved by luck buffs.
* For [[Fishing#Treasure Chests|Fishing Treasure Chest]] contents, a luck buff does not improve special item chances.  Instead, it increases the chance of getting double quantities of resources and gems.  It also allows standard rings ([[Glow Ring]], [[Magnet Ring]]) to appear in place of small rings ([[Small Glow Ring]], [[Small Magnet Ring]]).
 
The following foods provide a temporary luck buff:
{{Recipes|Header}}
{{Recipes|Header}}
{{:Fried Eel|RecipeRow}}
{{:Fried Eel|RecipeRow}}

Revision as of 18:27, 10 August 2020

Fortune Teller

Luck is a statistic that affects many different aspects of the game, such as the drop rates of geodes and chance of getting treasure from Fishing. There are two kinds of luck: Daily Luck, which is determined by the game, and Luck Buffs gained from eating certain food.

Daily Luck

The base value for daily luck is a randomly generated number from -0.1 to 0.1.[1] If you have the Special Charm, the value is increased by 0.025. Daily luck does not change if the day is restarted, but it can change if you replay the previous day.

You can check your daily luck by right-clicking on the Television and selecting "Fortune Teller." The Fortune Teller will give an indication of the daily luck stat modifier. Luck is not affected by viewing the Fortune Teller Television Program (i.e., the luck value is not neutral if the player does not view the program, the luck value remains constant regardless.)

A 0.01 increase in daily luck generally means a random event is about 1% more likely to happen.

Message TV Display Stat Bonus [2]
The spirits are very happy today! They will do their best to shower everyone with good fortune. Luck (> +0.07)
The spirits are in good humor today. I think you'll have a little extra luck. Luck (> +0.02 and ≤ +0.07)
The spirits feel neutral today. The day is in your hands. Luck (≥ -0.02 and ≤ +0.02, but not 0)
This is rare. The spirits feel absolutely neutral today. Luck (0)
The spirits are somewhat annoyed / mildly perturbed today. Luck will not be on your side. Luck (≥ -0.07 and < -0.02)
The spirits are very displeased today. They will do their best to make your life difficult. Luck (< -0.07)

Daily Luck Effects

Daily luck affects the following:

Luck Buffs

In addition to Daily Luck, Luck Buffs gained from eating food will provide temporary bonuses. A luck buff of +1 means a random event is roughly 1% more likely to happen. Any luck buff is treated separately from daily luck, so the effects of the two types of luck are not automatically the same; both the types of events affected by luck buffs and the magnitude of the effect can be different.

Known differences between daily luck and luck buffs include:

The following foods provide a temporary luck buff:

Image Name Description Ingredients Energy / Health Buff(s) Buff Duration Recipe Source(s) Sell Price
Fried Eel Greasy but flavorful. Eel (1) Oil (1) 75
33
Luck (+1) 7m

George (Mail - 3+ )

data-sort-value="120">120g
Lucky Lunch A special little meal. Sea Cucumber (1) Tortilla (1) Blue Jazz (1) 100
45
Luck (+3) 11m 11s

The Queen of Sauce
28 Spring, Year 2

data-sort-value="250">250g
Pumpkin Soup A seasonal favorite. Pumpkin (1) Milk (1) 200
90
Defense (+2) Luck (+2) 7m 41s

Robin (Mail - 7+ )

data-sort-value="300">300g
Shrimp Cocktail A sumptuous appetizer made with freshly-caught shrimp. Tomato (1) Shrimp (1) Wild Horseradish (1) 225
101
Fishing (+1) Luck (+1) 10m 2s

The Queen of Sauce
28 Winter, Year 2

data-sort-value="160">160g
Spicy Eel It's really spicy! Be careful. Eel (1) Hot Pepper (1) 115
51
Luck (+1) Speed (+1) 7m

George (Mail - 7+ )

data-sort-value="175">175g
Magic Rock Candy A rare and powerful candy infused with the essence of the prismatic shard. N/A 500225 Mining (+2) Luck (+5) Speed (+1) Defense (+5) Attack (+5) 8m 24s N/A data-sort-value="5000">5,000g

Special Charm

After reading Secret Note #20 and solving the puzzle depicted, the player is awarded with a Special Charm that permanently increases daily Luck by 0.025.

References

  1. ↑ See Game1::_newDayAfterFade in the game code.
  2. ↑ See Objects.TV::getFortuneForecast in the game code.
  3. ↑ See Utility::performLightningUpdate in the game code.

History

  • 1.3: Officially added Special Charm to game. Treasure rooms added to Skull Cavern, which are affected by luck.
  • 1.4: Magic Rock Candy introduced. Special Charm luck increase changed to a static 0.025.