Crit. Chance: Difference between revisions
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'''Crit. Chance''' (short for Critical Chance) is a [[Combat]] statistic. When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage. | '''Crit. Chance''' (short for Critical Chance) is a [[Combat]] statistic. When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage. | ||
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[[de:Kritische Chance]] | [[de:Kritische Chance]] | ||
[[es: | [[es:Golpe crítico]] | ||
[[fr:Crit. | [[fr:Chance Crit.]] | ||
[[it:Crit. | [[it:Chance Crit.]] | ||
[[ja: | [[ja:クリティカル率]] | ||
[[ko: | [[ko:치명타 확률]] | ||
[[hu: | [[hu:Krit. Esély]] | ||
[[pt: | [[pt:Chance Crítica]] | ||
[[ru: | [[ru:Шанс крит. удара]] | ||
[[tr: | [[tr:Kritik Vuruş Şansı]] | ||
[[zh: | [[zh:暴击率]] | ||
Revision as of 13:46, 22 March 2021
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
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Crit. Chance (short for Critical Chance) is a Combat statistic. When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.
A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount. Bonus damage done by critical strikes is equal to base damage × (3 + Crit. Power / 50).
How the critical hit chance works is discussed in Combat#Critical_hits.
Increasing Crit. Chance
The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.
| Image | Name | Effect | Base Critchance |
|---|---|---|---|
| Dwarf Dagger | 3% | ||
| Dark Sword | 4% | ||
| Burglar's Shank | 4% | ||
| Wicked Kris | 5% | ||
| Galaxy Dagger | 6% | ||
| Dragontooth Shiv | 5% | ||
| Infinity Dagger | 6% | ||
| Iridium Needle | 10% | ||
| Aquamarine Ring | |||
| Scout (Combat skill) |
| Skills & Stats | |
|---|---|
| Skills | Farming • Mining • Foraging • Fishing • Combat |
| Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |










