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Farm Maps: Difference between revisions

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==Map Types==
{|class="wikitable"
! Name
! Map
! Description
! Associated Skill
|-
| style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm
| style="text-align:center;" | [[File:Standard Farm_thumb.png|200px|link=File:Standard Farm.png]]
| style="padding-left:0.4em;" |
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
* The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
| style="padding-left:0.4em;" | [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
|-
| style="text-align:center;" id="Riverland"|[[File:Riverland Farm Map Icon.png|link=]]<br />Riverland Farm
| style="text-align:center;" | [[File:Riverlands Farm_thumb.png|200px|link=File:Riverlands Farm.png]]
| style="padding-left:0.4em;" |
* The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" />
** 70% of the time, players will catch town river [[fish]], ''i.e.'', [[fish]] that are found in [[Pelican Town]].
** 30% of the time, players will catch pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.
* Water significantly decreases the amount of farming area.
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
|-
| style="text-align:center;" id="Forest"|[[File:Forest Farm Map Icon.png|link=]]<br />Forest Farm
| style="text-align:center;" | [[File:Forest Farm_thumb.png|200px|link=File:Forest Farm.png]]
| style="padding-left:0.4em;" |
* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
* Many bushes can be found on this map, including berry bushes.
* The western clearings spawn 8 renewable [[Large Stump]]s ([[Hardwood]]), seasonal [[Foraging|forage]] items, and unique [[Weeds#Special Weeds|Weeds]] that always drops [[Mixed Seeds]]. The possible forage items are:<ref name="forage" />
** [[Spring]]: [[Dandelion]], [[Leek]], [[Morel]], and [[Wild Horseradish]] (25% chance each)
** [[Summer]]: [[Common Mushroom]], [[Grape]], [[Spice Berry]], and [[Sweet Pea]] (25% chance each)
** [[Fall]]: [[Chanterelle]], [[Common Mushroom]], [[Purple Mushroom]], and [[Red Mushroom]] (25% chance each)
* When fishing:<ref name="fish" />
** 5% of the time (modified by daily [[Luck]]), players will catch [[Woodskip]].
** 45% of the rest of time, players will catch pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.
** Otherwise, players will only catch [[trash]].
* Additional ponds and grass areas decrease the overall farming area.
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
|-
| style="text-align:center;" id="Hilltop"|[[File:Hilltop Farm Map Icon.png|link=]]<br />Hill-top Farm
| style="text-align:center;" | [[File:Hilltop Farm_thumb.png|200px|link=File:Hilltop Farm.png]]
| style="padding-left:0.4em;" |
* The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
* Additional cliffs and a stream decrease the overall farming area.
* When fishing:<ref name="fish" />
** 50% of the time, players will catch forest river [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] river.
** 50% of the time, players will only catch [[trash]].
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
|-
| style="text-align:center;" id="Wilderness"|[[File:Wilderness Farm Map Icon.png|link=]]<br>Wilderness Farm
| style="text-align:center;" | [[File:Wilderness Farm_thumb.png|200px|link=File:Wilderness Farm.png]]
| style="padding-left:0.4em;" |
* [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
* When fishing:<ref name="fish" />
** 35% of the time, players will catch lake [[fish]], ''i.e.'', [[fish]] that are found in [[The Mountain]] lake.
** 65% of the time, players will only catch [[trash]].
* Additional cliffs and ponds decrease the overall farming area.
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
|-
| style="text-align:center;" id="Four Corners"|[[File:Four Corners Farm Map Icon.png|link=]]<br />Four Corners Farm
| style="text-align:center;" | [[File:Four Corners Farm.png|200px|link=File:Four Corners Farm.png]]
| style="padding-left:0.4em;" |
* The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
* Top right: Standard Farm. This quadrant has the most farming space.
* Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
* Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level.
* Additional cliffs and ponds decrease the overall farming area.
* The number of tillable tiles on this map is 2952.
| style="padding-left:0.4em;" |[[File:Multiplayer Icon.png|24px|link=]] [[Multiplayer]]
|-
| style="text-align:center;" id="Beach"| [[File:Beach_Farm_Map_Icon.png|link=]]<br />Beach Farm
| style="text-align:center;" | [[File:Beach_Farm.png|200px|link=File:Beach_Farm.png]]
| style="padding-left:0.4em;" |
* Good foraging and fishing, and a lot of open space.  Sometimes, [[Supply crates|supply crates]] wash up on shore.
* Both forest and beach foragables may spawn.
* Sprinklers don't work in the sandy soil.
* Intended for "seasoned players", not as a first farm.
* The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles.
** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed.
* When fishing:<ref name="fish" />
** 15% of the time, players will catch [[Seaweed]].
** 5.1% of the time, players will catch one of [[Oyster]], [[Coral]], [[Mussel]] or [[Cockle]]. Chances for four items are equal.
** 52.73% of the time, players will catch ocean [[fish]], ''i.e.'', [[fish]] that are found in [[The Beach]].
** The Rest of the time players will catch trash.
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br> [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
|}
==References==
==References==
<references>
<references>

Revision as of 23:07, 9 June 2021

References

Cite error: <ref> tag with name "fish" defined in <references> is not used in prior text.
Cite error: <ref> tag with name "forage" defined in <references> is not used in prior text.

History

  • 1.0: Introduced Standard Farm Map.
  • 1.1: Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.
  • 1.4: Added Four Corners Farm Map.
  • 1.5: Added Beach Farm Map. Chat interface changes eliminated bug preventing placement of path tiles near Cindersap Forest (as a side effect). Greenhouse can now be moved.