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Immunity: Difference between revisions

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==References==
==References==
<references>
<references>
     <ref name="DebuffingProjectile">See <tt>DebuffingProjectile::behaviorOnCollisionWithPlayer</tt> in the game code.</ref>
     <ref name="DebuffingProjectile">See <samp>DebuffingProjectile::behaviorOnCollisionWithPlayer</samp> in the game code.</ref>
</references>
</references>



Revision as of 18:47, 4 November 2021

Immunity is a statistic that affects your chance to be afflicted with any debuff. It has no effect on the length of time that you are invulnerable after getting damaged.

Each point of Immunity reduces the probability of being debuffed by 10%, additively. For example, when wearing the Genie Shoes, which provides 6 points of Immunity, the chance of being debuffed is 40%.[1]

Equipment

The following equipment affects Immunity.

Footwear

Image Name Effect
Leather Boots Defense (+1) Immunity (+1)
Rubber Boots Immunity (+1)
Tundra Boots Defense (+2) Immunity (+1)
Thermal Boots Defense (+1) Immunity (+2)
Firewalker Boots Defense (+3) Immunity (+3)
Space Boots Defense (+4) Immunity (+4)
Cowboy Boots Defense (+2) Immunity (+2)
Dark Boots Defense (+4) Immunity (+2)
Genie Shoes Defense (+1) Immunity (+6)
Leprechaun Shoes Defense (+2) Immunity (+1)
Emily's Magic Boots Defense (+4) Immunity (+4)
Cinderclown Shoes Defense (+6) Immunity (+5)
Mermaid Boots Defense (+5) Immunity (+8)
Crystal Shoes Defense (+3) Immunity (+5)

Rings

Image Name Effect
Immunity Band Immunity (+4)

References

  1. ↑ See DebuffingProjectile::behaviorOnCollisionWithPlayer in the game code.

History

  • 1.5: Immunity now reduces the chance of any status debuff, instead of only debuffs from projectiles.