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==Behavior==
==Behavior==
Dangerous Shadow Shamans are users of magic and behave identically to their weaker counterpart, the [[Shadow Shaman]]. He has a healing spell that heals the shaman himself and all enemies in the immediate area for 250 health. They also throw a green fireball that gives the player the {{name|Jinxed|link=Buffs#Jinxed{{!}}Jinxed|class=inline}} debuff when hit (Jinxed debuff reduces the player's [[Defense]] by 8). A ring of leaves appears around the Shadow Shaman when he is about to cast a spell.
Dangerous Shadow Shamans are users of magic and behave identically to their weaker counterpart, the [[Shadow Shaman]]. Their healing spell heals monsters in the immediate area for 300 hp, making them very dangerous when in groups of other monsters.
 
==Strategy==  
==Strategy==  
Kill them first in combat, to prevent them from healing others. If you are hit by a curse spell, it is advisable to retreat before fighting other enemies.
Kill them first in combat, to prevent them from healing others. If you are hit by a curse spell, it is advisable to retreat before fighting other enemies.

Revision as of 22:27, 8 March 2024

Shadow Shaman (dangerous)
Information
Spawns In: Dangerous Mines
Floors: 81-119
Killable: Yes
Base HP: 310
Base Damage: 21-30
Base Def: 6
Speed: 3
XP: 15
Variations: Shadow Shaman
Drops: Coal (1-3, 10%) Copper Bar (4%) Dwarf Scroll III (0.5%) Dwarf Scroll IV (0.1%) Gold Bar (1%) Iridium Bar (0.2%) Iron Bar (2%) Prismatic Shard (0.05%) Rare Disc (0.3%) Void Essence (75%) Void Essence (20%)

If reached bottom of Mines:

Diamond (0.05%) Prismatic Shard (0.05%)

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Shadow Shaman (dangerous), gift |site_name=Stardew Valley Wiki |type=article |title=Shadow Shaman (dangerous) - Stardew Valley Wiki }}

Shadow Shamans (dangerous) are an enemy found in the the Mines after activating the Shrine of Challenge or during the Danger In The Deep quest.

Behavior

Dangerous Shadow Shamans are users of magic and behave identically to their weaker counterpart, the Shadow Shaman. Their healing spell heals monsters in the immediate area for 300 hp, making them very dangerous when in groups of other monsters.

Strategy

Kill them first in combat, to prevent them from healing others. If you are hit by a curse spell, it is advisable to retreat before fighting other enemies.

History

  • 1.5: Introduced.