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Sunglasses: Difference between revisions

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Added 1.6 random drop from various actions. Added to history and references
imported>Margotbean
m Text replacement - "panning" to "panning"
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'''Sunglasses''' are a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Cinder Shard]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order.
'''Sunglasses''' are a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Cinder Shard]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order.


There is a small chance to receive this hat from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[panning]].<ref name="rarecosmeticdrop" />
There is a small chance to receive this hat from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[Pans|panning]].<ref name="rarecosmeticdrop" />


==References==
==References==

Revision as of 22:27, 16 April 2024

Sunglasses
These give you a relaxed look.
Information
Source Tailoring
Recipe
(Cloth + )
Cinder Shard (1)
Sell Price Cannot be sold

{{#seo:

|keywords=Stardew Valley Wiki, Stardew Valley, Sunglasses, gift |site_name=Stardew Valley Wiki |type=article |title=Sunglasses - Stardew Valley Wiki }} Sunglasses are a hat that can be tailored using Cloth and a Cinder Shard at the sewing machine inside Emily's house or the Sewing Machine received as a reward for the "Rock Rejuvenation" special order.

There is a small chance to receive this hat from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or panning.[1]

References

  1. ↑ See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.

History

  • 1.5: Introduced.
  • 1.6: Small chance added to receive from various player actions.