Weight: Difference between revisions
imported>Trillian document default weights, amethyst forging and innate enchantment effects |
imported>Cheese80 m Added links |
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'''Weight''' [[File:Weight.png|24px]] is a statistic that affects how far an enemy will be knocked back when attacked by [[The Player|the player]] with a [[Weapons|weapon]]. | '''Weight''' [[File:Weight.png|24px]] is a statistic that affects how far an enemy will be knocked back when attacked by [[The Player|the player]] with a [[Weapons|weapon]]. | ||
Each weapon type has a default weight: Daggers have a weight of 5, swords 10, and clubs 15. Some weapons have a weight modifier, which is added to or subtracted from the default weight.<ref name="defaultWeight"/> [[Forge#Weapon forging|Forging]] a weapon with [[Amethyst]]s will add +10 per amethyst to the weight. | Each weapon type has a default weight: [[Weapons#Dagger|Daggers]] have a weight of 5, [[Weapons#Sword|swords]] 10, and [[Weapons#Club|clubs]] 15. Some weapons have a weight modifier, which is added to or subtracted from the default weight.<ref name="defaultWeight"/> [[Forge#Weapon forging|Forging]] a weapon with [[Amethyst]]s will add +10 per amethyst to the weight. | ||
[[Amethyst Ring]]s and [[Forge#Innate enchantments|innate enchantments]] affect the weight multiplicatively: the multiplier starts out as 1.0. Each Amethyst Ring adds 0.1 to the multiplier, while a "-X Weight" innate enchantment will subtract X/10 from the multiplier. The actual weight value is then the weapon's weight times this multiplier.<ref name="buffMultiplier"/> | [[Amethyst Ring]]s and [[Forge#Innate enchantments|innate enchantments]] affect the weight multiplicatively: the multiplier starts out as 1.0. Each Amethyst Ring adds 0.1 to the multiplier, while a "-X Weight" innate enchantment will subtract X/10 from the multiplier. The actual weight value is then the weapon's weight times this multiplier.<ref name="buffMultiplier"/> | ||
Revision as of 16:57, 7 October 2024
Weight
is a statistic that affects how far an enemy will be knocked back when attacked by the player with a weapon.
Each weapon type has a default weight: Daggers have a weight of 5, swords 10, and clubs 15. Some weapons have a weight modifier, which is added to or subtracted from the default weight.[1] Forging a weapon with Amethysts will add +10 per amethyst to the weight.
Amethyst Rings and innate enchantments affect the weight multiplicatively: the multiplier starts out as 1.0. Each Amethyst Ring adds 0.1 to the multiplier, while a "-X Weight" innate enchantment will subtract X/10 from the multiplier. The actual weight value is then the weapon's weight times this multiplier.[2]
This means 2 Amethyst rings increase the amount of knockback by 1.2x, while a maximum-level innate enchantment (-5 Weight) will halve the knockback amount.
Weapons
The following weapons affect Weight. The effect is permanent while using the weapon.
| Image | Name | Effect |
|---|---|---|
| Crystal Dagger | ||
| Wind Spire | ||
| Claymore | ||
| Dark Sword | ||
| Bone Sword | ||
| Lava Katana | ||
| Wood Mallet | ||
| Iron Edge | ||
| Neptune's Glaive | ||
| Galaxy Dagger | ||
| Galaxy Hammer | ||
| Ossified Blade | ||
| Tempered Broadsword | ||
| Dwarf Dagger | ||
| Dragontooth Shiv | ||
| Infinity Dagger | ||
| Kudgel | ||
| Dwarf Hammer | ||
| Dragontooth Club | ||
| Infinity Gavel |
Rings
The following rings increase Weight (knockback). The effect is permanent while the ring is equipped.
| Image | Name | Effect |
|---|---|---|
| Amethyst Ring | Increases |
References
| Skills & Stats | |
|---|---|
| Skills | Farming • Mining • Foraging • Fishing • Combat |
| Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |

