The Player: Difference between revisions
Appearance
imported>AryanBeast1488 No edit summary |
imported>Crowrye Deleted slurs. |
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:*Pressing <code>$</code> produces <code>⌾</code>, a double circle<!-- ⌾ --> | :*Pressing <code>$</code> produces <code>⌾</code>, a double circle<!-- ⌾ --> | ||
:*Pressing <code>*</code> produces <code>💢</code>, the "anger" symbol common in Japanese media<!-- 💢 --> | :*Pressing <code>*</code> produces <code>💢</code>, the "anger" symbol common in Japanese media<!-- 💢 --> | ||
Revision as of 01:00, 16 September 2025
a left triangular arrow
- Pressing
$produces⌾, a double circle - Pressing
*produces💢, the "anger" symbol common in Japanese media - Pressing
=produces☆, a star
- Pressing

- Pressing controller buttons also produces special sounds and/or symbols.
Notes
- Entering certain terms as the Favorite Thing triggers an Easter egg.
- There are no character traits in Stardew Valley.
- Choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease friendship points, or change a future cutscene or dialogue slightly.
- It is possible to befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like Gunther have no friendship status.)
- While NPCs have a breathing animation, the player does not. Instead, the player's eyes blink.
Exploits
- Naming the character with a special format allows spawning items whenever an NPC mentions the character by name.