Artifact Spot: Difference between revisions
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Finally, it then goes through a list of possibilties in order, stopping as soon as it generates an item. The list below shows the chance for each item at that step. The actual chance to obtain that item will depend on the chances of the items available before it.<ref name="gingerislandbase" /> | Finally, it then goes through a list of possibilties in order, stopping as soon as it generates an item. The list below shows the chance for each item at that step. The actual chance to obtain that item will depend on the chances of the items available before it.<ref name="gingerislandbase" /> | ||
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!Item!!Number!!South Island!!South East Island!!West Island!!North Island!!Information | |||
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|{{name|Fossilized Ribs}}||1||10.00%||-||-||-||Only if the island cave has been opened | |||
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|{{name|Snake Skull}}||1||-||-||10.00%||10.00%||West Island only if the island cave has been opened, North Island only if the bridge to the dig site has been fixed | |||
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|{{name|Snake Vertebrae}}||1||-||-||22.50%||-||Only if the island cave has been opened | |||
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|{{name|Bone Fragment}}||1-4||-||-||-||22.50%||Only if the bridge to the dig site has been fixed | |||
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|{{name|Bone Fragment}}||2-5||14.40%||16.00%||10.80%||10.80%||Only during or after completing Gunther's Special Order "Fragments of the past" | |||
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|{{name|Lost Book}}||1||18.00%||20.00%||13.50%||13.50%||Once all Lost Books are found, any potential Lost Book is replaced by Mixed Seeds | |||
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|{{name|Qi Bean}}||2-5||18.00%||20.00%||13.50%||13.50%||During Qi's Crop quest only 25% chance of 2-5 | |||
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|{{name|Golden Coconut}}||1-3||3.60%||4.00%||2.70%||2.70%||- | |||
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|{{name|Mahogany Seed}}||1-3||3.42%||3.80%||2.57%||2.57%||- | |||
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|{{name|Wild Bait}}||1-3||6.50%||7.22%||4.87%||4.87%||- | |||
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|{{name|Omni Geode}}||1-3||58.48%||64.98%||43.86%||43.86%||- | |||
==Spawning== | ==Spawning== | ||
Revision as of 20:00, 4 November 2025
| Artifact Spot | |
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| Information | |
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- See also: Seed Spot
An Artifact Spot (also known as worms, stems, or twigs) is a tile that is guaranteed to provide an item when dug up with a Hoe (other tools do not work). Artifact Spots can be found in various tillable (but fallow) tiles on maps all over Stardew Valley (including Ginger Island). Up to 16 can also be created in a given area by using a Treasure Totem.
A variety of location-dependent items can be obtained from artifact spots; they are a key source for Artifacts and Lost Books. Artifact spots are much more common in Winter, when they can also yield Snow Yams and Winter Roots.
Contents
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The possible contents of an artifact spot are controlled by the map where it is located. The specific item found in any artifact spot is fixed for a given day, even if the game is reloaded.[1] However, a different item is possible the next day (assuming the artifact spot does not disappear overnight). Using a Hoe with the Archaeologist enchantment doubles the chance of finding an artifact.
The pool of potential items contained within artifact spots is checked against a list, in the order listed below. The chances to find items later in the list vary depending upon the details of which earlier items still remain possible.
- 20-32% chance of a Lost Book.[2] Not possible on the Farm. Note that once all Lost Books are found, any potential Lost Book is replaced by Mixed Seeds.
- Various Artifacts, dependent upon location. Note, however, that some artifacts can never be found in artifact spots (namely, Dwarf Scrolls, Dwarvish Helm, Dwarf Gadget, Rare Disc, and Skeletal Tail).
- In Winter only: 28-50% chance of a Winter Root or a Snow Yam (Winter Root is 50% more likely than Snow Yam in all locations). Not possible in the Desert.
- During Qi's Crop quest only: 25% chance of 2-5 Qi Beans. If selected, it will continue to produce more drops.
- In Spring only: 3-6% chance of 1-5 Rice Shoots. Not possible in the Desert or Beach.
- 2-5 Bone Fragments, only during or after completing Gunther's Special Order "Fragments of the past" (20% chance). If selected, it will continue to produce more drops.
- A location-dependent list of other items. Some artifacts can reappear in this second list, but most of the items are resources. The percentages provided are valid for summer and fall (values are generally 50% smaller in winter and 6% smaller in spring).
- 1-3 Copper Ore: Pelican Town (14%), Railroad (11%), Bus Stop (9%), Backwoods (7%), Cindersap Forest (5%), the Mountains (5%)
- 1-3 Coal: Backwoods (5%), the Mountains (4%), the Farm (4%)
- 1-3 Gold Ore: the Beach (4%)
- 1-3 Stone: possible anywhere (8-20% depending on location)
- 1-3 Clay: possible anywhere (24-60% depending on location)
- An unseen Secret Note or a Stone: up to 5% chance.[3]
- Starting Summer 1 of Year 1: 1 Warp Totem: Farm, Warp Totem: Mountains, or Warp Totem: Beach can replace Clay (10% chance)
- Each Artifact Spot can also spawn (in addition to the above, and in addition to each other):
- 1-2 Mystery Boxes (0-11.25% chance depending on daily luck after the player has viewed the Mr. Qi plane cutscene)
- A Golden Animal Cracker (0.8-1% chance depending on daily luck after claiming Farming Mastery).[4]
- Either Bait And Bobber, Combat Quarterly, Mining Monthly, Stardew Valley Almanac, or Woodcutter's Weekly (0.54% chance overall, 0.11% chance to obtain each one).[4]
- A random cosmetic item (1.8% chance).[4]
- During the Desert Festival, each artifiact spot will also spawn between 3 and 6 Calico Eggs.[5]
On Ginger Island
On Ginger Island, there are 3 separate attempts to spawn an item from an artifact spot.[6] In the first attempt, the game checks through the following items in order, with the final chances as shown:
- 1 Golden Coconut (10% after a golden coconut was cracked)
- 2-4 Taro Tubers (33%) (29.7% after a golden coconut was cracked)
- 1-2 Artifact Troves (10%) (9% after a golden coconut was cracked)
After this it can then spawn the items below, with each check carried out separately, so it can spawn all four.[4]
- 1-2 Mystery Boxes (0-11.25% chance depending on daily luck after the player has viewed the Mr. Qi plane cutscene)
- A Golden Animal Cracker (0.8-1% chance depending on daily luck after claiming Farming Mastery).
- Either Bait And Bobber, Combat Quarterly, Mining Monthly, Stardew Valley Almanac, or Woodcutter's Weekly (0.54% chance overall, 0.11% chance to obtain each one).
- A random cosmetic item (1.8% chance).
Finally, it then goes through a list of possibilties in order, stopping as soon as it generates an item. The list below shows the chance for each item at that step. The actual chance to obtain that item will depend on the chances of the items available before it.[7]
| Item | Number | South Island | South East Island | West Island | North Island | Information |
|---|---|---|---|---|---|---|
| 1 | 10.00% | - | - | - | Only if the island cave has been opened | |
| 1 | - | - | 10.00% | 10.00% | West Island only if the island cave has been opened, North Island only if the bridge to the dig site has been fixed | |
| 1 | - | - | 22.50% | - | Only if the island cave has been opened | |
| 1-4 | - | - | - | 22.50% | Only if the bridge to the dig site has been fixed | |
| 2-5 | 14.40% | 16.00% | 10.80% | 10.80% | Only during or after completing Gunther's Special Order "Fragments of the past" | |
| 1 | 18.00% | 20.00% | 13.50% | 13.50% | Once all Lost Books are found, any potential Lost Book is replaced by Mixed Seeds | |
| 2-5 | 18.00% | 20.00% | 13.50% | 13.50% | During Qi's Crop quest only 25% chance of 2-5 | |
| 1-3 | 3.60% | 4.00% | 2.70% | 2.70% | - | |
| 1-3 | 3.42% | 3.80% | 2.57% | 2.57% | - | |
| 1-3 | 6.50% | 7.22% | 4.87% | 4.87% | - | |
| 1-3 | 58.48% | 64.98% | 43.86% | 43.86% | -
SpawningOvernight, artifact spots randomly spawn in exterior locations at a rate that is highly dependent upon the map.[8] Average spawn rates range from 0.1/day (Cindersap Forest, Bus Stop) to 1/day (Desert). Other than during Winter, artifact spots only appear in tillable soil, i.e., yellow/brown tiles that can be tilled with a Hoe. In Winter, the artifact spot spawn rate is higher and they can also appear in grass-type tiles (i.e., tiles that are colored green during non-winter months; this designation is not based on whether or not harvestable Grass is growing). Winter-time average spawn rates range from 0.4/day (Railroad) to 1.4/day (Desert). Existing artifact spots left in an area overnight block new artifact spots from spawning, according to the following rules:
Artifact spots never spawn in hidden tiles behind buildings, bushes, non-removable trees, or other permanent features. However, they can spawn in difficult-to-see locations behind removable trees (ones the player can chop down). Artifact spots also never spawn in tiles where other objects are present (chests, trees, equipment, weeds, debris, etc.), or in any tilled soil (anywhere a crop is planted or could be planted). Thus, placing equipment or planting trees in tillable soil can reduce the chance of artifact spots spawning, but only if a large fraction of the tiles is occupied. RemovalIf the player does not dig up an artifact spot, it is likely to remain in place for multiple days. Normally, there is a 15% chance[10] of any artifact spot disappearing overnight. Artifact spots do not get destroyed for reasons other than the player or random removal. For example, villagers and farm animals can walk through tiles containing artifact spots without damaging them or otherwise altering them. Digging up an artifact spot also tills the soil. Off the farm, tilled artifact spots always revert to standard tillable soil overnight. On the farm, tilled soil typically remains in place until the end of the season. To immediately restore standard tillable soil an Axe or Pickaxe must be used on the tile. Spawning & Removal ExceptionsSpawning and removal is accelerated on certain days. By default, the processing for the spawning and removal logic occurs one time each night, except:
Notes
Trivia
References
History
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