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Modding:Tailoring: Difference between revisions

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! effect
! effect
|-
|-
| <samp>DisplayName</samp>
| <samp>CraftedItemId</samp>
| A [[Modding:Tokenizable strings|tokenizable string]] for the display name shown on the [[calendar]].
| The [[Modding:Migrate to Stardew Valley 1.6#Custom items|qualified item ID]] of the crafted item.
|-
|-
| <samp>Season</samp>
| <samp>Season</samp>
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[[Modding:Recipe data]] for data about cooking and crafting recipes.
[[Modding:Recipe data]] for data about cooking and crafting recipes.


[[Modding:Hats]] for data about hats.
[[Modding:Hats]] for data about hat items.


[[Modding:Shirts]] for data about cooking and crafting recipes.
[[Modding:Shirts]] for data about shirt items.


[[Modding:Pants]] for data about cooking and crafting recipes.
[[Modding:Pants]] for data about pant items.


[[Modding:Boots]] for data about cooking and crafting recipes.
[[Modding:Boots]] for data about boot items .


[[Category:Modding]]
[[Category:Modding]]

Revision as of 01:40, 15 November 2025

← Index

This page explains how the game stores and uses tailoring recipe data. This is an advanced guide for mod developers.

Overview

Tailoring recipes are recipes that can be made in the tailoring menu, which can be opened by interacting with the Sewing Machine either at Emily's house or once the player obtains it.

Tailoring recipe data is stored in the Data/TailoringRecipes asset.

Data format

The Data/TailoringRecipes asset consists of a string → model lookup, where...

  • The key is a unique string ID for the tailoring recipe.
  • The value is a model with the fields listed below.
field effect
CraftedItemId The qualified item ID of the crafted item.
Season The season when the festival becomes active.
StartDay
EndDay
The days of month when the festival becomes active.
StartTime The time of day when the festival opens each day.

See also

Modding:Recipe data for data about cooking and crafting recipes.

Modding:Hats for data about hat items.

Modding:Shirts for data about shirt items.

Modding:Pants for data about pant items.

Modding:Boots for data about boot items .