Animals: Difference between revisions
imported>DragonPrinces →Silo: added Tile Size |
imported>DragonPrinces →Barns: added Tile Size |
||
| Line 160: | Line 160: | ||
!Houses | !Houses | ||
!Capacity | !Capacity | ||
!Tile Size | |||
|- | |- | ||
|[[File:Barn.png]] | |[[File:Barn.png]] | ||
| Line 166: | Line 167: | ||
|Cow | |Cow | ||
|4 | |4 | ||
|? x ? | |||
|} | |} | ||
| Line 174: | Line 176: | ||
!Houses | !Houses | ||
!Capacity | !Capacity | ||
!Tile Size | |||
|- | |- | ||
|[[File:Big Barn.png]] | |[[File:Big Barn.png]] | ||
| Line 180: | Line 183: | ||
|Cow, Goat | |Cow, Goat | ||
|8 | |8 | ||
|? x ? | |||
|} | |} | ||
| Line 189: | Line 193: | ||
!Capacity | !Capacity | ||
!Upgrades | !Upgrades | ||
!Tile Size | |||
|- | |- | ||
|[[File:Deluxe Barn.png]] | |[[File:Deluxe Barn.png]] | ||
| Line 196: | Line 201: | ||
|12 | |12 | ||
|Auto-Feeder | |Auto-Feeder | ||
|? x ? | |||
|} | |} | ||
===Cows=== | ===Cows=== | ||
Revision as of 12:35, 1 March 2016
The only way to have a building moved to a different location is to demolish it. To demolish a building that houses animals inside, they must first be relocated. This ensures that animals aren't lost in the process. Having any of these buildings demolished will not give you the resources back.
Coops
| Image | Name | Cost | Houses | Capacity | Tile Size |
|---|---|---|---|---|---|
|
Coop | 4,000g |
Chicken | 4 | 3H x 6W |
| Image | Name | Cost | Houses | Capacity | Upgrades | Tile Size |
|---|---|---|---|---|---|---|
|
Big Coop | 10,000g |
Chicken, Duck | 8 | Incubator | ? x ? |
| Image | Name | Cost | Houses | Capacity | Upgrades | Tile Size |
|---|---|---|---|---|---|---|
|
Deluxe Coop | 20,000g |
Chicken, Duck, Rabbit | 12 | Auto-Feeder | ? x ? |
Silo
| Image | Name | Cost | Tile Size |
|---|---|---|---|
|
Silo | 100g |
3H x 3W |
After obtaining a silo, cut grass with your scythe. This will generate hay in your silo. Now enter your coop and on left side, grab the hay. Now place the hay on the beds to allow your chicken to produce eggs. Alternatively you can fence in the coop and let the chickens go out and eat grass.
Chickens
To obtain a Void Chicken; in a random event after you sleep a witch will fly over one of your coops, leaving you with a void egg in the morning. Putting that egg into an incubator will result in hatching a void chicken.
| Image | Name | Cost | Produces | 5 Heart Selling Price |
|---|---|---|---|---|
| Chicken | 800g |
Egg, Large Egg |
1,040g | |
| Chicken | 800g |
Egg, Large Egg |
1,040g | |
| Void Chicken | n/a |
Void Egg |
1,040g |
Ducks
| Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
|---|---|---|---|---|---|
| Duck | 4,000g | Big Coop |
Duck Egg, Duck Feather |
5,200g |
Rabbit
| Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
|---|---|---|---|---|---|
| Rabbit | 8,000g | Deluxe Coop |
Wool, Rabbit's Foot |
10,400g |
Barns
| Image | Name | Cost | Houses | Capacity | Tile Size |
|---|---|---|---|---|---|
|
Barn | 6,000g |
Cow | 4 | ? x ? |
| Image | Name | Cost | Houses | Capacity | Tile Size |
|---|---|---|---|---|---|
|
Big Barn | 12,000g |
Cow, Goat | 8 | ? x ? |
| Image | Name | Cost | Houses | Capacity | Upgrades | Tile Size |
|---|---|---|---|---|---|---|
|
Deluxe Barn | 25,000g |
Cow, Goat, Sheep, Pig | 12 | Auto-Feeder | ? x ? |
Cows
| Image | Name | Cost | Produces | 5 Heart Selling Price |
|---|---|---|---|---|
|
Cow | 1,500g |
Milk, Large Milk |
1,950g |
|
Cow | 1,500g |
Milk, Large Milk |
1,950g |
Goats
| Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
|---|---|---|---|---|---|
|
Goat | 4,000g | Big Barn |
Goat Milk, L. Goat Milk |
5,156g |
Sheep
| Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
|---|---|---|---|---|---|
|
Sheep | 8,000g | Deluxe Barn |
Wool |
10,400g |
Pigs
| Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
|---|---|---|---|---|---|
|
Pig | 16,000g | Deluxe Barn |
Truffle |
20,528g |
Truffles can be used in the Oil Maker.
Stable
| Image | Name | Cost |
|---|---|---|
|
Horse Stable | 10,000g |
Horse
Slimes
| Image | Name | Cost |
|---|---|---|
|
Slime Hutch | 10,000g |
Pets
What pet you get is decided by what you choose as your favorite in character creation. You get it at the beginning of day 12.(Since the last patch [Feb 28 2016] you might get your pet earlier than day 12.)
You will be able to choose any name you want for your pet the moment you adopt them.
You can click on your pet once a day to pet them and they will show you their love File:Pet-love.png.
There's a bowl on some tiles on the top left side of your house, you can fill it with water for them.
File:Pet-bowl-empty.png File:Pet-bowl.png















