Professions: Difference between revisions
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| Geologist | | Geologist | ||
Revision as of 00:47, 2 March 2016
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Professions allow for players to specialize within a proficiency and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency.
Farming
| Name | Description | Level Required |
|---|---|---|
| Rancher | Animal products worth 10% more. | 5 |
| Tiller | Crops worth 10% more. | 5 |
Combat
| Name | Description | Level Required |
|---|---|---|
| Fighter | 10% Damage to all attacks +15hp | |
| Scout | Crit chance increased by 50% |
Mining
| Name | Description | Level Required |
|---|---|---|
| Miner | +1 ore per vein | 5 |
| Geologist | Chance for gems to appear in pairs | 5 |
| Excavator | Chance to find geodes doubled | 10 |
| Gemologist | Gems worth 30% more | 10 |
Foraging
| Name | Description | Level Required |
|---|---|---|
| Gatherer | Chance for double harvest of foraged items | 5 |
Fishing
| Name | Description | Level Required |
|---|---|---|
| Fisher | Fish worth 25% more | 5 |
