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Weight: Difference between revisions

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imported>Margotbean
stat corrrections
imported>Tyndel
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|[[File:Crystal Dagger.png]]
|[[File:Crystal Dagger.png]]
|[[Crystal Dagger]]
|[[Crystal Dagger]]
|{{name|Crit. Power|+50}}{{name|Weight|5}}
|{{name|Crit. Power|+50}}{{name|Weight|+5}}
|-
|-
|[[File:Wind Spire.png]]
|[[File:Wind Spire.png]]
|[[Wind Spire]]
|[[Wind Spire]]
|{{name|Crit. Power|+10}}{{name|Weight|5}}
|{{name|Crit. Power|+10}}{{name|Weight|+5}}
|-
|-
|[[File:Claymore.png]]
|[[File:Claymore.png]]

Revision as of 23:53, 14 December 2019

Weight is a statistic that affects how far an enemy will be knocked back when attacked by the player with a weapon.

Weapons

The following weapons affect Weight. The effect is permanent while using the weapon.

Image Name Effect
Crystal Dagger Crit. Power (+50) Weight (+5)
Wind Spire Crit. Power (+10) Weight (+5)
Claymore Speed (−4) Defense (+2) Weight (+3)
Bone Sword Speed (+4) Weight (+2)
Lava Katana Defense (+3) Crit. Power (+25) Weight (+3)
Wood Mallet Speed (+2) Weight (+3)
Iron Edge Speed (−2) Defense (+1) Weight (+3)
Neptune's Glaive Speed (−1) Defense (+2) Weight (+4)
Galaxy Dagger Speed (+1) Weight (+5)
Galaxy Hammer Speed (+2) Weight (+5)

Rings

The following rings increase Weight (knockback). The effect is permanent while the ring is equipped.

Image Name Effect
Amethyst Ring Increases knockback by 10%.