Professions: Difference between revisions
Appearance
imported>Thorntonaa No edit summary |
imported>Iamderp No edit summary |
||
| Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
Professions allow for players to specialize within a proficiency and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10. | Professions allow for players to specialize within a [[Skills|proficiency]] and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10, based on their first choice. | ||
==Farming== | ==Farming== | ||
| Line 7: | Line 7: | ||
!Name | !Name | ||
!Description | !Description | ||
!Level | !Level | ||
!Prerequisite | |||
|- | |- | ||
|Rancher | |Rancher | ||
|Animal products worth 10% more | |Animal products worth 10% more | ||
|5 | |5 | ||
| | |||
|- | |- | ||
|Tiller | |Tiller | ||
|Crops worth 10% more | |Crops worth 10% more | ||
|5 | |5 | ||
| | |||
|- | |||
|Coopmaster | |||
|Befriend coop animals quicker | |||
Incubation time cut in half | |||
|10 | |||
|Rancher | |||
|- | |||
|Shepherd | |||
|Befriend barn animals quicker | |||
Sheep produce wool faster | |||
|10 | |||
|Rancher | |||
|- | |||
|Artisan | |||
|[[Artisan_Goods|Artisan goods]] worth 50% more | |||
|10 | |||
|Tiller | |||
|- | |||
|Agriculturalist | |||
|All crops grow 10% faster | |||
|10 | |||
|Tiller | |||
|} | |} | ||
== | ==Mining== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!Description | !Description | ||
!Level | !Level | ||
!Prerequisite | |||
|- | |- | ||
| | |Miner | ||
| | | +1 ore per vein | ||
|5 | |||
| | | | ||
|- | |- | ||
| | |Geologist | ||
| | |Chance for gems to appear in pairs | ||
|5 | |||
| | | | ||
|- | |||
|Blacksmith | |||
|Metal bars worth 25% more | |||
|10 | |||
|Miner | |||
|- | |||
|Prospector | |||
|Chance to find coal doubled | |||
|10 | |||
|Miner | |||
|- | |||
|Excavator | |||
|Chance to find geodes doubled | |||
|10 | |||
|Geologist | |||
|- | |||
|Gemologist | |||
|Gems worth 30% more | |||
|10 | |||
|Geologist | |||
|} | |} | ||
== | ==Foraging== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!Description | !Description | ||
!Level | !Level | ||
!Prerequisite | |||
|- | |||
|Forester | |||
|Wood worth 50% more | |||
|5 | |||
| | |||
|- | |||
|Gatherer | |||
|Chance for double harvest of foraged items | |||
|5 | |||
| | |||
|- | |- | ||
| | |Lumberjack | ||
| | |Normal trees occasionally drop hardwood | ||
| | |10 | ||
|Forester | |||
|- | |- | ||
| | |Tapper | ||
| | |Syrup is worth 25% more | ||
| | |10 | ||
|Forester | |||
|- | |- | ||
| | |Botanist | ||
| | |Foraged items are always gold quality | ||
| 10 | |10 | ||
|Gatherer | |||
|- | |- | ||
| | |Tracker | ||
| | |Locations of forageable items are revealed | ||
| 10 | |10 | ||
|Gatherer | |||
|} | |} | ||
== | ==Fishing== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!Description | !Description | ||
!Level | !Level | ||
!Prerequisite | |||
|- | |||
|Fisher | |||
|Fish worth 25% more | |||
|5 | |||
| | |||
|- | |||
|Trapper | |||
|Resources required to craft crab pots reduced | |||
|5 | |||
| | |||
|- | |||
|Angler | |||
|Fish worth 50% more | |||
|10 | |||
|Fisher | |||
|- | |||
|Pirate | |||
|Chance to find treasure doubled | |||
|10 | |||
|Fisher | |||
|- | |||
|Mariner | |||
|Crab pots never catch trash | |||
|10 | |||
|Trapper | |||
|- | |- | ||
| | |Luremaster | ||
| | |Crab pots no longer need to be baited | ||
| | |10 | ||
|Trapper | |||
|} | |} | ||
== | ==Combat== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!Description | !Description | ||
!Level | !Level | ||
!Prerequisite | |||
|- | |||
|Fighter | |||
|10% damage increase | |||
+15 HP | |||
|5 | |||
| | |||
|- | |||
|Scout | |||
|Crit chance increased by 50% | |||
|5 | |||
| | |||
|- | |||
|Brute | |||
|15% damage increase | |||
|10 | |||
|Fighter | |||
|- | |||
|Defender | |||
| +25 HP | |||
|10 | |||
|Fighter | |||
|- | |||
|Acrobat | |||
|Cooldown on special moves is cut in half | |||
|10 | |||
|Scout | |||
|- | |- | ||
| | |Desperado | ||
| | |Critical hits are deadly | ||
| | |10 | ||
|Scout | |||
|} | |} | ||
Revision as of 18:39, 2 March 2016
| Article Stub
This article is a stub and is missing information. You can help Stardew Valley Wiki by expanding it! |
Professions allow for players to specialize within a proficiency and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10, based on their first choice.
Farming
| Name | Description | Level | Prerequisite |
|---|---|---|---|
| Rancher | Animal products worth 10% more | 5 | |
| Tiller | Crops worth 10% more | 5 | |
| Coopmaster | Befriend coop animals quicker
Incubation time cut in half |
10 | Rancher |
| Shepherd | Befriend barn animals quicker
Sheep produce wool faster |
10 | Rancher |
| Artisan | Artisan goods worth 50% more | 10 | Tiller |
| Agriculturalist | All crops grow 10% faster | 10 | Tiller |
Mining
| Name | Description | Level | Prerequisite |
|---|---|---|---|
| Miner | +1 ore per vein | 5 | |
| Geologist | Chance for gems to appear in pairs | 5 | |
| Blacksmith | Metal bars worth 25% more | 10 | Miner |
| Prospector | Chance to find coal doubled | 10 | Miner |
| Excavator | Chance to find geodes doubled | 10 | Geologist |
| Gemologist | Gems worth 30% more | 10 | Geologist |
Foraging
| Name | Description | Level | Prerequisite |
|---|---|---|---|
| Forester | Wood worth 50% more | 5 | |
| Gatherer | Chance for double harvest of foraged items | 5 | |
| Lumberjack | Normal trees occasionally drop hardwood | 10 | Forester |
| Tapper | Syrup is worth 25% more | 10 | Forester |
| Botanist | Foraged items are always gold quality | 10 | Gatherer |
| Tracker | Locations of forageable items are revealed | 10 | Gatherer |
Fishing
| Name | Description | Level | Prerequisite |
|---|---|---|---|
| Fisher | Fish worth 25% more | 5 | |
| Trapper | Resources required to craft crab pots reduced | 5 | |
| Angler | Fish worth 50% more | 10 | Fisher |
| Pirate | Chance to find treasure doubled | 10 | Fisher |
| Mariner | Crab pots never catch trash | 10 | Trapper |
| Luremaster | Crab pots no longer need to be baited | 10 | Trapper |
Combat
| Name | Description | Level | Prerequisite |
|---|---|---|---|
| Fighter | 10% damage increase
+15 HP |
5 | |
| Scout | Crit chance increased by 50% | 5 | |
| Brute | 15% damage increase | 10 | Fighter |
| Defender | +25 HP | 10 | Fighter |
| Acrobat | Cooldown on special moves is cut in half | 10 | Scout |
| Desperado | Critical hits are deadly | 10 | Scout |
