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Pickaxes: Difference between revisions

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imported>IBugOne
Knocking crabs breaks its shell
imported>Techhead7890
Dwarf's rock was already in the table
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It is used mainly for breaking [[stone]]s and picking up placed equipment or [[furniture]].  It can also be used to remove [[crops]], and to un-till soil that has previously been tilled with a [[Hoes|Hoe]].  Striking a planted crop will remove the crop, leaving the underlying tilled soil intact along with any [[fertilizer]] present.  Striking on tilled soil will revert the tile to an un-tilled state, removing any applied [[Fertilizer|fertilizers]].
It is used mainly for breaking [[stone]]s and picking up placed equipment or [[furniture]].  It can also be used to remove [[crops]], and to un-till soil that has previously been tilled with a [[Hoes|Hoe]].  Striking a planted crop will remove the crop, leaving the underlying tilled soil intact along with any [[fertilizer]] present.  Striking on tilled soil will revert the tile to an un-tilled state, removing any applied [[Fertilizer|fertilizers]].


The Pickaxe may be upgraded at the [[Blacksmith]].  The cost and resource requirements for each upgrade are shown in the table below.  With each upgrade level, the number of hits required to break stones and [[Mining#Mining Nodes|nodes]] is reduced, as well as breaking harder types of rocks becomes possible. A Steel Pickaxe is required to break the boulder that blocks access to the [[Dwarf]] in the Mines entrance.
The Pickaxe may be upgraded at the [[Blacksmith]].  The cost and resource requirements for each upgrade are shown in the table below.  With each upgrade level, the number of hits required to break stones and [[Mining#Mining Nodes|nodes]] is reduced, as well as breaking harder types of rocks becomes possible.


Using the pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to other [[weapons]]. Hitting a [[Rock Crab|Crab]] 5 times with a pickaxe will knock off it shell, causing the crab to flee.
Using the pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to other [[weapons]]. Hitting a [[Rock Crab|Crab]] 5 times with a pickaxe will knock off it shell, causing the crab to flee.

Revision as of 11:25, 14 March 2021

The Pickaxe is a tool obtained at the beginning of the game.

It is used mainly for breaking stones and picking up placed equipment or furniture. It can also be used to remove crops, and to un-till soil that has previously been tilled with a Hoe. Striking a planted crop will remove the crop, leaving the underlying tilled soil intact along with any fertilizer present. Striking on tilled soil will revert the tile to an un-tilled state, removing any applied fertilizers.

The Pickaxe may be upgraded at the Blacksmith. The cost and resource requirements for each upgrade are shown in the table below. With each upgrade level, the number of hits required to break stones and nodes is reduced, as well as breaking harder types of rocks becomes possible.

Using the pickaxe on a Monster will deal a small portion of damage, similar to other weapons. Hitting a Crab 5 times with a pickaxe will knock off it shell, causing the crab to flee.

Grades of Pickaxe

Image Name Cost Ingredients Improvements
Pickaxe Starter Tool N/A Can break small rocks anywhere.
In The Mines, can break tougher rocks on levels 1-40 in two hits and can break large boulders with multiple hits. Can break copper nodes in 3 hits.
Copper Pickaxe data-sort-value="2000">2,000g Copper Bar (5)

Can break all rocks on levels 1-40 of The Mines in one hit and 40-79 in two hits. Can break copper nodes in 2 hits.

Steel Pickaxe data-sort-value="5000">5,000g Iron Bar (5) Can break boulders on The Farm.

Can mine the barrier inside the mine that blocks the player from talking with Dwarf.
Can break rocks on levels 40-79 in The Mines in one hit. Breaks copper nodes in 1 hit, iron nodes in 2 hits, gold nodes in 3 hits, and iridium nodes in 6 hits.

Gold Pickaxe data-sort-value="10000">10,000g Gold Bar (5) Can break a meteorite.

Can break rocks on levels 80-120 in The Mines in one hit. Breaks copper and iron nodes in 1 hit, gold nodes in 2 hits, and iridium nodes in 4 hits.

Iridium Pickaxe data-sort-value="25000">25,000g Iridium Bar (5)

Can break rocks in the Skull Cavern in one hit.

Energy Cost

See Proficiency