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Animals

From Stardew Valley Wiki
Revision as of 09:10, 6 March 2016 by imported>Norafox (Added more info about goats.)

The only way to have a building moved to a different location is to demolish it. To demolish a building that houses animals inside, they must first be relocated. This ensures that animals aren't lost in the process. Having any of these buildings demolished will not give you the resources back.

Petting your animals once a day will give you an indication of their mood. To keep animals happy pet them daily, and make sure they have food before the day ends. Hay can be gathered from feed bins inside barns and coops provided the player has built a silo. Building a silo before building animal buildings can make care much easier.

Animals prefer to eat fresh grass, and will eat that instead of hay when it's available. Keeping a grass patch for animals to graze in will maximize their potential happiness. Make sure to cut down whatever grass is growing with a scythe before winter, as it will be buried under snow and only hay can be used to feed animals in winter.

Silo

It's recommended to build a silo before a coop to make care of animals easier. It will allow the player to collect and store hay, and make hay available from a dispenser in the farm buildings.

Image Name Description Cost Size
Silo Allows you to cut and store grass for feed.

100g Stone (100) Clay (10) Copper Bar (5)

3x3
3x3

After obtaining a silo, cut grass with your scythe. This will generate hay in your silo. Now enter your coop and on left side, grab the hay. Now place the hay on the beds to allow your chicken to produce eggs. Alternatively you can fence in the coop and let the chickens go out and eat grass. Each silo you have can store up to 240 hay.

Coops

Image Name Description Animals Cost Size
Coop Houses 4 coop dwelling animals. Chickens

4,000g Wood (300) Stone (100)

3x6
3x6
Big Coop Coop Upgrade

House 8 coop-dwelling animals. Comes with an incubator. Unlocks ducks.

Ducks

10,000g Wood (400) Stone (150)

3x6
3x6
Deluxe Coop Big Coop Upgrade

House 12 coop-dwelling animals. Comes with an auto-feed system. Unlocks rabbits.

Rabbits

20,000g Wood (500) Stone (200)

3x6
3x6

Chickens

To obtain a Void Chicken; in a random event after you sleep a witch will fly over one of your coops, leaving you with a void egg in the morning. Putting that egg into an incubator will result in hatching a void chicken.

Image Name Cost Produces 5 Heart Selling Price
Chicken

800g

Egg - 25g
File:Large White Egg.png Large Egg - 50g

1,040g

Chicken

800g

Brown Egg - 25g
Large Brown Egg - 50g

1,040g

Void Chicken n/a Void Egg - 50g

1,040g

Chickens have a chance to produce eggs every morning. Happier chickens may produce larger, more valuable eggs.

Ducks

Image Name Cost Requirements Produces 5 Heart Selling Price
Duck

4,000g

Big Coop Duck Egg - 50g
Duck Feather - 110g

5,200g

Ducks appear to start producing feathers after 2 months of age/two and a half hearts of happiness.

Rabbit

Image Name Cost Requirements Produces 5 Heart Selling Price
Rabbit

8,000g

Deluxe Coop Wool - 270g
File:Rabbits Foot.png Rabbit's foot - 450g

10,400g

  • Rabbit's Foot will be produced automatically just like wool after a while.

Dinosaur

To obtain a Dinosaur; a Dinosaur Egg must be found while artifact hunting. Putting that egg into an incubator will result in hatching a dinosaur.

Image Name Cost Requirements Produces 5 Heart Selling Price
Dinosaur n/a Big Coop Dinosaur Egg - 350g

Barns

Image Name Description Animals Cost Size
Barn Houses 4 barn-dwelling animals. Cows

6,000g Wood (350) Stone (150)

4x7
4x7
Big Barn Barn Upgrade

Houses 8 barn-dwelling animals. Allows animals to give birth. Unlocks goats.

Goats

12,000g Wood (450) Stone (200)

4x7
4x7
Deluxe Barn Big Barn Upgrade

House 12 barn-dwelling animals. Comes with an auto-feed system. Unlocks Sheep and Pigs.

Sheep

Pigs

25,000g Wood (550) Stone (300)

4x7
4x7

Cows

Image Name Cost Produces 5 Heart Selling Price
Cow

1,500g

Milk - 85g
Large Milk - 110g

1,950g

Cow

1,500g

Milk - 85g
Large Milk - 110g

1,950g

When interacted with, cows will stick their tongue out at you.

Goats

Image Name Cost Requirements Produces 5 Heart Selling Price
Goat

4,000g

Big Barn Goat Milk - 150g
Large Goat Milk - 250g

5,156g

Goats produce milk every other day.

Sheep

Image Name Cost Requirements Produces 5 Heart Selling Price
Sheep

8,000g

Deluxe Barn Wool - 270g

10,400g

Pigs

Image Name Cost Requirements Produces 5 Heart Selling Price
Pig

16,000g

Deluxe Barn
Truffle - 500g
Truffle - 650g
Truffle - 750g

20,528g

Pigs will automatically find truffles after being let outdoors. Truffles can be used in the Oil Maker.

Stable

Image Name Description Animals Cost Size
Stable Allows you to keep and ride a horse. Horse included. Horse

10,000g Hardwood (100) Iron Bar (5)

4x2
4x2

Horse

The horse can be ridden to make traveling faster. If you leave it somewhere it will find the way home by itself.

Slimes

Image Name Description Animals Cost Size
Slime Hutch Raise up to 20 slimes. Fill water troughs and slimes will create slime balls. Slimes

10,000g Stone (500) Refined Quartz (10) Iridium Bar (1)

7x11
7x11

Allows you to raise and breed Slimes.

  • Produces Slime when provided with water for food.
  • Requires both male and female Slimes to breed. (with/without antenna)
  • Slimes produce different offspring depending on color.
  • Slime eggs can be made with the Slime Egg-Press or are dropped rarely from Slimes.

Pets

What pet you get is decided by what you choose as your favorite in character creation. You get it at the beginning of day 12.(Since the last patch [Feb 28 2016] you might get your pet earlier than day 12.)

You will be able to choose any name you want for your pet the moment you adopt them.

You can click on your pet once a day to pet them and they will show you their love File:Pet-love.png.

There's a bowl on some tiles on the top left side of your house, you can fill it with water for them. The bowl is purely cosmetic.

File:Pet-bowl-empty.png File:Pet-bowl.png

Cat

Dog