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Combat/Mechanics

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Revision as of 13:42, 22 August 2025 by imported>Apparent1 (Created page with "This article is about combat mechanics. For information about the Skill, see Combat. ===Damage=== In Stardew Valley, damage dealt to monsters is determined by a combi...")
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This article is about combat mechanics. For information about the Skill, see Combat.

Damage

In Stardew Valley, damage dealt to monsters is determined by a combination of weapon stats, player buffs, gear effects, professions, and critical hit multipliers.

Formula overview

FinalDamage = BaseDamage × CritMultiplier (if crit)
    + Attack (stat) × 3
    × FighterBonus (×1.1 if active)
    × BruteBonus (×1.15 if active)
    × DesperadoBonus (×2 if crit and active)
    → Modified by enchantments
    → Reduced by monster defense