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Crops

From Stardew Valley Wiki
Revision as of 22:13, 22 September 2018 by imported>Margotbean (→File:Parsnip.png Parsnip: used in quest)
This page is for crops that grow on tilled land. For fruit that grows on trees, see Fruit Trees.

Crops are plants that are grown from seeds to be harvested for the purpose of profit, food, or gifting. Generally, each crop is seasonal. It can be planted only during its designated season, and when seasons change (after the 28th day), the crop will wither and die. Multi-season crops (i.e., Ancient Fruit, Coffee Bean, Corn, Sunflower, and Wheat), however, will continue to grow during all specified seasons.

Basics

Crows

Crops can be eaten by crows when there is no Scarecrow within range.

Farm Animals

Farm Animals never trample or destroy crops. They may get in the way of planting or harvesting efforts, but will never cause damage to crops.

Fertilizing and Planting

Fallow (untilled) farm land must be tilled with the Hoe before fertilizing or planting there, an activity that consumes some of the player's daily energy, as reflected on the energy bar. A tile may be watered (by using the Watering Can) only after it has been tilled, which consumes more energy.

Seeds and fertilizer are placed on a tilled tile individually by using the left-click control, or on multiple tiles by continuously holding on to the right-click or left-click control and moving the cursor and/or player. Since planting and fertilizing require no tool use, those activities consume none of the player's energy.

Only one type of fertilizer at a time may be used on any given tile. Some fertilizer must be placed on a tile before a seed is planted there, other types can be placed before or after planting a seed. Watering can be done at any time after tilling, and freely either before or after fertilizing and/or planting, without regard to order.

Trellis Crops

Some crops require a trellis, which cannot be walked through, so you need to plan your crop layout appropriately.

The available trellis crops are Green Bean, Hops, and Grape.

Grow Times

The grow times shown on this page exclude the day the seeds were planted. Fertilizer and the Agriculturist Profession are not taken into account.

Crops must be watered every day for maximum growth. If unwatered for a day, a crop will not grow. Unwatered crops do not die, but they will not grow either.

If a seed is planted into unwatered soil and not watered the same day, it will not grow that night. Growth will start the following night. The grow times on this page assume the seeds are watered the day they are planted.

Planting after midnight does not impose a penalty (it still counts as having been planted on the current day).

Giant Crops

Cauliflower, Melons, or Pumpkins planted in a 3x3 pattern can randomly combine into a giant crop. Giant crops drop 15–21 items when harvested with an axe.

At the start of each day, every possible 3x3 grid of crops (including overlaps) has a 1% chance to grow into a giant crop as long as the center crop is watered and all constituent crops are fully-grown and of the same type. Giant crops won't necessarily appear on the day the crops finish growing, it can happen any day those criteria are met.[1]

Giant Crops don't die at change of season like other crops. Giant crops cannot grow in the greenhouse.

Giant Crops
Cauliflower Melon Pumpkin

Crop Quality

The quality of crops comes in three levels: regular,   silver, and   gold. Quality is determined when a crop is harvested. Normally, harvested crops are almost all of regular quality, with a few at higher quality levels. The average quality can be increased by planting seeds into fertilized soil. Increasing Farming Skill also increases the chance to harvest a quality crop. If a Seed Maker turns a higher-quality crop into seeds, the seeds are no more likely to produce higher-quality crops when grown and harvested.

Higher quality crops command higher prices when sold, and deliver greater energy and health benefits when eaten. If given as a gift to an NPC who likes or loves the crop, a silver or gold quality crop gives a higher number of friendship points. Crop quality has no effect on cooked foods' health or energy gains, or on the quality of Artisan Goods produced.

The quality star of a crop in inventory is supposed to animate when it is of the highest quality possible (gold). However, as of v1.2, this animation occurs only for flower crops.

Gold per Day

Calculations do not take into account Fertilizer or the Tiller or Agriculturist Professions. Variations are noted in or below each table, if applicable. It is assumed that the crop is watered on the day of planting.

The general formula is: Minimum Gold per Day = ((Max Harvests × Sell Price per Harvest) − Seed Price) / Growing Days

Growing Days = Days to Maturity + ((Max Harvests − 1) × Days to Regrow)

Days to Maturity and Days to Regrow are listed in each table.

Max Harvests is normally 1, but for crops that continue to produce, it is the actual number of harvests that can be obtained in the growing season(s).

Sell Price per Harvest is normally the same as the Sell Price of one normal-quality crop. Extra crops are not counted since their occurrence is rare, except in the case of potatoes. The chance of an extra potato is ≈20%, much higher than with any other crop. Thus, the Sell Price per Harvest is 1.2 × 80 instead of 1 × 80.

In the case of plants that always give >1 item per harvest (e.g., Coffee Bean, Blueberry, Cranberry) the Sell Price per Harvest = # of crops per Harvest × Sell Price for one item.

Example: Cranberries

Max Harvests = 5

Sell Price per Harvest = 2 berries × data-sort-value="75">75g = data-sort-value="150">150g

Seed Price = data-sort-value="240">240g

Growing Days = 7 + ((5 − 1) × 5) = 27

Gold per Day = 5 × 150 − 240 / 27 = data-sort-value="18.89">18.89g

Alternate Calculations

The following formula takes farming level's influence on crop quality into account:

Average Gold/Day 
Average Gold per Day = ((Farming Level Multiplier × Max Harvests × Sell Price per Harvest) − Seed Price) / Growing Days

Farming Level Multiplier = .02 × (Farming Level) + 1.01 represents the average multiplier for revenue, Max Harvests × Sell Price per Harvest, based on expected amount of quality crops harvested.

The following formula only applies to crops that regrow a long time after initially planting:

Long Run Average Gold per Day = (Sell Price per Harvest × (.02 × (Farming Level) + 1.01)) / Days to Regrow

After a very long time, the Days to Maturity and Seed Price are very small in comparison to the total revenue earned and total days passed since planting. Thus, they can be essentially removed from the Average Gold per Day equation. Since these crops regrow indefinitely, so there is no number of max harvests. This equation can only be applied to regrowing crops that are planted in the Greenhouse.

It should be noted that all of the values listed in the tables below correspond to the minimum values of gold per day.

Spring Crops

Blue Jazz

The flower grows in a sphere to invite as many butterflies as possible.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Jazz Seeds

General Store data-sort-value="30">30g
JojaMart data-sort-value="37">37g

data-sort-value="50"
50g
62g
75g
100g
Template:Qualityenergy Lucky Lunch
1 Day 2 Days 2 Days 2 Days Total: 7 Days ≈data-sort-value="2.86">2.86g/d

Cauliflower

Valuable, but slow-growing. Despite its pale color, the florets are packed with nutrients.

Cauliflower can become a Giant Crop.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Cauliflower Seeds

General Store data-sort-value="80">80g
JojaMart data-sort-value="100">100g

data-sort-value="175"
175g
218g
262g
350g
Template:Qualityenergy Cheese Cauliflower

Spring Crops Bundle

"Jodi's Request" Quest

1 Day 2 Days 4 Days 4 Days 1 Day Total: 12 Days ≈data-sort-value="7.92">7.92g/d

Coffee Bean

Plant in spring or summer to grow a coffee plant. Place five beans in a keg to make coffee.

Each plant yields 4 beans per harvest with a small random chance for more beans.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Coffee Bean

Traveling Cart: data-sort-value="2500">2,500g
Dust Sprite (1% drop)

data-sort-value="15"
15g
18g
22g
30g
Inedible Coffee
1 Day 2 Days 2 Days 3 Days 2 Days Total: 10 Days Regrowth:
2 days
Traveling Cart (2 seasons): data-sort-value="−20.74">−20.74g/d
Dust Sprite (1 season): data-sort-value="20.77">20.77g/d
Dust Sprite (2 seasons): data-sort-value="25.56">25.56g/d
Note: The Gold Per Day value reflects 4 beans sold at standard quality.
Basic Fertilizer and Quality Fertilizer only affect 1 out of 4 harvested beans.

Garlic

Adds a wonderful zestiness to dishes. High quality garlic can be pretty spicy.

Available from year 2+.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Garlic Seeds

General Store data-sort-value="40">40g

data-sort-value="60"
60g
75g
90g
120g
Template:Qualityenergy Fiddlehead Risotto Escargot Oil of Garlic
1 Day 1 Day 1 Day 1 Day Total: 4 Days data-sort-value="5">5g/d

Green Bean

A juicy little bean with a cool, crisp snap.

This crop uses a trellis, and continues to produce after maturity.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Bean Starter

General Store: data-sort-value="60">60g
JojaMart: data-sort-value="75">75g

data-sort-value="40"
40g
50g
60g
80g
Template:Qualityenergy Bean Hotpot

Spring Crops Bundle

1 Day 1 Day 1 Day 3 Days 4 Days Total: 10 Days Regrowth: 3 days data-sort-value="7.20">7.2g/d

Kale

The waxy leaves are great in soups and stir frys.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Kale Seeds

General Store data-sort-value="70">70g
JojaMart data-sort-value="87">87g

data-sort-value="110"
110g
137g
165g
220g
Template:Qualityenergy Stir Fry Salmon Dinner
1 Day 2 Days 2 Days 1 Day Total: 6 Days ≈data-sort-value="6.67">6.67g/d

Parsnip

A spring tuber closely related to the carrot. It has an earthy taste and is full of nutrients.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Parsnip Seeds

General Store data-sort-value="20">20g
JojaMart data-sort-value="25">25g

data-sort-value="35"
35g
43g
52g
70g
Template:Qualityenergy "Getting Started" Quest Parsnip Soup Farmer's Lunch

Spring Crops Bundle

Quality Crops Bundle

1 Day 1 Day 1 Day 1 Day Total: 4 Days data-sort-value="3.75">3.75g/d

Potato

A widely cultivated tuber.

Yields 1 Potato at harvest, with ≈20% chance for more Potatoes.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Potato Seeds

General Store data-sort-value="50">50g
JojaMart data-sort-value="62">62g

data-sort-value="80"
80g
100g
120g
160g
Template:Qualityenergy Hashbrowns

Spring Crops Bundle

1 Day 1 Day 1 Day 2 Days 1 Day Total: 6 Days data-sort-value="5.0">5g/d (no extra potatoes)
data-sort-value="7.67">7.67g/d (1.2 potatoes/harvest)

Rhubarb

The stalks are extremely tart, but make a great dessert when sweetened.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Rhubarb Seeds

Oasis data-sort-value="100">100g

data-sort-value="220"
220g
275g
330g
440g
Inedible Rhubarb Pie
2 Days 2 Days 2 Days 3 Days 4 Days Total: 13 Days ≈data-sort-value="9.23">9.23g/d

Strawberry

A sweet, juicy favorite with an appealing red color.

Keeps producing after maturity. When harvested, each Strawberry plant gives 1 Strawberry every 4 days, with a small random chance for more Strawberries.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores

Strawberry Seeds

Egg Festivaldata-sort-value="100">100g

data-sort-value="120"
120g
150g
180g
240g
Template:Qualityenergy
1 Day 1 Day 2 Days 2 Days 2 Days Total: 8 Days Regrowth:
4 days
Planted by:
Start of Spring: ≈data-sort-value="20.83">20.83g/d
Day of Festival: ≈data-sort-value="11.67">11.67g/d

Tulip

The most popular spring flower. Has a very faint sweet smell.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores

Tulip Bulbs

General Store data-sort-value="20">20g
JojaMart data-sort-value="25">25g

data-sort-value="30"
30g
37g
45g
60g
Template:Qualityenergy
1 Day 1 Day 2 Days 2 Days Total: 6 Days ≈data-sort-value="1.67">1.67g/d

Summer Crops

Blueberry

A popular berry reported to have many health benefits. The blue skin has the highest nutrient concentration.

Keeps producing after maturity. Each plant produces 3 blueberries at harvest, with ≈2% chance for more blueberries.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Blueberry Seeds

General Store data-sort-value="80">80g

data-sort-value="50"
50g
62g
75g
100g
Template:Qualityenergy Blueberry Tart Fruit Salad

Summer Crops Bundle

1 Day 3 Days 3 Days 4 Days 2 Days Total: 13 Days Regrowth: 4 days data-sort-value="20.8">20.8g/d
Note: The Gold Per Day value reflects 3 berries sold at standard quality.
Basic Fertilizer and Quality Fertilizer only affect 1 out of 3 harvested berries.

Corn

One of the most popular grains. The sweet, fresh cobs are a summer favorite.

Keeps producing after maturity. Can be grown in Summer or Fall.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Corn Seeds

General Store data-sort-value="150">150g
JojaMart data-sort-value="187">187g

data-sort-value="50"
50g
62g
75g
100g
Template:Qualityenergy Tortilla Oil

Fall Crops Bundle

Quality Crops Bundle

2 Days 3 Days 3 Days 3 Days 3 Days Total: 14 Days Regrowth:
4 days
≈data-sort-value="1.92">1.92g/d
(1 season)
≈data-sort-value="7.41">7.41g/d
(2 seasons)

Hops

A bitter, tangy flower used to flavor beer.

Hops use a trellis, and continue to produce after maturity.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Hops Starter

General Store data-sort-value="60">60g
JojaMart data-sort-value="75">75g

File:Hops Stage 2.png
data-sort-value="25"
25g
31g
37g
50g
Template:Qualityenergy Pale Ale
1 Day 1 Day 2 Days 3 Days 4 Days Total: 11 Days Regrowth: every day ≈data-sort-value="13.52">13.52g/d

Hot Pepper

Fiery hot with a hint of sweetness.

Keeps producing after maturity. When harvested, each Hot Pepper plant gives 1 Hot Pepper every 3 days, with a small random chance for more Hot Peppers.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Pepper Seeds

General Store data-sort-value="40">40g
JojaMart data-sort-value="50">50g

data-sort-value="40"
40g
50g
60g
80g
Template:Qualityenergy Pepper Poppers

Summer Crops Bundle

Spicy Eel
1 Day 1 Day 1 Day 1 Day 1 Day Total: 5 Days Regrowth: 3 days ≈data-sort-value="10.77">10.77g/d

Melon

A cool, sweet summer treat.

Melons can become a Giant Crop.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Melon Seeds

General Store data-sort-value="80">80g
JojaMart data-sort-value="100">100g

data-sort-value="250"
250g
312g
375g
500g
Template:Qualityenergy Pink Cake Fruit Salad

Summer Crops Bundle

Quality Crops Bundle

1 Day 2 Days 3 Days 3 Days 3 Days Total: 12 Days ≈data-sort-value="14.17">14.17g/d

Poppy

In addition to its colorful flower, the Poppy has culinary and medicinal uses.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Poppy Seeds

General Store data-sort-value="100">100g
JojaMart data-sort-value="125">125g

data-sort-value="140"
140g
175g
210g
280g
Template:Qualityenergy Poppyseed Muffin

Chef's Bundle

1 Day 2 Days 2 Days 2 Days Total: 7 Days ≈data-sort-value="5.71">5.71g/d

Radish

A crisp and refreshing root vegetable with hints of pepper when eaten raw.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Radish Seeds

General Store data-sort-value="40">40g
JojaMart data-sort-value="50">50g

data-sort-value="90"
90g
112g
135g
180g
Template:Qualityenergy Red Plate Radish Salad
2 Days 1 Day 2 Days 1 Day Total: 6 Days ≈data-sort-value="8.33">8.33g/d

Red Cabbage

Often used in salads and coleslaws. The color can range from purple to blue to green-yellow depending on soil conditions.

Available from year 2+.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Red Cabbage Seeds

General Store data-sort-value="100">100g

data-sort-value="260"
260g
325g
390g
520g
Template:Qualityenergy Fish Taco Red Plate Coleslaw

Dye Bundle

2 Days 1 Day 2 Days 2 Days 2 Days Total: 9 Days ≈data-sort-value="17.78">17.78g/d

Starfruit

An extremely juicy fruit that grows in hot, humid weather. Slightly sweet with a sour undertone.

Not to be mistaken for Stardrop.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used in

Starfruit Seeds

Oasis data-sort-value="400">400g

data-sort-value="750"
750g
937g
1,125g
1,500g
Template:Qualityenergy Junimo Hut
2 Days 3 Days 2 Days 3 Days 3 Days Total: 13 Days ≈data-sort-value="26.92">26.92g/d

Summer Spangle

A tropical bloom that thrives in the humid summer air. Has a sweet, tangy aroma.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores

Spangle Seeds

General Store data-sort-value="50">50g
JojaMart data-sort-value="62">62g

data-sort-value="90"
90g
112g
135g
180g
Template:Qualityenergy
1 Day 2 Days 3 Days 2 Days Total: 8 Days data-sort-value="5">5g/d

Sunflower

A common misconception is that the flower turns so it's always facing the sun.

Harvesting a sunflower will also produce 0-3 Sunflower Seeds. Sunflowers can be grown in Summer or Fall.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Sunflower Seeds

General Store data-sort-value="200">200g
JojaMart data-sort-value="125">125g

data-sort-value="80"
80g
100g
120g
160g
Template:Qualityenergy

Dye Bundle

Oil
1 Day 2 Days 3 Days 2 Days Total: 8 Days General Store: data-sort-value="-15">−15g/d
Joja Mart: data-sort-value="-5.63">−5.63g/d

Tomato

Rich and slightly tangy, the Tomato has a wide variety of culinary uses.

Keeps producing after maturity. Each harvest produces 1 tomato, with a small random chance for more tomatoes.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Tomato Seeds

General Store data-sort-value="50">50g
JojaMart data-sort-value="62">62g

data-sort-value="60"
60g
75g
90g
120g
Template:Qualityenergy Vegetable Medley Pizza Spaghetti Eggplant Parmesan Bruschetta Fish Stew

Summer Crops Bundle

2 Days 2 Days 2 Days 2 Days 3 Days Total: 11 Days Regrowth: 4 days ≈data-sort-value="9.26">9.26g/d

Wheat

One of the most widely cultivated grains. Makes for a great flour for breads and cakes.

Can be grown in Summer or Fall.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Wheat Seeds

General Store data-sort-value="10">10g
JojaMart data-sort-value="12">12g

data-sort-value="25"
25g
31g
37g
50g
Inedible

Fodder Bundle

Beer Wheat Flour
1 Day 1 Day 1 Day 1 Day Total: 4 Days data-sort-value="3.75">3.75g/d

Fall Crops

Amaranth

A purple grain cultivated by an ancient civilization.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Amaranth Seeds

General Store data-sort-value="70">70g
JojaMart data-sort-value="87">87g

data-sort-value="150"
150g
187g
225g
300g
Template:Qualityenergy Salmon Dinner
1 Day 2 Days 2 Days 2 Days Total: 7 Days ≈data-sort-value="11.43">11.43g/d

Artichoke

The bud of a thistle plant. The spiny outer leaves conceal a fleshy, filling interior.

Available from year 2+.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Artichoke Seeds

General Store data-sort-value="30">30g

data-sort-value="160"
160g
200g
240g
320g
Template:Qualityenergy Artichoke Dip Super Meal
2 Days 2 Days 1 Day 2 Days 1 Day Total: 8 Days data-sort-value="16.25">16.25g/d

Beet

A sweet and earthy root vegetable. As a bonus, the leaves make a great salad.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Beet Seeds

Oasis data-sort-value="20">20g

data-sort-value="100"
100g
125g
150g
200g
Template:Qualityenergy Vegetable Medley Sugar
1 Day 1 Day 2 Days 2 Days Total: 6 Days ≈data-sort-value="13.33">13.33g/d

Bok Choy

The leafy greens and fibrous stalks are healthy and delicious.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Bok Choy Seeds

General Store data-sort-value="50">50g
JojaMart data-sort-value="62">62g

data-sort-value="80"
80g
100g
120g
160g
Template:Qualityenergy Super Meal
1 Day 1 Day 1 Day 1 Day Total: 4 Days data-sort-value="7.50">7.5g/d

Cranberries

These tart red berries are a traditional winter food.

Yields 2 berries at harvest, with a small random chance for more berries. Keeps producing after maturity.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Cranberry Seeds

General Store data-sort-value="240">240g
JojaMart data-sort-value="300">300g

data-sort-value="75"
75g
93g
112g
150g
Template:Qualityenergy Super Meal Cranberry Sauce Stuffing Cranberry Candy
1 Day 2 Days 1 Day 1 Day 2 Days Total: 7 Days Regrowth: 5 days ≈data-sort-value="18.89">18.89g/d

Eggplant

A rich and wholesome relative of the tomato. Delicious fried or stewed.

Keeps producing after maturity. When harvested, each Eggplant bush gives 1 Eggplant every 5 days, with a very small random chance for more Eggplants.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Eggplant Seeds

General Store data-sort-value="20">20g
JojaMart data-sort-value="25">25g

data-sort-value="60"
60g
75g
90g
120g
Template:Qualityenergy Survival Burger Eggplant Parmesan

Fall Crops Bundle

1 Day 1 Day 1 Day 1 Day 1 Day Total: 5 Days Regrowth: 5 days data-sort-value="11.20">11.2g/d

Fairy Rose

An old folk legend suggests that the sweet smell of this flower attracts fairies.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores

Fairy Seeds

General Store data-sort-value="200">200g
JojaMart data-sort-value="250">250g

data-sort-value="290"
290g
362g
435g
580g
Template:Qualityenergy
1 Day 4 Days 4 Days 3 Days Total: 12 Days data-sort-value="7.50">7.5g/d

Grape

A sweet cluster of fruit.

Grapes use a trellis, and continue to produce after maturity.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Grape Starter

General Store data-sort-value="60">60g
JojaMart data-sort-value="75">75g

data-sort-value="80"
80g
100g
120g
160g
Template:Qualityenergy Summer Seeds

Summer Foraging Bundle

1 Day 1 Day 2 Days 3 Days 3 Days Total: 10 Days Regrowth: 3 days data-sort-value="16.80">16.8g/d

Pumpkin

A fall favorite, grown for its crunchy seeds and delicately flavored flesh. As a bonus, the hollow shell can be carved into a festive decoration.

Pumpkins can become a Giant Crop.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used In

Pumpkin Seeds

General Store data-sort-value="100">100g
JojaMart data-sort-value="125">125g

data-sort-value="320"
320g
400g
480g
640g
Inedible Autumn's Bounty Pumpkin Soup Pumpkin Pie Jack-O-Lantern

Fall Crops Bundle

Quality Crops Bundle

1 Day 2 Days 3 Days 4 Days 3 Days Total: 13 Days ≈data-sort-value="16.92">16.92g/d

Yam

A starchy tuber with a lot of culinary versatility.

Seeds Stage 1 Stage 2 Stage 3 Stage 4 Harvest Sells For Restores Used In

Yam Seeds

General Store data-sort-value="60">60g
JojaMart data-sort-value="75">75g

data-sort-value="160"
160g
200g
240g
320g
Template:Qualityenergy Glazed Yams Autumn's Bounty

Fall Crops Bundle

1 Day 3 Days 3 Days 3 Days Total: 10 Days data-sort-value="10">10g/d

Winter Crops

There are no crops that grow in winter, except Winter Seeds, which produce Winter forage plants.

Special Crops

Ancient Fruit

It's been dormant for eons.

Grows in Spring, Summer, or Fall. See Ancient Seeds for availability.

Seed Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores
Ancient Seeds

Crafting Recipe
Traveling Cart: data-sort-value="30"100–1,000g
data-sort-value="550"
550g
687g
825g
1,100g
Inedible
2 Days 7 Days 7 Days 7 Days 5 Days Total: 28 Days Regrowth: 7 days ≈data-sort-value="57.14">57.14g/d* (3 seasons)

*Assumes seed crafted for free from Ancient Seed Artifact.

Cactus Fruit

The sweet fruit of the prickly pear cactus.

Can only be grown in the Greenhouse or indoors in Garden Pots.

Seed Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores Used in
Cactus Seeds

Oasis: data-sort-value="150">150g
data-sort-value="75"
75g
93g
112g
150g
Template:Qualityenergy Exotic Foraging Bundle
2 Days 2 Days 2 Days 3 Days 3 Days Total: 12 Days Continues to
produce every 3 days.
Planting Season: ≈data-sort-value="11.11">11.11g/d
Each season thereafter: ≈data-sort-value="24.11">24.11g/d

Mixed Seeds

There's a little bit of everything here. Plant them and see what grows!

Mixed Seeds are a type of seed that can be planted in any season, except Winter, to grow into a random crop specific to that season. They can be randomly found when cutting grass with a scythe, by digging up dirt or sand with a hoe, or from a Seed Maker. The Forest Farm has a unique type of weed which always drops Mixed Seeds when destroyed.

Mixed Seeds will turn into the following seeds upon planting. Note that Mixed Seeds can turn into Artichoke Seeds during year 1, despite the fact that Artichoke Seeds are normally unavailable until year 2. During Spring, on the Farm, Parsnip Seeds are twice as likely to be chosen as Cauliflower or Potato Seeds.[2]

Season Seeds
Spring Cauliflower Seeds • Parsnip Seeds • Potato Seeds
Summer Corn Seeds • Pepper Seeds • Radish Seeds • Wheat Seeds
Fall Artichoke Seeds • Corn Seeds • Eggplant Seeds • Pumpkin Seeds
Winter Any of the above (Greenhouse and indoor Garden Pot only).
Ginger Island Blueberry Seeds • Melon Seeds • Pineapple Seeds • Rhubarb Seeds

Sweet Gem Berry

It's by far the sweetest thing you've ever smelled.

Grows in Fall. Seeds can be found for sale at the Traveling Cart during Spring and Summer, and rarely during Fall and Winter. Can be gifted to Old Master Cannoli in the Secret Woods in exchange for a Stardrop.

Seed Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest Sells For Restores
Rare Seed

Traveling Cart data-sort-value="1000">1,000g
data-sort-value="3000"
3,000g
3,750g
4,500g
6,000g
Inedible
2 Days 4 Days 6 Days 6 Days 6 Days Total: 24 Days ≈data-sort-value="83.33">83.33g/d*

*Assuming Rare Seed purchased from Traveling Cart for data-sort-value="1000">1,000g. Can be obtained for as little as data-sort-value="600">600g, but only rarely.

Wild Seeds

Wild Seeds can be crafted out of foraged plants once you learn the recipe at the appropriate foraging level (Spring at level 1, Summer at level 4, Fall at level 6, Winter at level 7). Each recipe will produce 10 seed packets.

When planted, wild seeds will randomly grow into one of that season's foraged plants. Regardless of what ends up growing, wild seeds all take the same amount of time to grow to maturity (7 days, not counting the day planted).

Since these seeds grow Forage crops, they may be of iridium quality if the Botanist Profession is chosen.

Artisan Goods

Crops can be processed into Artisan Goods to increase their sell value. Most Fruits and Vegetables can be processed into Jellies and Pickles via a Preserves Jar, or Wine and Juice via a Keg. Hops and Wheat can be processed into Pale Ale or Beer via a Keg, and Coffee Beans can be processed into Coffee via a Keg.

Achievements

There are 2 Achievements related to Shipping crops.

  • Polyculture (Ship 15 of each crop)
  • Monoculture (Ship 300 of one crop)

Please refer to the Achievements page for a list of crops that will satisfy these achievements.

Tip

If you plant Wheat on or before the 25th of Summer and allow it to remain unharvested until the 1st of Fall, it will prevent tilled soil and Fertilizer from disappearing at the change of seasons. The wheat can then be quickly harvested with the Scythe on Day 1 of Fall, leaving tilled and fertilized soil ready for Fall crops.

History

  • 1.3: Seeds planted outside of normal growing season no longer disappear, the player is instead prevented from planting them. Cactus Fruit can be grown from Cactus Seeds.

References

  1. ↑ See Crop::newDay in the game code.
  2. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named mixedseeds