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Animals

From Stardew Valley Wiki
Revision as of 12:35, 1 March 2016 by imported>DragonPrinces (→Barns: added Tile Size)

The only way to have a building moved to a different location is to demolish it. To demolish a building that houses animals inside, they must first be relocated. This ensures that animals aren't lost in the process. Having any of these buildings demolished will not give you the resources back.

Coops

Image Name Cost Houses Capacity Tile Size
Coop 4,000g Wood (300) Stone (100) Chicken 4 3H x 6W
Image Name Cost Houses Capacity Upgrades Tile Size
Big Coop 10,000g Wood (400) Stone (150) Chicken, Duck 8 Incubator ? x ?
Image Name Cost Houses Capacity Upgrades Tile Size
Deluxe Coop 20,000g Wood (500) Stone (200) Chicken, Duck, Rabbit 12 Auto-Feeder ? x ?

Silo

Image Name Cost Tile Size
Silo 100g Stone (100) Clay (10) Copper Bar (5) 3H x 3W

After obtaining a silo, cut grass with your scythe. This will generate hay in your silo. Now enter your coop and on left side, grab the hay. Now place the hay on the beds to allow your chicken to produce eggs. Alternatively you can fence in the coop and let the chickens go out and eat grass.

Chickens

To obtain a Void Chicken; in a random event after you sleep a witch will fly over one of your coops, leaving you with a void egg in the morning. Putting that egg into an incubator will result in hatching a void chicken.

Image Name Cost Produces 5 Heart Selling Price
Chicken 800g

Egg, Large Egg

1,040g

Chicken 800g

Egg, Large Egg

1,040g

Void Chicken n/a

Void Egg

1,040g


Ducks

Image Name Cost Requirements Produces 5 Heart Selling Price
Duck 4,000g Big Coop

Duck Egg, Duck Feather

5,200g

Rabbit

Image Name Cost Requirements Produces 5 Heart Selling Price
Rabbit 8,000g Deluxe Coop

Wool, Rabbit's Foot

10,400g

Barns

Image Name Cost Houses Capacity Tile Size
Barn 6,000g Wood (350) Stone (150) Cow 4 ? x ?
Image Name Cost Houses Capacity Tile Size
Big Barn 12,000g Wood (450) Stone (200) Cow, Goat 8 ? x ?
Image Name Cost Houses Capacity Upgrades Tile Size
Deluxe Barn 25,000g Wood (550) Stone (300) Cow, Goat, Sheep, Pig 12 Auto-Feeder ? x ?

Cows

Image Name Cost Produces 5 Heart Selling Price
Cow 1,500g

Milk, Large Milk

1,950g

Cow 1,500g

Milk, Large Milk

1,950g

Goats

Image Name Cost Requirements Produces 5 Heart Selling Price
Goat 4,000g Big Barn

Goat Milk, L. Goat Milk

5,156g

Sheep

Image Name Cost Requirements Produces 5 Heart Selling Price
Sheep 8,000g Deluxe Barn

Wool

10,400g

Pigs

Image Name Cost Requirements Produces 5 Heart Selling Price
Pig 16,000g Deluxe Barn

Truffle

20,528g

Truffles can be used in the Oil Maker.

Stable

Image Name Cost
Horse Stable 10,000g Hardwood (100) Iron Bar (5)

Horse

Slimes

Image Name Cost
Slime Hutch 10,000g Stone (500) Refined Quartz (10) Iridium Bar (1)

Pets

What pet you get is decided by what you choose as your favorite in character creation. You get it at the beginning of day 12.(Since the last patch [Feb 28 2016] you might get your pet earlier than day 12.)

You will be able to choose any name you want for your pet the moment you adopt them.

You can click on your pet once a day to pet them and they will show you their love File:Pet-love.png.

There's a bowl on some tiles on the top left side of your house, you can fill it with water for them.

File:Pet-bowl-empty.png File:Pet-bowl.png

Cat

Dog