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*''[[User talk:Margotbean/Archive 2025|Archived discussions 2025]]'' | *''[[User talk:Margotbean/Archive 2025|Archived discussions 2025]]'' | ||
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== Legend and Legend 2 on fishpond == | |||
So the wiki sayst that there's a 43% chance for a Legend tro produce '''1''' roe and 57% to produce nothing on a fishpond. However I noticed that the fishpond can produce 2 roe on a single day. The code confirms that the max produce is 1, but there's a "default" legendary fish that can produce 2, though the chances are different. i dont understand why it can produce 2 roes. Can you please explain to me if it's a hidden mechanic that I dont know about and if it is shouldn't it be more clear on the wiki, being on the drop chances for example? (Follows the code for the chance of the Legend fish and "Default" Legendary fish. | |||
<syntaxhighlight lang="c#"> | |||
{ | |||
"RequiredPopulation": 0, | |||
"Chance": 0.43, | |||
"Precedence": 0, | |||
"Condition": "ITEM_ID Input (O)163 (O)900", | |||
"Id": "Legend", | |||
"ItemId": "(O)812", | |||
"RandomItemId": null, | |||
"MaxItems": null, | |||
"MinStack": 1, | |||
"MaxStack": 1, | |||
"Quality": -1, | |||
"ObjectInternalName": null, | |||
"ObjectDisplayName": null, | |||
"ObjectColor": null, | |||
"ToolUpgradeLevel": -1, | |||
"IsRecipe": false, | |||
"StackModifiers": null, | |||
"StackModifierMode": "Stack", | |||
"QualityModifiers": null, | |||
"QualityModifierMode": "Stack", | |||
"ModData": null, | |||
"PerItemCondition": null | |||
}, | |||
{ | |||
"RequiredPopulation": 0, | |||
"Chance": 0.5, | |||
"Precedence": 100, | |||
"Condition": null, | |||
"Id": "Default", | |||
"ItemId": "(O)812", | |||
"RandomItemId": null, | |||
"MaxItems": null, | |||
"MinStack": 1, | |||
"MaxStack": 2, | |||
"Quality": -1, | |||
"ObjectInternalName": null, | |||
"ObjectDisplayName": null, | |||
"ObjectColor": null, | |||
"ToolUpgradeLevel": -1, | |||
"IsRecipe": false, | |||
"StackModifiers": null, | |||
"StackModifierMode": "Stack", | |||
"QualityModifiers": null, | |||
"QualityModifierMode": "Stack", | |||
"ModData": null, | |||
"PerItemCondition": null | |||
} | |||
</syntaxhighlight> | |||
[[User:Klytos|Klytos]] ([[User talk:Klytos|talk]]) 16:19, 20 January 2026 (UTC) | |||
Revision as of 16:19, 20 January 2026
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Legend and Legend 2 on fishpond
So the wiki sayst that there's a 43% chance for a Legend tro produce 1 roe and 57% to produce nothing on a fishpond. However I noticed that the fishpond can produce 2 roe on a single day. The code confirms that the max produce is 1, but there's a "default" legendary fish that can produce 2, though the chances are different. i dont understand why it can produce 2 roes. Can you please explain to me if it's a hidden mechanic that I dont know about and if it is shouldn't it be more clear on the wiki, being on the drop chances for example? (Follows the code for the chance of the Legend fish and "Default" Legendary fish.
{
"RequiredPopulation": 0,
"Chance": 0.43,
"Precedence": 0,
"Condition": "ITEM_ID Input (O)163 (O)900",
"Id": "Legend",
"ItemId": "(O)812",
"RandomItemId": null,
"MaxItems": null,
"MinStack": 1,
"MaxStack": 1,
"Quality": -1,
"ObjectInternalName": null,
"ObjectDisplayName": null,
"ObjectColor": null,
"ToolUpgradeLevel": -1,
"IsRecipe": false,
"StackModifiers": null,
"StackModifierMode": "Stack",
"QualityModifiers": null,
"QualityModifierMode": "Stack",
"ModData": null,
"PerItemCondition": null
},
{
"RequiredPopulation": 0,
"Chance": 0.5,
"Precedence": 100,
"Condition": null,
"Id": "Default",
"ItemId": "(O)812",
"RandomItemId": null,
"MaxItems": null,
"MinStack": 1,
"MaxStack": 2,
"Quality": -1,
"ObjectInternalName": null,
"ObjectDisplayName": null,
"ObjectColor": null,
"ToolUpgradeLevel": -1,
"IsRecipe": false,
"StackModifiers": null,
"StackModifierMode": "Stack",
"QualityModifiers": null,
"QualityModifierMode": "Stack",
"ModData": null,
"PerItemCondition": null
}